Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
HRJaxy
Merlin
Level 189
God Stats
14W - 20L
1,557 SR
Queue Stats
195W - 183L
1,531 Elo+
Party 2
Medusa
Medusa
MaxosGojira
Medusa
Level 112
God Stats
10W - 6L
1,673 SR
Queue Stats
153W - 178L
1,527 Elo+
Party 2
Shiva
Shiva
Truman2014
Shiva
Level 152
God Stats
4W - 1L
1,558 SR
Queue Stats
60W - 63L
1,513 Elo+
Party 2
Erlang Shen
Erlang Shen
Yóshi
Erlang Shen
Level 82
God Stats
2W - 5L
1,427 SR
Queue Stats
45W - 34L
1,581 Elo+
Party 2
Team Averages
Level 128
1,543 SR
1,530 Elo+

VS

Team Averages
Level 133
1,563 SR
1,487 Elo+
Vulcan
Vulcan
Correxus
Vulcan
Level 153
God Stats
4W - 9L
1,459 SR
Queue Stats
197W - 190L
1,513 Elo+
Solo
Arachne
Arachne
JK474LIFE
Arachne
Level 169
God Stats
85W - 63L
1,594 SR
Queue Stats
282W - 264L
1,524 Elo+
Party 1
Mulan
Mulan
bigbabyjr
Mulan
Level 151
God Stats
57W - 38L
1,620 SR
Queue Stats
363W - 359L
1,540 Elo+
Party 1
Neith
Neith
familygamerdraw
Neith
Level 64
God Stats
131W - 125L
1,489 SR
Queue Stats
194W - 232L
1,417 Elo+
Solo
Geb
Geb
luc1f2r
Geb
Level 127
God Stats
0W - 1L
1,655 SR
Queue Stats
100W - 87L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 0 / 3
4,236
706
2,452
3,828
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
HRJaxy
Merlin
9
4 / 0 / 1
4,925
821
2,602
2,216
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
7
2 / 1 / 1
4,079
680
2,391
2,732
666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shiva
9
4 / 0 / 0
5,388
898
2,782
4,357
2,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
Yóshi
Erlang Shen
7
1 / 0 / 2
4,097
683
1,180
3,733
1,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Correxus
Vulcan
6
0 / 3 / 0
3,731
622
1,618
2,592
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
JK474LIFE
Arachne
5
1 / 0 / 0
3,595
599
779
2,642
514
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mulan
bigbabyjr
Mulan
5
0 / 4 / 0
3,340
557
1,377
4,496
1,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 0
3,386
564
1,603
3,851
946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
6
0 / 2 / 1
3,421
570
1,216
4,928
2,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
1
1
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
3
2.5
L
Vulcan
Correxus
Vulcan
0
3
0
0
W
Merlin
HRJaxy
Merlin
4
0
1
4.5
L
Arachne
JK474LIFE
Arachne
1
0
0
1
W
Medusa
2
1
1
2.5
W
Shiva
4
0
0
4
W
Erlang Shen
Yóshi
Erlang Shen
1
0
2
2
L
Mulan
bigbabyjr
Mulan
0
4
0
0
L
0
3
0
0
L
Geb
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,407
Damage
6,593
16,866
Taken
18,509
7,264
Mitigated
5,203
7,561
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,452
906
0
1,648
3,828
2,482
6
469
3,172
8,961
1,810
L
Vulcan
Correxus
Vulcan
1,618
110
0
150
2,592
587
0
1,124
1,468
13,179
0
W
Merlin
HRJaxy
Merlin
2,602
261
0
774
2,216
550
0
1,083
975
27,119
1,830
L
Arachne
JK474LIFE
Arachne
779
544
0
1,385
2,642
514
0
27
2,615
0
12,447
W
Medusa
2,391
694
0
1,484
2,732
666
10
215
2,460
0
21,889
W
Shiva
2,782
711
0
1,712
4,357
2,369
0
0
4,357
0
28,163
W
Erlang Shen
Yóshi
Erlang Shen
1,180
602
0
1,943
3,733
1,197
0
559
3,095
0
25,111
L
Mulan
bigbabyjr
Mulan
1,377
381
0
833
4,496
1,129
0
0
4,279
0
10,995
L
1,603
523
0
779
3,851
946
0
1,685
2,166
0
17,486
L
Geb
1,216
32
0
1,246
4,928
2,027
0
2,003
2,925
10,249
353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,725
Gold Earned
17,473
223
Minions Killed
133
0
Camps Cleared
0
688,331
Distance Traveled
550,050
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,236
706
16
3
0
113,259
0
L
Vulcan
3,731
622
37
6
0
121,022
0
W
Merlin
4,925
821
60
10
0
137,752
1
L
Arachne
3,595
599
29
5
0
127,422
0
W
Medusa
4,079
680
37
6
0
130,623
1
W
Shiva
5,388
898
59
10
0
141,455
2
W
Erlang Shen
4,097
683
51
9
0
165,242
0
L
Mulan
3,340
557
19
3
0
73,587
0
L
Neith
3,386
564
30
5
0
107,499
0
L
Geb
3,421
570
18
3
0
120,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role