Player Matchup

Aphrodite
Aphrodite
FunSoluces
Aphrodite
Level 109
God Stats
5W - 3L
1,582 SR
Queue Stats
40W - 34L
1,517 Elo+
Party 1
Olorun
Olorun
Kataky
Olorun
Level 206
God Stats
1W - 0L
1,643 SR
Queue Stats
18W - 11L
1,641 Elo+
Party 1
Gilgamesh
Gilgamesh
Kingkkrool
Gilgamesh
Level 209
God Stats
3W - 0L
1,889 SR
Queue Stats
32W - 26L
1,517 Elo+
Party 1
Team Averages
Level 175
1,705 SR
1,558 Elo+

VS

Team Averages
Level 114
1,495 SR
1,481 Elo+
Amaterasu
Amaterasu
Solvius
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,494 Elo+
Solo
Agni
Agni
shanjiejiuhao
Agni
Level 66
God Stats
26W - 15L
1,585 SR
Queue Stats
142W - 105L
1,587 Elo+
Solo
Vulcan
Vulcan
酒足饭饱思淫欲
Vulcan
Level 149
God Stats
4W - 18L
1,401 SR
Queue Stats
73W - 137L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FunSoluces
Aphrodite
15
3 / 0 / 9
9,160
916
6,308
7,711
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
Kataky
Olorun
15
8 / 2 / 3
9,583
958
8,492
8,011
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Gilgamesh
Kingkkrool
Gilgamesh
14
2 / 0 / 10
8,608
861
8,712
10,054
10,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Solvius
Amaterasu
12
1 / 5 / 1
7,330
733
4,548
10,910
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 1
8,409
841
7,754
8,638
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 1
7,369
737
6,403
7,098
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
FunSoluces
Aphrodite
3
0
9
7.5
W
Olorun
Kataky
Olorun
8
2
3
4.75
W
Gilgamesh
Kingkkrool
Gilgamesh
2
0
10
7
L
Amaterasu
Solvius
Amaterasu
1
5
1
0.3
L
1
3
1
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,512
Damage
18,705
25,776
Taken
26,646
17,488
Mitigated
15,463
13,550
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
FunSoluces
Aphrodite
6,308
584
3,181
4,750
7,711
3,782
713
5,399
2,197
26,461
186
W
Olorun
Kataky
Olorun
8,492
4,734
1,405
2,693
8,011
3,477
765
4,074
3,835
35,326
1,147
W
Gilgamesh
Kingkkrool
Gilgamesh
8,712
1,899
0
1,521
10,054
10,229
598
4,416
5,398
0
32,867
L
Amaterasu
Solvius
Amaterasu
4,548
991
127
2,463
10,910
9,639
0
6,426
4,444
0
9,566
L
7,754
455
180
2,326
8,638
3,121
0
4,757
3,809
31,422
849
L
6,403
306
0
886
7,098
2,703
0
3,421
3,647
23,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,351
Gold Earned
23,108
176
Minions Killed
117
0
Camps Cleared
0
596,008
Distance Traveled
591,851
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,160
916
61
6
0
209,052
3
W
Olorun
9,583
958
69
7
0
179,028
0
W
Gilgamesh
8,608
861
46
5
0
207,928
0
L
Amaterasu
7,330
733
16
2
0
196,697
0
L
Agni
8,409
841
54
5
0
204,440
0
L
Vulcan
7,369
737
47
5
0
190,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role