Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Carii5xx
Mulan
Level 129
God Stats
1W - 2L
1,250 SR
Queue Stats
97W - 102L
1,380 Elo+
Solo
Heimdallr
Heimdallr
Puks_8
Heimdallr
Level 52
God Stats
19W - 18L
1,560 SR
Queue Stats
56W - 68L
1,364 Elo+
Solo
Cernunnos
Cernunnos
Spankalicious17
Cernunnos
Level 148
God Stats
9W - 12L
1,363 SR
Queue Stats
643W - 628L
1,473 Elo+
Solo
The Morrigan
The Morrigan
TheZigbot9000
The Morrigan
Level 158
God Stats
14W - 12L
1,528 SR
Queue Stats
438W - 434L
1,504 Elo+
Solo
Team Averages
Level 124
1,440 SR
1,444 Elo+

VS

Team Averages
Level 85
1,564 SR
1,495 Elo+
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lokislover
Nu Wa
Level 109
God Stats
68W - 42L
1,587 SR
Queue Stats
180W - 167L
1,498 Elo+
Party 1
King Arthur
King Arthur
NoxDeray
King Arthur
Level 98
God Stats
68W - 57L
1,494 SR
Queue Stats
149W - 130L
1,502 Elo+
Party 1
Ares
Ares
TrippyYoshi
Ares
Level 6
God Stats
5W - 4L
1,733 SR
Queue Stats
9W - 12L
1,510 Elo+
Party 1
Ishtar
Ishtar
sTaTic FLASH395
Ishtar
Level 68
God Stats
10W - 9L
1,506 SR
Queue Stats
46W - 42L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 1
5,907
492
2,334
2,559
697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
Carii5xx
Mulan
12
1 / 0 / 5
6,394
533
4,997
6,580
5,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Puks_8
Heimdallr
11
6 / 0 / 1
6,733
561
5,160
5,116
1,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Spankalicious17
Cernunnos
11
0 / 2 / 0
6,819
568
2,958
6,991
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
TheZigbot9000
The Morrigan
11
1 / 0 / 1
6,059
505
4,315
4,121
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 2 / 0
5,677
473
2,641
6,944
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
9
1 / 0 / 0
5,496
458
2,228
3,340
902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
NoxDeray
King Arthur
11
0 / 0 / 1
6,036
503
3,939
7,943
4,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 3 / 0
5,307
442
1,876
9,883
6,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
0 / 3 / 1
5,089
424
2,743
6,858
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Arachne
 
Arachne
0
2
0
0
W
Mulan
Carii5xx
Mulan
1
0
5
3.5
L
Nu Wa
1
0
0
1
L
King Arthur
NoxDeray
King Arthur
0
0
1
0.5
W
Heimdallr
Puks_8
Heimdallr
6
0
1
6.5
W
Cernunnos
Spankalicious17
Cernunnos
0
2
0
0
W
The Morrigan
TheZigbot9000
The Morrigan
1
0
1
1.5
L
1
3
0
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,764
Damage
13,427
25,367
Taken
34,968
12,655
Mitigated
16,172
8,513
Healing
4,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,334
381
13
219
2,559
697
335
668
1,891
32,882
2,367
L
Arachne
 
Arachne
2,641
2,419
0
1,929
6,944
2,487
0
2,050
4,894
0
47,363
W
Mulan
Carii5xx
Mulan
4,997
687
0
629
6,580
5,952
22
1,075
5,505
830
37,942
L
Nu Wa
2,228
257
0
0
3,340
902
0
2,123
1,217
22,765
0
L
King Arthur
NoxDeray
King Arthur
3,939
135
0
716
7,943
4,608
0
1,200
6,743
699
35,558
W
Heimdallr
Puks_8
Heimdallr
5,160
3,095
0
2,566
5,116
1,780
0
1,124
3,992
0
35,263
W
Cernunnos
Spankalicious17
Cernunnos
2,958
1,468
0
2,199
6,991
2,887
258
756
6,235
0
43,420
W
The Morrigan
TheZigbot9000
The Morrigan
4,315
859
0
2,887
4,121
1,339
0
481
3,640
40,974
0
L
1,876
372
0
397
9,883
6,223
220
386
9,497
7,792
0
L
2,743
1,460
452
1,218
6,858
1,952
376
2,064
4,794
0
28,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,912
Gold Earned
27,605
341
Minions Killed
246
0
Camps Cleared
0
1,055,310
Distance Traveled
1,130,155
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,907
492
47
4
0
189,904
0
L
Arachne
5,677
473
81
7
0
266,201
0
W
Mulan
6,394
533
78
7
0
234,700
0
L
Nu Wa
5,496
458
36
3
0
209,759
0
L
King Arthur
6,036
503
72
6
0
257,772
4
W
Heimdallr
6,733
561
43
4
0
219,314
6
W
Cernunnos
6,819
568
91
8
0
178,314
0
W
The Morrigan
6,059
505
82
7
0
233,078
0
L
Ares
5,307
442
13
1
0
195,241
0
L
Ishtar
5,089
424
44
4
0
201,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role