Player Matchup

Mulan
Mulan
DARKJESTER56789
Mulan
Level 109
God Stats
16W - 11L
1,630 SR
Queue Stats
145W - 143L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
DeathReaper28Z
Kumbhakarna
Level 153
God Stats
2W - 2L
1,498 SR
Queue Stats
62W - 81L
1,425 Elo+
Solo
Kukulkan
Kukulkan
FinnyMermaid60
Kukulkan
Level 49
God Stats
1W - 3L
1,520 SR
Queue Stats
53W - 48L
1,459 Elo+
Solo
Loki
Loki
II SITHIS II
Loki
Level 68
God Stats
8W - 7L
1,643 SR
Queue Stats
269W - 304L
1,476 Elo+
Solo
Artemis
Artemis
Paradisin
Artemis
Level 145
God Stats
22W - 23L
1,504 SR
Queue Stats
200W - 173L
1,507 Elo+
Solo
Team Averages
Level 105
1,559 SR
1,466 Elo+

VS

Team Averages
Level 150
1,615 SR
1,430 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Afro_KaisenXL
Hel
Level 157
God Stats
3W - 0L
1,804 SR
Queue Stats
194W - 172L
1,485 Elo+
Solo
Izanami
Izanami
DeadShotTTV
Izanami
Level 139
God Stats
7W - 5L
1,471 SR
Queue Stats
72W - 80L
1,387 Elo+
Solo
Kuzenbo
Kuzenbo
ElijahStorm77
Kuzenbo
Level 158
God Stats
2W - 1L
1,764 SR
Queue Stats
21W - 40L
1,358 Elo+
Party 1
Fenrir
Fenrir
K4m1-_-guru
Fenrir
Level 159
God Stats
3W - 1L
1,536 SR
Queue Stats
263W - 288L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,650
565
3,387
8,861
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kumbhakarna
DeathReaper28Z
Kumbhakarna
8
0 / 3 / 1
4,886
489
1,698
9,585
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
10
0 / 0 / 0
5,333
533
1,288
3,056
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
4,857
486
1,997
6,181
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
Paradisin
Artemis
10
0 / 3 / 0
5,076
508
3,485
7,003
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 0 / 0
7,372
737
5,240
7,104
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 0 / 1
6,798
680
2,851
3,734
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
DeadShotTTV
Izanami
11
3 / 0 / 1
6,821
682
5,949
4,984
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
9
2 / 0 / 4
6,004
600
3,775
4,659
2,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fenrir
7
2 / 1 / 3
5,021
502
2,543
6,121
2,042
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
0
Kills
11
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
0
3
W
1
0
1
1.5
L
0
3
0
0
W
Izanami
DeadShotTTV
Izanami
3
0
1
3.5
L
Kumbhakarna
DeathReaper28Z
Kumbhakarna
0
3
1
0.17
W
Kuzenbo
2
0
4
4
L
Kukulkan
0
0
0
0
L
0
2
0
0
W
Fenrir
2
1
3
3.5
L
Artemis
Paradisin
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,855
Damage
20,358
34,686
Taken
26,602
13,158
Mitigated
11,939
9,831
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,240
2,299
0
4,822
7,104
4,477
0
0
7,104
48,690
3,410
W
2,851
38
412
2,486
3,734
1,181
0
1,343
2,391
56,622
1,599
L
3,387
726
0
2,043
8,861
4,015
0
5,057
3,804
0
37,904
W
Izanami
DeadShotTTV
Izanami
5,949
4,113
0
2,091
4,984
1,363
856
790
4,194
0
55,172
L
Kumbhakarna
DeathReaper28Z
Kumbhakarna
1,698
84
0
2,464
9,585
4,501
0
1,916
7,669
15,166
1,021
W
Kuzenbo
3,775
1,576
0
1,064
4,659
2,876
30
560
4,099
13,299
0
L
Kukulkan
1,288
0
0
974
3,056
929
0
1,716
1,340
34,469
722
L
1,997
354
0
3,047
6,181
1,689
0
1,624
4,557
0
30,215
W
Fenrir
2,543
691
0
631
6,121
2,042
0
31
6,090
0
20,340
L
Artemis
Paradisin
Artemis
3,485
1,246
0
1,303
7,003
2,024
0
1,362
5,641
0
40,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,802
Gold Earned
32,016
325
Minions Killed
388
0
Camps Cleared
0
1,009,409
Distance Traveled
1,090,741
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,372
737
108
11
0
207,118
0
W
Hel
6,798
680
126
13
0
216,830
0
L
Mulan
5,650
565
82
8
0
171,733
0
W
Izanami
6,821
682
110
11
0
186,807
0
L
Kumbhakarna
4,886
489
32
3
0
216,443
2
W
Kuzenbo
6,004
600
12
1
0
236,755
3
L
Kukulkan
5,333
533
79
8
0
196,688
6
L
Loki
4,857
486
56
6
0
255,448
0
W
Fenrir
5,021
502
32
3
0
243,231
0
L
Artemis
5,076
508
76
8
0
169,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role