Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AirGoat juice
Charon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 93L
1,517 Elo+
Party 2
Arachne
Arachne
F w G Flow
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 98L
1,513 Elo+
Party 2
Aphrodite
Aphrodite
nazmoney103
Aphrodite
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 101L
1,520 Elo+
Party 2
Bellona
Bellona
pendent-desk7
Bellona
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,266 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,463 Elo+

VS

Team Averages
Level 90
1,533 SR
1,476 Elo+
Sol
Sol
Hollix58
Sol
Level 86
God Stats
1W - 2L
1,275 SR
Queue Stats
6W - 4L
1,417 Elo+
Solo
Anhur
Anhur
Rimeeee
Anhur
Level 67
God Stats
15W - 7L
1,735 SR
Queue Stats
124W - 103L
1,532 Elo+
Party 1
Cabrakan
Cabrakan
SbSenpai
Cabrakan
Level 128
God Stats
24W - 15L
1,601 SR
Queue Stats
78W - 82L
1,474 Elo+
Solo
Susano
Susano
chitownfinest012
Susano
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,449 Elo+
Solo
Aphrodite
Aphrodite
imthesarahco
Aphrodite
Level 46
God Stats
6W - 7L
1,552 SR
Queue Stats
69W - 71L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 2 / 2
5,012
501
3,039
5,028
1,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 1
5,225
523
3,432
7,393
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
F w G Flow
Arachne
10
4 / 2 / 1
5,716
572
4,360
8,856
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
nazmoney103
Aphrodite
10
1 / 1 / 1
5,219
522
3,695
6,654
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
7
0 / 2 / 1
4,658
466
1,761
7,531
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,877
588
4,590
6,108
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Rimeeee
Anhur
10
7 / 1 / 0
6,197
620
6,648
7,065
2,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
SbSenpai
Cabrakan
11
2 / 1 / 0
6,469
647
6,421
8,116
5,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 2 / 2
5,411
541
2,327
8,250
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
imthesarahco
Aphrodite
10
0 / 1 / 7
6,297
630
4,180
6,389
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
10
10
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
2
1
L
1
3
1
0.5
L
Arachne
F w G Flow
Arachne
4
2
1
2.25
W
1
2
1
0.75
W
Anhur
Rimeeee
Anhur
7
1
0
7
W
Cabrakan
SbSenpai
Cabrakan
2
1
0
2
W
0
2
2
0.5
W
Aphrodite
imthesarahco
Aphrodite
0
1
7
3.5
L
Aphrodite
nazmoney103
Aphrodite
1
1
1
1.5
L
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,287
Damage
24,166
35,462
Taken
35,928
13,250
Mitigated
16,528
9,913
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,039
1,324
105
1,888
5,028
1,108
0
1,976
3,052
0
24,441
L
3,432
729
0
770
7,393
2,501
0
2,215
5,178
18,897
1,179
L
Arachne
F w G Flow
Arachne
4,360
3,147
0
2,828
8,856
3,043
0
2,741
6,115
0
28,123
W
4,590
2,180
0
2,243
6,108
1,453
818
1,887
3,915
33,282
3,444
W
Anhur
Rimeeee
Anhur
6,648
3,187
0
2,085
7,065
2,108
0
1,169
5,494
0
41,472
W
Cabrakan
SbSenpai
Cabrakan
6,421
803
0
3,590
8,116
5,944
0
668
7,270
45,258
2,146
W
2,327
740
0
3,734
8,250
2,595
82
604
7,594
0
41,851
W
Aphrodite
imthesarahco
Aphrodite
4,180
502
2,370
4,067
6,389
4,428
0
1,481
4,572
22,141
3,099
L
Aphrodite
nazmoney103
Aphrodite
3,695
77
222
3,367
6,654
2,232
0
3,768
2,886
27,493
0
L
Bellona
1,761
311
0
733
7,531
4,366
0
3,960
3,571
0
15,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,830
Gold Earned
30,251
220
Minions Killed
348
0
Camps Cleared
0
923,360
Distance Traveled
946,207
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,012
501
51
5
0
170,505
0
L
Charon
5,225
523
32
3
0
182,060
0
L
Arachne
5,716
572
46
5
0
208,037
0
W
Sol
5,877
588
69
7
0
178,325
0
W
Anhur
6,197
620
77
8
0
192,364
3
W
Cabrakan
6,469
647
85
9
0
168,841
0
W
Susano
5,411
541
75
8
0
221,660
2
W
Aphrodite
6,297
630
42
4
0
185,017
0
L
Aphrodite
5,219
522
71
7
0
188,695
1
L
Bellona
4,658
466
20
2
0
174,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role