Player Matchup

King Arthur
King Arthur
EScar65
King Arthur
Level 98
God Stats
1W - 2L
1,271 SR
Queue Stats
38W - 36L
1,473 Elo+
Solo
Serqet
Serqet
Jlrsnake
Serqet
Level 146
God Stats
51W - 51L
1,552 SR
Queue Stats
1,049W - 936L
1,490 Elo+
Solo
Danzaburou
Danzaburou
JointedHook3375
Danzaburou
Level 124
God Stats
15W - 12L
1,610 SR
Queue Stats
107W - 110L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
ROCKOLO_
Kumbhakarna
Level 101
God Stats
5W - 9L
1,454 SR
Queue Stats
33W - 33L
1,478 Elo+
Solo
Ra
Ra
Skorred
Ra
Level 102
God Stats
16W - 21L
1,421 SR
Queue Stats
127W - 137L
1,475 Elo+
Solo
Team Averages
Level 114
1,462 SR
1,477 Elo+

VS

Team Averages
Level 102
1,561 SR
1,511 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LaFlameWRLD
Zeus
Level 128
God Stats
8W - 9L
1,579 SR
Queue Stats
239W - 221L
1,533 Elo+
Solo
Artio
Artio
lilage
Artio
Level 126
God Stats
0W - 3L
1,646 SR
Queue Stats
82W - 78L
1,477 Elo+
Solo
Hercules
Hercules
qresdeu
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
tomy_lee_kaz
Arachne
Level 89
God Stats
5W - 4L
1,583 SR
Queue Stats
69W - 63L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EScar65
King Arthur
11
1 / 2 / 1
5,976
598
5,110
10,973
5,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
Jlrsnake
Serqet
11
4 / 2 / 2
6,201
620
5,735
7,359
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
JointedHook3375
Danzaburou
10
4 / 0 / 2
6,284
628
4,670
4,160
1,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kumbhakarna
ROCKOLO_
Kumbhakarna
10
0 / 0 / 2
6,131
613
3,560
5,526
4,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 2
5,937
594
650
4,468
1,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 0
4,827
483
3,079
6,477
3,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 0
5,516
552
6,093
3,880
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
lilage
Artio
11
2 / 2 / 1
6,037
604
7,400
10,940
5,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
qresdeu
Hercules
7
0 / 4 / 0
3,919
392
448
5,869
2,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
tomy_lee_kaz
Arachne
9
1 / 2 / 2
5,148
515
2,276
6,676
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
5
5
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
King Arthur
EScar65
King Arthur
1
2
1
0.75
W
Serqet
Jlrsnake
Serqet
4
2
2
2.5
W
Danzaburou
JointedHook3375
Danzaburou
4
0
2
5
L
2
2
0
1
W
Kumbhakarna
ROCKOLO_
Kumbhakarna
0
0
2
1
W
1
1
2
2
L
Artio
lilage
Artio
2
2
1
1.25
L
Hercules
qresdeu
Hercules
0
4
0
0
L
Arachne
tomy_lee_kaz
Arachne
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,725
Damage
19,296
32,486
Taken
33,842
14,284
Mitigated
14,859
8,370
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,079
85
102
2,350
6,477
3,220
0
1,636
4,841
25,156
0
W
King Arthur
EScar65
King Arthur
5,110
617
0
2,290
10,973
5,367
0
6,622
4,351
1,343
35,342
W
Serqet
Jlrsnake
Serqet
5,735
1,864
0
864
7,359
2,504
0
1,801
5,341
0
36,887
W
Danzaburou
JointedHook3375
Danzaburou
4,670
1,624
0
760
4,160
1,143
424
2,183
1,911
0
33,194
L
6,093
246
0
495
3,880
881
0
86
3,694
32,420
450
W
Kumbhakarna
ROCKOLO_
Kumbhakarna
3,560
417
0
1,307
5,526
4,075
0
2,130
3,271
29,953
2,667
W
650
237
763
2,386
4,468
1,195
263
3,212
958
36,621
0
L
Artio
lilage
Artio
7,400
1,280
0
3,877
10,940
5,478
0
402
10,382
40,263
0
L
Hercules
qresdeu
Hercules
448
120
0
910
5,869
2,928
0
1,580
4,199
0
6,216
L
Arachne
tomy_lee_kaz
Arachne
2,276
1,677
0
1,346
6,676
2,352
0
406
6,270
0
24,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,529
Gold Earned
25,447
311
Minions Killed
240
0
Camps Cleared
0
1,033,175
Distance Traveled
967,866
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,827
483
29
3
0
189,401
0
W
King Arthur
5,976
598
57
6
0
199,937
0
W
Serqet
6,201
620
62
6
0
243,830
0
W
Danzaburou
6,284
628
58
6
0
189,728
2
L
Zeus
5,516
552
75
8
0
157,113
5
W
Kumbhakarna
6,131
613
56
6
0
191,101
0
W
Ra
5,937
594
78
8
0
208,579
0
L
Artio
6,037
604
74
7
0
177,818
2
L
Hercules
3,919
392
16
2
0
195,798
0
L
Arachne
5,148
515
46
5
0
247,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role