Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LeBenny6494
Ah Puch
Level 85
God Stats
13W - 12L
1,483 SR
Queue Stats
146W - 148L
1,453 Elo+
Solo
Chaac
Chaac
c-o-d-y-08
Chaac
Level 69
God Stats
8W - 4L
1,543 SR
Queue Stats
192W - 188L
1,405 Elo+
Solo
Fenrir
Fenrir
ethnikaras-YT
Fenrir
Level 83
God Stats
9W - 7L
1,640 SR
Queue Stats
99W - 104L
1,472 Elo+
Solo
Atlas
Atlas
xGooGlov
Atlas
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 120L
1,439 Elo+
Solo
Team Averages
Level 69
1,533 SR
1,454 Elo+

VS

Team Averages
Level 124
1,474 SR
1,432 Elo+
Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CUR3NT
King Arthur
Level 51
God Stats
1W - 1L
1,404 SR
Queue Stats
77W - 92L
1,363 Elo+
Solo
Cthulhu
Cthulhu
Kénouille
Cthulhu
Level 147
God Stats
15W - 13L
1,434 SR
Queue Stats
307W - 333L
1,445 Elo+
Solo
Hou Yi
Hou Yi
Simplisimus
Hou Yi
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 148L
1,453 Elo+
Solo
Kali
Kali
SlimTevis
Kali
Level 121
God Stats
30W - 24L
1,532 SR
Queue Stats
175W - 190L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 6 / 2
7,858
524
4,036
9,250
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
LeBenny6494
Ah Puch
15
4 / 0 / 2
9,147
610
8,294
4,399
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
15
6 / 0 / 7
9,845
656
12,140
14,049
12,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 4
7,533
502
5,090
9,618
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
xGooGlov
Atlas
12
6 / 1 / 2
8,029
535
4,547
11,132
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 1
6,441
429
1,102
3,631
1,128
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
CUR3NT
King Arthur
11
2 / 7 / 0
6,599
440
6,017
15,188
10,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for 8s. These buffs are further increased for each enemy god within 55 units of you, stacking twice. This effect can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Kénouille
Cthulhu
11
3 / 7 / 2
6,885
459
7,841
12,311
9,322
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
13
4 / 2 / 1
7,554
504
7,391
9,282
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kali
14
0 / 2 / 1
6,991
466
2,299
13,109
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
9
9
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
6
2
0.33
L
Merlin
 
Merlin
0
1
1
0.5
L
King Arthur
CUR3NT
King Arthur
2
7
0
0.29
L
Cthulhu
Kénouille
Cthulhu
3
7
2
0.57
W
Ah Puch
LeBenny6494
Ah Puch
4
0
2
5
L
Hou Yi
4
2
1
2.25
L
Kali
0
2
1
0.25
W
Chaac
6
0
7
9.5
W
2
2
4
2
W
Atlas
xGooGlov
Atlas
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,107
Damage
24,650
48,448
Taken
53,521
27,157
Mitigated
28,827
14,003
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,036
2,521
0
1,183
9,250
2,964
2,206
2,742
6,508
0
49,336
L
Merlin
 
Merlin
1,102
17
0
980
3,631
1,128
0
1,278
2,353
35,326
145
L
King Arthur
CUR3NT
King Arthur
6,017
606
0
1,926
15,188
10,078
0
2,318
11,910
0
27,758
L
Cthulhu
Kénouille
Cthulhu
7,841
111
71
1,325
12,311
9,322
0
4,156
7,668
35,873
0
W
Ah Puch
LeBenny6494
Ah Puch
8,294
0
0
1,535
4,399
1,550
342
798
3,601
62,062
500
L
Hou Yi
7,391
2,366
0
735
9,282
2,734
0
2,868
6,239
0
43,245
L
Kali
2,299
635
0
4,488
13,109
5,565
0
1,368
11,606
0
67,686
W
Chaac
12,140
2,698
0
5,890
14,049
12,809
844
1,449
12,600
0
66,129
W
5,090
1,154
0
2,371
9,618
3,913
0
1,421
8,197
0
43,030
W
Atlas
xGooGlov
Atlas
4,547
905
0
3,024
11,132
5,921
0
3,429
7,703
30,205
1,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,412
Gold Earned
34,470
447
Minions Killed
363
0
Camps Cleared
0
1,570,442
Distance Traveled
1,326,983
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,858
524
103
7
0
287,332
0
L
Merlin
6,441
429
81
5
0
186,416
0
L
King Arthur
6,599
440
30
2
0
287,150
1
L
Cthulhu
6,885
459
50
3
0
288,980
2
W
Ah Puch
9,147
610
124
8
0
308,187
4
L
Hou Yi
7,554
504
85
6
0
279,427
0
L
Kali
6,991
466
117
8
0
285,010
0
W
Chaac
9,845
656
108
7
0
331,617
0
W
Fenrir
7,533
502
67
4
0
339,871
0
W
Atlas
8,029
535
45
3
0
303,435
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role