Player Matchup

Ravana
Ravana
Berga53
Ravana
Level 159
God Stats
6W - 6L
1,501 SR
Queue Stats
219W - 210L
1,490 Elo+
Solo
Izanami
Izanami
MrBagOfDix
Izanami
Level 99
God Stats
13W - 11L
1,439 SR
Queue Stats
338W - 345L
1,495 Elo+
Solo
Hun Batz
Hun Batz
WINKYMEATANG
Hun Batz
Level 106
God Stats
3W - 2L
1,472 SR
Queue Stats
153W - 149L
1,487 Elo+
Solo
Cabrakan
Cabrakan
Wurstwerfgeneral
Cabrakan
Level 126
God Stats
3W - 2L
1,514 SR
Queue Stats
175W - 177L
1,557 Elo+
Solo
Hera
Hera
peyotemistico99
Hera
Level 141
God Stats
140W - 114L
1,556 SR
Queue Stats
531W - 529L
1,445 Elo+
Solo
Team Averages
Level 126
1,496 SR
1,495 Elo+

VS

Team Averages
Level 149
1,501 SR
1,477 Elo+
Achilles
Achilles
 
Achilles
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Simplicio92
Hera
Level 135
God Stats
3W - 2L
1,649 SR
Queue Stats
80W - 75L
1,504 Elo+
Solo
Loki
Loki
VATER-GHOST
Loki
Level 105
God Stats
0W - 4L
1,196 SR
Queue Stats
16W - 22L
1,336 Elo+
Solo
Jing Wei
Jing Wei
eleganteheren
Jing Wei
Level 148
God Stats
3W - 4L
1,659 SR
Queue Stats
270W - 256L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Berga53
Ravana
11
1 / 1 / 0
6,151
683
4,099
4,334
2,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
MrBagOfDix
Izanami
8
0 / 4 / 1
4,914
546
3,047
5,440
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
WINKYMEATANG
Hun Batz
10
4 / 1 / 0
5,523
614
3,625
5,812
1,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 1
5,110
568
3,986
6,371
6,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 2
5,458
606
1,137
3,136
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
6 / 1 / 2
5,629
625
5,564
9,047
6,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
 
Jormungandr
9
1 / 1 / 0
4,867
541
2,931
6,723
3,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

1
0 / 0 / 0
1,679
187
0
0
0
11
1 / 3 / 2
5,113
568
1,797
6,849
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
eleganteheren
Jing Wei
9
1 / 1 / 4
5,296
588
3,907
5,337
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
9
9
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
1
2
7
L
Jormungandr
 
Jormungandr
1
1
0
1
W
Ravana
Berga53
Ravana
1
1
0
1
W
Izanami
MrBagOfDix
Izanami
0
4
1
0.13
L
0
0
0
0
L
1
3
2
0.67
W
Hun Batz
WINKYMEATANG
Hun Batz
4
1
0
4
W
1
1
1
1.5
L
Jing Wei
eleganteheren
Jing Wei
1
1
4
3
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,894
Damage
14,199
25,093
Taken
27,956
12,757
Mitigated
13,857
7,313
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,564
1,404
0
3,892
9,047
6,934
0
3,448
5,599
0
19,796
L
Jormungandr
 
Jormungandr
2,931
1,395
0
673
6,723
3,393
0
0
6,723
27,158
559
W
Ravana
Berga53
Ravana
4,099
1,442
0
1,877
4,334
2,676
0
2,776
1,558
0
41,737
W
Izanami
MrBagOfDix
Izanami
3,047
2,052
0
811
5,440
1,339
0
0
5,261
0
30,570
L
0
0
0
0
0
0
0
0
0
0
0
L
1,797
338
0
2,791
6,849
2,000
0
650
6,199
0
33,117
W
Hun Batz
WINKYMEATANG
Hun Batz
3,625
900
0
2,462
5,812
1,805
0
143
5,605
0
25,328
W
3,986
1,061
0
1,693
6,371
6,047
34
0
6,120
15,090
0
L
Jing Wei
eleganteheren
Jing Wei
3,907
2,910
0
2,482
5,337
1,530
0
1,025
4,312
0
32,289
W
1,137
418
0
470
3,136
890
226
0
3,029
33,962
1,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
22,584
260
Minions Killed
199
0
Camps Cleared
0
872,355
Distance Traveled
754,959
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,629
625
25
3
0
183,703
0
L
Jormungandr
4,867
541
44
5
0
193,186
1
W
Ravana
6,151
683
76
8
0
177,182
0
W
Izanami
4,914
546
50
6
0
161,615
5
L
Hera
1,679
187
0
0
0
0
0
L
Loki
5,113
568
66
7
0
201,910
0
W
Hun Batz
5,523
614
46
5
0
201,035
0
W
Cabrakan
5,110
568
24
3
0
185,324
0
L
Jing Wei
5,296
588
64
7
0
176,160
1
W
Hera
5,458
606
64
7
0
147,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role