Player Matchup

Nox
Nox
Shusan-BOSS
Nox
Level 86
God Stats
0W - 2L
1,284 SR
Queue Stats
249W - 258L
1,460 Elo+
Solo
Guan Yu
Guan Yu
lilbuck0310
Guan Yu
Level 84
God Stats
45W - 26L
1,624 SR
Queue Stats
509W - 507L
1,417 Elo+
Solo
Kali
Kali
uTry uDie uCry
Kali
Level 175
God Stats
52W - 46L
1,552 SR
Queue Stats
2,238W - 2,261L
1,468 Elo+
Solo
Team Averages
Level 115
1,487 SR
1,449 Elo+

VS

Team Averages
Level 189
1,568 SR
1,483 Elo+
Cabrakan
Cabrakan
Valordykai2020
Cabrakan
Level 145
God Stats
4W - 1L
1,534 SR
Queue Stats
163W - 180L
1,333 Elo+
Solo
Hel
Hel
Yy_yao_yY
Hel
Level 190
God Stats
6W - 2L
1,488 SR
Queue Stats
267W - 264L
1,478 Elo+
Solo
Mercury
Mercury
midoriya19
Mercury
Level 233
God Stats
2W - 0L
1,683 SR
Queue Stats
86W - 59L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
7,645
765
3,909
3,880
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
lilbuck0310
Guan Yu
12
0 / 4 / 1
6,942
694
5,995
12,914
11,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 0
7,371
737
3,512
7,868
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
2 / 0 / 6
8,696
870
7,144
10,757
12,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 1 / 7
8,792
879
4,906
5,406
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
midoriya19
Mercury
16
6 / 0 / 3
9,906
991
9,265
6,646
2,572
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Cabrakan
2
0
6
5
W
1
1
7
4.5
L
Guan Yu
lilbuck0310
Guan Yu
0
4
1
0.13
W
Mercury
midoriya19
Mercury
6
0
3
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,416
Damage
21,315
24,662
Taken
22,809
15,267
Mitigated
17,698
4,938
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,909
534
0
320
3,880
1,460
0
1,868
1,929
27,145
582
W
Cabrakan
7,144
1,216
0
1,564
10,757
12,967
619
2,494
8,263
13,628
2,238
W
4,906
286
4,613
3,679
5,406
2,159
185
1,127
4,279
33,667
0
L
Guan Yu
lilbuck0310
Guan Yu
5,995
849
537
3,048
12,914
11,132
0
5,260
7,307
0
13,399
W
Mercury
midoriya19
Mercury
9,265
5,204
0
3,399
6,646
2,572
394
343
6,303
0
43,758
L
3,512
1,468
0
1,033
7,868
2,675
0
3,248
4,414
0
14,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,958
Gold Earned
27,394
96
Minions Killed
158
0
Camps Cleared
0
568,562
Distance Traveled
608,892
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,645
765
65
7
0
180,061
0
W
Cabrakan
8,696
870
29
3
0
150,483
0
W
Hel
8,792
879
63
6
0
207,612
1
L
Guan Yu
6,942
694
10
1
0
183,687
0
W
Mercury
9,906
991
66
7
0
250,797
0
L
Kali
7,371
737
21
2
0
204,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role