Player Matchup

Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
CowGurlUp07
Hera
Level 108
God Stats
24W - 22L
1,523 SR
Queue Stats
688W - 729L
1,468 Elo+
Party 1
Sobek
Sobek
Hurps-kun
Sobek
Level 155
God Stats
2W - 0L
1,311 SR
Queue Stats
100W - 76L
1,594 Elo+
Solo
Cabrakan
Cabrakan
Nash9660
Cabrakan
Level 157
God Stats
1W - 0L
1,621 SR
Queue Stats
5W - 3L
1,519 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SPAinCodETY
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 183L
1,549 Elo+
Solo
Team Averages
Level 137
1,491 SR
1,526 Elo+

VS

Team Averages
Level 138
1,558 SR
1,509 Elo+
Vulcan
Vulcan
 
Vulcan
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ItsH3ADSHOT23
Izanami
Level 141
God Stats
1W - 2L
1,469 SR
Queue Stats
147W - 162L
1,447 Elo+
Solo
Pele
Pele
SyKoHDeLiX
Pele
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 94L
1,546 Elo+
Party 2
Set
Set
jingleschtein
Set
Level 139
God Stats
8W - 3L
1,819 SR
Queue Stats
100W - 90L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
8 / 1 / 6
7,957
995
5,641
8,831
6,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 3 / 11
7,260
908
4,560
4,568
1,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Hurps-kun
Sobek
13
0 / 1 / 14
7,396
925
4,669
9,847
9,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cabrakan
Nash9660
Cabrakan
13
3 / 1 / 9
7,136
892
4,928
5,427
5,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Muzen Cab
SPAinCodETY
Ah Muzen Cab
14
3 / 1 / 11
7,637
955
6,172
7,090
2,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 2 / 0
8,101
1,013
13,509
3,785
1,292
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
 
The Morrigan
12
0 / 4 / 2
6,146
768
2,340
5,091
1,905
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
9
0 / 4 / 2
5,912
739
1,999
5,349
1,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
1 / 3 / 5
6,680
835
5,192
5,869
1,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 4 / 2
6,427
803
5,352
6,913
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
17
Kills
7
7
Deaths
17
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
1
6
11
L
Vulcan
 
Vulcan
4
2
0
2
L
The Morrigan
 
The Morrigan
0
4
2
0.25
W
3
3
11
2.83
W
Sobek
Hurps-kun
Sobek
0
1
14
7
L
Izanami
0
4
2
0.25
W
Cabrakan
Nash9660
Cabrakan
3
1
9
7.5
W
Ah Muzen Cab
SPAinCodETY
Ah Muzen Cab
3
1
11
8.5
L
1
3
5
1.17
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
28,392
35,763
Taken
27,007
25,894
Mitigated
10,295
9,695
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,641
601
988
1,513
8,831
6,243
0
4,137
4,694
575
12,201
L
Vulcan
 
Vulcan
13,509
37
331
931
3,785
1,292
0
1,684
2,035
25,659
407
L
The Morrigan
 
The Morrigan
2,340
261
0
518
5,091
1,905
0
1,854
3,200
11,769
0
W
4,560
1,144
1,383
576
4,568
1,590
0
1,539
3,029
15,431
541
W
Sobek
Hurps-kun
Sobek
4,669
342
242
1,976
9,847
9,603
58
3,584
6,263
9,497
1,093
L
Izanami
1,999
1,028
0
685
5,349
1,717
0
2,001
3,308
0
6,580
W
Cabrakan
Nash9660
Cabrakan
4,928
767
684
1,007
5,427
5,851
0
3,118
2,274
6,162
1,384
W
Ah Muzen Cab
SPAinCodETY
Ah Muzen Cab
6,172
520
771
555
7,090
2,607
300
3,238
3,852
0
28,288
L
5,192
132
60
299
5,869
1,929
0
3,429
2,279
0
12,974
L
5,352
2,078
603
1,485
6,913
3,452
0
4,266
2,454
0
8,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
33,266
99
Minions Killed
100
0
Camps Cleared
0
832,465
Distance Traveled
774,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,957
995
24
3
0
184,412
0
L
Vulcan
8,101
1,013
44
6
0
206,783
0
L
The Morrigan
6,146
768
13
2
0
133,619
0
W
Hera
7,260
908
16
2
0
172,845
0
W
Sobek
7,396
925
17
2
0
147,497
0
L
Izanami
5,912
739
13
2
0
84,578
0
W
Cabrakan
7,136
892
4
1
0
162,431
0
W
Ah Muzen Cab
7,637
955
38
5
0
165,280
0
L
Pele
6,680
835
14
2
0
183,851
0
L
Set
6,427
803
16
2
0
165,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role