Player Matchup

Hel
Hel
AllLeads2TheKnee
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,239 Elo+
Party 1
Hades
Hades
Streng0290
Hades
Level 79
God Stats
2W - 2L
1,598 SR
Queue Stats
288W - 301L
1,437 Elo+
Solo
Tyr
Tyr
krisbran
Tyr
Level 31
God Stats
1W - 2L
1,737 SR
Queue Stats
8W - 15L
1,328 Elo+
Party 1
Osiris
Osiris
poppysghost
Osiris
Level 104
God Stats
0W - 1L
1,312 SR
Queue Stats
35W - 41L
1,481 Elo+
Solo
Apollo
Apollo
tima02112007
Apollo
Level 129
God Stats
8W - 15L
1,395 SR
Queue Stats
813W - 891L
1,464 Elo+
Solo
Team Averages
Level 73
1,508 SR
1,390 Elo+

VS

Team Averages
Level 95
1,431 SR
1,462 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Amplify2025
Chaac
Level 68
God Stats
3W - 4L
1,562 SR
Queue Stats
110W - 118L
1,527 Elo+
Party 2
Cabrakan
Cabrakan
Mystic01010
Cabrakan
Level 88
God Stats
1W - 1L
1,310 SR
Queue Stats
32W - 28L
1,483 Elo+
Party 2
Yemoja
Yemoja
antaresxmoon
Yemoja
Level 29
God Stats
2W - 0L
1,615 SR
Queue Stats
50W - 64L
1,375 Elo+
Solo
Cliodhna
Cliodhna
gcloud79
Cliodhna
Level 141
God Stats
1W - 2L
1,168 SR
Queue Stats
194W - 204L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,271
896
3,781
6,860
2,362
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
11
2 / 4 / 5
6,429
918
5,343
8,923
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 4 / 4
6,057
865
3,603
11,313
10,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
10
1 / 4 / 1
5,872
839
3,423
12,513
8,333
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Apollo
8
0 / 4 / 3
5,250
750
3,967
5,579
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 0 / 10
8,093
1,156
14,644
2,080
1,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 3 / 12
7,207
1,030
12,608
10,082
10,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
Mystic01010
Cabrakan
13
4 / 2 / 10
8,124
1,161
5,199
8,252
9,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yemoja
13
3 / 1 / 13
7,744
1,106
2,316
6,237
3,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
gcloud79
Cliodhna
12
1 / 1 / 16
6,964
995
5,516
4,375
1,600
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
7
Kills
18
18
Deaths
7
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
10
12
L
2
2
3
1.75
W
3
3
12
3
W
Cabrakan
Mystic01010
Cabrakan
4
2
10
4.5
L
Hades
2
4
5
1.13
W
Yemoja
3
1
13
9.5
W
Cliodhna
gcloud79
Cliodhna
1
1
16
9
L
2
4
4
1
L
Osiris
1
4
1
0.38
L
Apollo
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,117
Damage
40,283
45,188
Taken
31,026
27,042
Mitigated
26,091
17,960
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,644
525
433
563
2,080
1,105
574
201
1,879
25,618
0
L
3,781
213
7,434
3,652
6,860
2,362
0
3,432
3,428
7,097
542
W
12,608
1,008
1,016
2,199
10,082
10,409
276
2,855
7,227
0
19,097
W
Cabrakan
Mystic01010
Cabrakan
5,199
707
0
1,461
8,252
9,149
291
1,806
6,446
11,856
1,294
L
Hades
5,343
226
1,372
2,549
8,923
4,197
0
3,352
5,571
11,679
0
W
Yemoja
2,316
1,234
7,256
1,961
6,237
3,828
653
2,625
3,612
5,488
0
W
Cliodhna
gcloud79
Cliodhna
5,516
432
597
644
4,375
1,600
857
1,415
2,960
0
9,860
L
3,603
896
341
427
11,313
10,343
0
5,237
6,076
0
7,480
L
Osiris
3,423
626
56
1,571
12,513
8,333
0
7,709
4,804
0
11,274
L
Apollo
3,967
2,622
327
231
5,579
1,807
0
2,068
3,511
0
7,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,879
Gold Earned
38,132
52
Minions Killed
76
0
Camps Cleared
0
578,013
Distance Traveled
660,438
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,093
1,156
20
3
0
138,786
0
L
Hel
6,271
896
8
1
0
143,678
0
W
Chaac
7,207
1,030
14
2
0
138,915
0
W
Cabrakan
8,124
1,161
20
3
0
98,095
0
L
Hades
6,429
918
13
2
0
124,637
0
W
Yemoja
7,744
1,106
9
1
0
122,063
0
W
Cliodhna
6,964
995
13
2
0
162,579
3
L
Tyr
6,057
865
4
1
0
127,539
0
L
Osiris
5,872
839
21
3
0
123,437
0
L
Apollo
5,250
750
6
1
0
58,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role