Player Matchup

Kuzenbo
Kuzenbo
Silver IV
moonlightslayer
Kuzenbo
Silver IV
Level 176
God Stats
9W - 8L
1,554 SR
Queue Stats
47W - 65L
1,387 MMR
Solo
Ix Chel
Ix Chel
Gold V
tronymen
Ix Chel
Gold V
Level 54
God Stats
0W - 3L
1,175 SR
Queue Stats
71W - 80L
1,406 MMR
Solo
Rama
Rama
Gold IV
tryhar1218
Rama
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 110L
1,499 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,409 SR
1,431 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,519 SR
1,467 MMR
Thoth
Thoth
Gold V
Valianŧh
Thoth
Gold V
Level 194
God Stats
1W - 0L
1,554 SR
Queue Stats
9W - 0L
1,610 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
X_GetCarried_X
Cabrakan
Platinum IV
Level 116
God Stats
5W - 4L
1,581 SR
Queue Stats
564W - 569L
1,633 MMR
Solo
Neith
Neith
Silver I
koach80
Neith
Silver I
Level 81
God Stats
8W - 10L
1,422 SR
Queue Stats
117W - 130L
1,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,499
682
6,461
11,410
11,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
tronymen
Ix Chel
14
1 / 3 / 1
8,059
733
4,839
8,621
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
1 / 6 / 1
8,328
757
2,252
11,761
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
Hou YiSerqetSkadiFafnirChronos

VS

Bans
OdinBastetKumbhakarnaShivaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Valianŧh
Thoth
17
5 / 1 / 5
11,251
1,023
16,827
5,810
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
14
2 / 1 / 6
9,185
835
5,000
12,936
14,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
koach80
Neith
16
3 / 0 / 6
9,905
900
7,036
6,805
2,377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thoth
Valianŧh
Thoth
5
1
5
7.5
W
Cabrakan
2
1
6
5
W
Neith
koach80
Neith
3
0
6
6
L
0
1
1
0.5
L
Ix Chel
tronymen
Ix Chel
1
3
1
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,552
Damage
28,863
31,792
Taken
25,551
17,016
Mitigated
19,156
3,786
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Valianŧh
Thoth
16,827
758
19
2,391
5,810
1,912
1,395
2,596
2,928
51,342
859
W
Cabrakan
5,000
955
0
1,725
12,936
14,867
345
4,743
7,787
13,166
1,304
W
Neith
koach80
Neith
7,036
2,762
0
4,676
6,805
2,377
2,246
3,420
3,003
0
51,595
L
6,461
1,615
0
1,025
11,410
11,273
0
6,242
4,272
16,709
892
L
Ix Chel
tronymen
Ix Chel
4,839
478
402
673
8,621
2,208
0
5,827
2,308
26,233
0
L
2,252
1,381
0
1,686
11,761
3,535
0
7,656
3,522
0
20,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,886
Gold Earned
30,341
131
Minions Killed
180
0
Camps Cleared
0
520,528
Distance Traveled
650,002
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,251
1,023
81
7
0
238,767
2
W
Cabrakan
9,185
835
25
2
0
212,847
2
W
Neith
9,905
900
74
7
0
198,388
1
L
Kuzenbo
7,499
682
24
2
0
192,829
0
L
Ix Chel
8,059
733
57
5
0
191,535
0
L
Rama
8,328
757
50
5
0
136,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role