Player Matchup

Anhur
Anhur
 
Anhur
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Darktoastz
Lancelot
Level 142
God Stats
1W - 0L
1,362 SR
Queue Stats
185W - 148L
1,584 Elo+
Solo
Aphrodite
Aphrodite
Pikuoff32
Aphrodite
Level 68
God Stats
14W - 11L
1,598 SR
Queue Stats
85W - 92L
1,471 Elo+
Solo
Danzaburou
Danzaburou
kssw34rt588
Danzaburou
Level 147
God Stats
1W - 3L
1,323 SR
Queue Stats
48W - 44L
1,431 Elo+
Solo
Kukulkan
Kukulkan
pikchu22534
Kukulkan
Level 60
God Stats
1W - 3L
1,237 SR
Queue Stats
19W - 14L
1,289 Elo+
Solo
Team Averages
Level 125
1,404 SR
1,455 Elo+

VS

Team Averages
Level 66
1,499 SR
1,462 Elo+
Nike
Nike
Lokislover
Nike
Level 109
God Stats
9W - 8L
1,552 SR
Queue Stats
256W - 242L
1,493 Elo+
Party 1
Neith
Neith
Player89327
Neith
Level 145
God Stats
13W - 12L
1,599 SR
Queue Stats
435W - 424L
1,486 Elo+
Solo
Thanatos
Thanatos
RiseIuminati
Thanatos
Level 26
God Stats
13W - 14L
1,508 SR
Queue Stats
54W - 65L
1,433 Elo+
Party 1
Cerberus
Cerberus
TrippyYoshi
Cerberus
Level 7
God Stats
4W - 6L
1,457 SR
Queue Stats
9W - 12L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
WHOSEMANSIZTHIS
Nu Wa
Level 44
God Stats
8W - 16L
1,382 SR
Queue Stats
59W - 71L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 1 / 2
7,816
601
6,920
5,512
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
Darktoastz
Lancelot
13
4 / 0 / 1
7,238
557
5,778
7,886
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Pikuoff32
Aphrodite
10
0 / 1 / 1
6,153
473
1,932
6,514
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
kssw34rt588
Danzaburou
11
0 / 1 / 1
5,738
441
4,311
8,651
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
pikchu22534
Kukulkan
14
3 / 0 / 0
7,842
603
4,831
5,330
1,760
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,754
443
619
5,743
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 2 / 0
6,606
508
9,105
9,297
2,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
RiseIuminati
Thanatos
11
0 / 1 / 1
5,611
432
867
8,216
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
TrippyYoshi
Cerberus
9
0 / 2 / 2
5,309
408
1,591
9,255
6,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 3 / 0
6,033
464
3,999
6,668
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
2
2
W
Lancelot
Darktoastz
Lancelot
4
0
1
4.5
L
1
0
0
1
W
Aphrodite
Pikuoff32
Aphrodite
0
1
1
0.5
L
2
2
0
1
L
Thanatos
RiseIuminati
Thanatos
0
1
1
0.5
L
Cerberus
TrippyYoshi
Cerberus
0
2
2
0.5
L
0
3
0
0
W
Danzaburou
kssw34rt588
Danzaburou
0
1
1
0.5
W
Kukulkan
pikchu22534
Kukulkan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,772
Damage
16,181
33,893
Taken
39,179
13,899
Mitigated
16,172
13,192
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,920
2,573
0
2,700
5,512
2,368
2,592
0
5,512
0
58,554
W
Lancelot
Darktoastz
Lancelot
5,778
1,255
0
621
7,886
3,533
0
885
7,001
0
62,258
L
619
0
0
738
5,743
1,700
0
0
5,743
0
25,365
W
Aphrodite
Pikuoff32
Aphrodite
1,932
523
2,078
3,764
6,514
3,442
0
1,064
5,450
16,159
0
L
9,105
3,665
0
3,296
9,297
2,937
0
372
8,925
0
60,254
L
Thanatos
RiseIuminati
Thanatos
867
323
0
3,566
8,216
2,773
0
0
8,216
0
31,905
L
Cerberus
TrippyYoshi
Cerberus
1,591
74
0
876
9,255
6,683
86
1,294
7,961
10,393
877
L
3,999
2,119
0
1,240
6,668
2,079
0
4,936
1,732
36,968
1,355
W
Danzaburou
kssw34rt588
Danzaburou
4,311
1,750
0
2,149
8,651
2,796
0
664
7,987
0
35,061
W
Kukulkan
pikchu22534
Kukulkan
4,831
205
60
1,820
5,330
1,760
101
2,835
2,495
66,187
1,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,787
Gold Earned
29,313
416
Minions Killed
315
0
Camps Cleared
0
1,258,541
Distance Traveled
1,147,952
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,816
601
93
7
0
220,326
6
W
Lancelot
7,238
557
105
8
0
329,290
1
L
Nike
5,754
443
52
4
0
180,793
0
W
Aphrodite
6,153
473
25
2
0
231,394
0
L
Neith
6,606
508
109
8
0
254,368
2
L
Thanatos
5,611
432
60
5
0
239,264
2
L
Cerberus
5,309
408
23
2
0
245,125
0
L
Nu Wa
6,033
464
71
5
0
228,402
7
W
Danzaburou
5,738
441
59
5
0
241,306
0
W
Kukulkan
7,842
603
134
10
0
236,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role