Player Matchup

Cthulhu
Cthulhu
AMP2625
Cthulhu
Level 76
God Stats
11W - 7L
1,556 SR
Queue Stats
51W - 56L
1,424 Elo+
Party 1
Fenrir
Fenrir
DustyBawls5523
Fenrir
Level 94
God Stats
2W - 2L
1,523 SR
Queue Stats
73W - 78L
1,436 Elo+
Party 1
Poseidon
Poseidon
NotoriousGIZ74
Poseidon
Level 112
God Stats
59W - 57L
1,565 SR
Queue Stats
543W - 580L
1,469 Elo+
Solo
Skadi
Skadi
Redbread1021
Skadi
Level 144
God Stats
14W - 9L
1,507 SR
Queue Stats
302W - 318L
1,528 Elo+
Solo
Vulcan
Vulcan
铁雪流情
Vulcan
Level 155
God Stats
39W - 35L
1,524 SR
Queue Stats
64W - 74L
1,517 Elo+
Solo
Team Averages
Level 116
1,535 SR
1,475 Elo+

VS

Team Averages
Level 103
1,485 SR
1,448 Elo+
Janus
Janus
ASlANZlNG
Janus
Level 88
God Stats
0W - 1L
1,193 SR
Queue Stats
13W - 23L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
Awakened_Raegen
Baron Samedi
Level 124
God Stats
4W - 4L
1,847 SR
Queue Stats
79W - 99L
1,478 Elo+
Party 2
Neith
Neith
Ghanjaholiku
Neith
Level 104
God Stats
76W - 73L
1,558 SR
Queue Stats
527W - 560L
1,466 Elo+
Solo
Fenrir
Fenrir
ThiccBeeT-T
Fenrir
Level 94
God Stats
0W - 2L
1,291 SR
Queue Stats
77W - 87L
1,513 Elo+
Party 2
Ganesha
Ganesha
buildablunt
Ganesha
Level 104
God Stats
33W - 35L
1,534 SR
Queue Stats
76W - 94L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMP2625
Cthulhu
15
0 / 1 / 10
8,976
1,122
8,907
11,070
9,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 3 / 2
8,447
1,056
5,843
7,123
3,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Poseidon
14
3 / 2 / 5
8,962
1,120
8,403
5,563
1,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 5
8,492
1,062
4,015
4,626
1,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
14
3 / 0 / 5
9,002
1,125
9,432
1,166
385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

313

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ASlANZlNG
Janus
14
0 / 3 / 5
8,313
1,039
7,491
7,709
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Awakened_Raegen
Baron Samedi
14
2 / 5 / 4
8,826
1,103
7,669
11,482
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 4
8,711
1,089
3,378
7,921
4,969
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
14
2 / 2 / 4
9,346
1,168
6,368
12,550
13,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
buildablunt
Ganesha
12
0 / 0 / 0
7,048
881
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
11
Kills
6
6
Deaths
11
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AMP2625
Cthulhu
0
1
10
5
L
Janus
ASlANZlNG
Janus
0
3
5
0.83
L
Baron Samedi
Awakened_Raegen
Baron Samedi
2
5
4
0.8
W
3
3
2
1.33
L
2
1
4
4
W
Poseidon
3
2
5
2.75
W
2
0
5
4.5
L
Fenrir
2
2
4
2
L
Ganesha
buildablunt
Ganesha
0
0
0
0
W
Vulcan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,600
Damage
24,906
29,548
Taken
39,662
16,536
Mitigated
26,361
6,040
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AMP2625
Cthulhu
8,907
722
1,504
2,728
11,070
9,719
0
5,097
5,502
24,439
1,678
L
Janus
ASlANZlNG
Janus
7,491
824
0
189
7,709
2,971
0
5,028
2,681
31,414
0
L
Baron Samedi
Awakened_Raegen
Baron Samedi
7,669
118
1,734
2,194
11,482
4,970
0
6,507
4,975
30,072
443
W
5,843
1,152
33
904
7,123
3,037
0
3,804
3,319
0
9,545
L
3,378
1,503
82
1,637
7,921
4,969
0
6,145
1,776
0
22,342
W
Poseidon
8,403
547
0
0
5,563
1,835
0
2,838
2,725
18,304
478
W
4,015
1,318
195
676
4,626
1,560
0
2,825
1,801
0
24,623
L
Fenrir
6,368
1,489
0
655
12,550
13,451
0
8,346
4,204
0
10,197
L
Ganesha
buildablunt
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
9,432
0
0
0
1,166
385
0
427
739
24,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,879
Gold Earned
42,244
161
Minions Killed
155
6
Camps Cleared
5
834,227
Distance Traveled
593,684
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,976
1,122
48
6
0
162,734
3
L
Janus
8,313
1,039
52
7
2
141,652
0
L
Baron Samedi
8,826
1,103
60
8
1
145,720
0
W
Fenrir
8,447
1,056
10
1
2
164,281
0
L
Neith
8,711
1,089
35
4
1
142,290
1
W
Poseidon
8,962
1,120
27
3
2
149,994
0
W
Skadi
8,492
1,062
50
6
2
160,850
0
L
Fenrir
9,346
1,168
8
1
1
164,022
0
L
Ganesha
7,048
881
0
0
0
0
0
W
Vulcan
9,002
1,125
26
3
0
196,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role