Player Matchup

Bacchus
Bacchus
Emiograph99
Bacchus
Level 46
God Stats
6W - 2L
1,428 SR
Queue Stats
76W - 72L
1,472 Elo+
Party 2
Kali
Kali
KamasutraREVO
Kali
Level 145
God Stats
13W - 9L
1,580 SR
Queue Stats
190W - 156L
1,493 Elo+
Solo
Ravana
Ravana
NeZoXxxxx
Ravana
Level 134
God Stats
32W - 17L
1,657 SR
Queue Stats
178W - 160L
1,520 Elo+
Solo
Agni
Agni
myrdstom
Agni
Level 193
God Stats
190W - 140L
1,522 SR
Queue Stats
593W - 566L
1,481 Elo+
Solo
Apollo
Apollo
ησνιнσя
Apollo
Level 144
God Stats
17W - 14L
1,514 SR
Queue Stats
97W - 87L
1,517 Elo+
Party 2
Team Averages
Level 132
1,540 SR
1,497 Elo+

VS

Team Averages
Level 159
1,529 SR
1,519 Elo+
Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BoS3o0oD
Hercules
Level 226
God Stats
5W - 8L
1,474 SR
Queue Stats
148W - 166L
1,498 Elo+
Party 1
Artio
Artio
Nimbleen
Artio
Level 141
God Stats
78W - 69L
1,583 SR
Queue Stats
184W - 171L
1,548 Elo+
Solo
Sylvanus
Sylvanus
Toto26n
Sylvanus
Level 129
God Stats
54W - 44L
1,612 SR
Queue Stats
83W - 70L
1,566 Elo+
Solo
Neith
Neith
bo3zooz007
Neith
Level 155
God Stats
3W - 5L
1,476 SR
Queue Stats
45W - 56L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Emiograph99
Bacchus
6
0 / 0 / 2
3,935
787
1,493
2,460
1,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
1 / 0 / 1
3,614
723
2,032
3,696
951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ravana
NeZoXxxxx
Ravana
8
2 / 1 / 0
4,267
853
2,929
2,442
1,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Agni
8
2 / 0 / 0
4,067
813
1,989
985
214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 1 / 0
4,091
818
1,915
3,009
879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
3
0 / 1 / 0
2,891
578
400
831
225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
BoS3o0oD
Hercules
6
0 / 1 / 0
3,265
653
1,284
3,688
2,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Nimbleen
Artio
6
1 / 3 / 0
3,758
752
1,472
5,952
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Toto26n
Sylvanus
7
0 / 2 / 1
3,634
727
1,843
4,669
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
7
1 / 0 / 0
3,708
742
1,257
2,911
744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
7
Kills
2
2
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Hercules
BoS3o0oD
Hercules
0
1
0
0
W
Bacchus
Emiograph99
Bacchus
0
0
2
1
W
1
0
1
1.5
W
Ravana
NeZoXxxxx
Ravana
2
1
0
2
L
Artio
Nimbleen
Artio
1
3
0
0.33
L
Sylvanus
Toto26n
Sylvanus
0
2
1
0.25
L
Neith
1
0
0
1
W
Agni
2
0
0
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,358
Damage
6,256
12,592
Taken
18,051
4,331
Mitigated
8,262
5,170
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
400
176
0
48
831
225
0
686
145
4,421
180
L
Hercules
BoS3o0oD
Hercules
1,284
393
0
1,388
3,688
2,115
0
1,140
2,548
0
11,979
W
Bacchus
Emiograph99
Bacchus
1,493
0
0
1,410
2,460
1,254
0
36
2,341
7,506
0
W
2,032
815
0
1,536
3,696
951
0
1,241
2,423
0
15,393
W
Ravana
NeZoXxxxx
Ravana
2,929
915
0
702
2,442
1,033
0
1,008
1,273
0
24,267
L
Artio
Nimbleen
Artio
1,472
188
0
2,122
5,952
3,400
0
242
5,418
13,371
0
L
Sylvanus
Toto26n
Sylvanus
1,843
370
134
2,038
4,669
1,778
0
684
3,985
15,148
8,077
L
Neith
1,257
502
0
944
2,911
744
0
730
2,181
0
17,667
W
Agni
1,989
435
0
679
985
214
0
507
478
19,533
0
W
1,915
1,358
0
843
3,009
879
0
535
2,441
0
23,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,974
Gold Earned
17,256
172
Minions Killed
163
0
Camps Cleared
0
607,196
Distance Traveled
499,598
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
2,891
578
8
2
0
46,598
0
L
Hercules
3,265
653
31
6
0
115,248
0
W
Bacchus
3,935
787
7
1
0
122,379
2
W
Kali
3,614
723
36
7
0
148,072
0
W
Ravana
4,267
853
41
8
0
102,822
1
L
Artio
3,758
752
36
7
0
105,824
0
L
Sylvanus
3,634
727
50
10
0
127,290
0
L
Neith
3,708
742
38
8
0
104,638
0
W
Agni
4,067
813
43
9
0
122,696
2
W
Apollo
4,091
818
45
9
0
111,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role