Player Matchup

Bakasura
Bakasura
HighwayMan
Bakasura
Level 223
God Stats
2W - 2L
1,507 SR
Queue Stats
52W - 50L
1,507 Elo+
Solo
Osiris
Osiris
TwoArrowTTV
Osiris
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,550 Elo+
Solo
Nu Wa
Nu Wa
emmama10
Nu Wa
Level 85
God Stats
12W - 18L
1,433 SR
Queue Stats
12W - 18L
1,411 Elo+
Solo
Charon
Charon
コウ929
Charon
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,402 Elo+
Solo
Skadi
Skadi
祭祀之神
Skadi
Level 68
God Stats
4W - 10L
1,191 SR
Queue Stats
425W - 429L
1,560 Elo+
Solo
Team Averages
Level 98
1,426 SR
1,486 Elo+

VS

Team Averages
Level 101
1,523 SR
1,500 Elo+
Shiva
Shiva
MarkedForDeath
Shiva
Level 151
God Stats
16W - 15L
1,679 SR
Queue Stats
507W - 190L
1,703 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bmorexdafool
Ah Muzen Cab
Level 51
God Stats
9W - 10L
1,392 SR
Queue Stats
223W - 261L
1,446 Elo+
Solo
Terra
Terra
damanikus
Terra
Level 69
God Stats
32W - 20L
1,575 SR
Queue Stats
382W - 419L
1,427 Elo+
Solo
Sylvanus
Sylvanus
mick304
Sylvanus
Level 172
God Stats
49W - 46L
1,487 SR
Queue Stats
819W - 824L
1,509 Elo+
Solo
Nu Wa
Nu Wa
punkrockangel09
Nu Wa
Level 62
God Stats
142W - 160L
1,480 SR
Queue Stats
255W - 309L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HighwayMan
Bakasura
10
0 / 2 / 1
5,455
1,091
2,653
6,172
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
9
0 / 2 / 1
5,193
1,039
3,371
6,963
5,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
emmama10
Nu Wa
10
1 / 0 / 0
5,788
1,158
3,507
2,122
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
コウ929
Charon
9
0 / 0 / 0
4,844
969
0
243
58
10
0 / 2 / 1
5,515
1,103
4,105
4,150
769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

360

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,135
1,227
5,962
6,093
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
bmorexdafool
Ah Muzen Cab
10
1 / 0 / 4
5,799
1,160
3,115
832
240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
damanikus
Terra
10
0 / 1 / 6
6,149
1,230
2,480
4,850
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
mick304
Sylvanus
10
1 / 0 / 4
6,234
1,247
2,595
2,411
1,788
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 0 / 4
5,731
1,146
4,345
1,798
538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
6
6
Deaths
1
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
HighwayMan
Bakasura
0
2
1
0.25
W
3
0
3
4.5
L
Osiris
0
2
1
0.25
W
Ah Muzen Cab
bmorexdafool
Ah Muzen Cab
1
0
4
3
W
Terra
damanikus
Terra
0
1
6
3
L
Nu Wa
emmama10
Nu Wa
1
0
0
1
W
Sylvanus
mick304
Sylvanus
1
0
4
3
W
1
0
4
3
L
Charon
コウ929
Charon
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,636
Damage
18,497
19,650
Taken
15,984
9,620
Mitigated
11,441
2,059
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
HighwayMan
Bakasura
2,653
1,756
0
734
6,172
2,365
0
2,109
3,908
0
6,890
W
5,962
1,429
244
988
6,093
5,311
0
857
4,802
0
11,591
L
Osiris
3,371
1,108
0
985
6,963
5,874
0
2,904
3,788
0
9,027
W
Ah Muzen Cab
bmorexdafool
Ah Muzen Cab
3,115
737
0
0
832
240
0
619
213
0
15,208
W
Terra
damanikus
Terra
2,480
153
882
1,495
4,850
3,564
0
1,329
3,394
10,612
2,491
L
Nu Wa
emmama10
Nu Wa
3,507
1,001
0
90
2,122
554
0
1,202
883
16,986
916
W
Sylvanus
mick304
Sylvanus
2,595
398
1,033
1,820
2,411
1,788
0
319
1,955
10,342
172
W
4,345
1,751
0
0
1,798
538
0
306
1,456
12,915
0
L
Charon
コウ929
Charon
0
0
0
0
243
58
0
243
0
0
0
L
4,105
1,302
0
250
4,150
769
0
2,384
1,735
0
21,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,795
Gold Earned
30,048
109
Minions Killed
111
5
Camps Cleared
3
373,944
Distance Traveled
515,085
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,455
1,091
18
4
3
106,127
0
W
Shiva
6,135
1,227
11
2
0
119,924
0
L
Osiris
5,193
1,039
6
1
0
98,676
0
W
Ah Muzen Cab
5,799
1,160
31
6
2
104,697
0
W
Terra
6,149
1,230
21
4
1
111,287
0
L
Nu Wa
5,788
1,158
36
7
1
84,884
2
W
Sylvanus
6,234
1,247
21
4
0
85,520
0
W
Nu Wa
5,731
1,146
27
5
0
93,657
0
L
Charon
4,844
969
0
0
0
0
0
L
Skadi
5,515
1,103
49
10
1
84,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role