Player Matchup

Thoth
Thoth
Hαffy
Thoth
Level 124
God Stats
18W - 4L
1,866 SR
Queue Stats
183W - 47L
1,799 Elo+
Party 1
Hou Yi
Hou Yi
Mabóroshi
Hou Yi
Level 85
God Stats
143W - 31L
1,978 SR
Queue Stats
849W - 358L
1,792 Elo+
Party 1
Fafnir
Fafnir
Ookatsumi
Fafnir
Level 173
God Stats
13W - 6L
1,712 SR
Queue Stats
228W - 140L
1,757 Elo+
Party 1
Team Averages
Level 127
1,852 SR
1,783 Elo+

VS

Team Averages
Level 134
1,501 SR
1,529 Elo+
Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Feohektor11
Ymir
Level 158
God Stats
8W - 8L
1,504 SR
Queue Stats
1,013W - 1,120L
1,509 Elo+
Solo
Eset
Eset
NeZoXxxxx
Eset
Level 134
God Stats
3W - 3L
1,499 SR
Queue Stats
449W - 410L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Hαffy
Thoth
14
1 / 2 / 7
9,220
838
5,699
4,832
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Mabóroshi
Hou Yi
16
6 / 6 / 1
10,422
947
15,286
13,235
4,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Ookatsumi
Fafnir
16
1 / 1 / 6
9,252
841
6,298
12,201
14,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
6 / 2 / 1
9,425
857
10,361
15,055
9,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 8
8,063
733
5,171
13,349
9,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Eset
16
3 / 3 / 6
9,237
840
8,602
8,134
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
8
Kills
9
9
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
6
2
1
3.25
L
0
3
8
1.33
W
Thoth
Hαffy
Thoth
1
2
7
2.25
W
Hou Yi
Mabóroshi
Hou Yi
6
6
1
1.08
L
Eset
3
3
6
2
W
Fafnir
Ookatsumi
Fafnir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
24,134
30,268
Taken
36,538
19,851
Mitigated
21,207
7,550
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,361
1,434
630
3,634
15,055
9,005
410
4,013
10,384
0
37,712
L
5,171
177
0
2,216
13,349
9,406
196
3,249
9,642
10,287
778
W
Thoth
Hαffy
Thoth
5,699
131
0
1,612
4,832
1,299
1,566
1,615
3,120
30,806
0
W
Hou Yi
Mabóroshi
Hou Yi
15,286
8,901
0
3,286
13,235
4,533
1,114
5,617
7,282
0
35,183
L
Eset
8,602
337
881
2,045
8,134
2,796
636
2,822
4,981
36,279
0
W
Fafnir
Ookatsumi
Fafnir
6,298
1,438
0
2,652
12,201
14,019
350
5,618
6,205
16,202
1,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
26,725
128
Minions Killed
115
0
Camps Cleared
0
539,523
Distance Traveled
570,206
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,425
857
42
4
0
225,296
2
L
Ymir
8,063
733
7
1
0
142,607
0
W
Thoth
9,220
838
69
6
0
154,093
0
W
Hou Yi
10,422
947
43
4
0
169,652
0
L
Eset
9,237
840
66
6
0
202,303
1
W
Fafnir
9,252
841
16
1
0
215,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role