Player Matchup

Kali
Kali
Reims32
Kali
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 295L
1,441 Elo+
Party 1
Poseidon
Poseidon
Shinju XD
Poseidon
Level 149
God Stats
4W - 8L
1,422 SR
Queue Stats
282W - 295L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
TicTak0703
Gilgamesh
Level 80
God Stats
3W - 2L
1,560 SR
Queue Stats
98W - 100L
1,462 Elo+
Party 1
Bake Kujira
Bake Kujira
o Indica
Bake Kujira
Level 149
God Stats
2W - 1L
1,572 SR
Queue Stats
137W - 149L
1,502 Elo+
Party 1
Ix Chel
Ix Chel
xmasterxyoda
Ix Chel
Level 150
God Stats
0W - 3L
1,400 SR
Queue Stats
161W - 153L
1,529 Elo+
Party 1
Team Averages
Level 134
1,491 SR
1,483 Elo+

VS

Team Averages
Level 144
1,693 SR
1,578 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AlucardTps
Charybdis
Level 233
God Stats
2W - 0L
1,898 SR
Queue Stats
195W - 149L
1,532 Elo+
Solo
Cerberus
Cerberus
TOPONEITOR97
Cerberus
Level 66
God Stats
3W - 0L
1,829 SR
Queue Stats
45W - 41L
1,550 Elo+
Party 2
Odin
Odin
soulairam666
Odin
Level 122
God Stats
3W - 1L
1,783 SR
Queue Stats
93W - 73L
1,598 Elo+
Party 2
Mercury
Mercury
zeus8583
Mercury
Level 138
God Stats
2W - 4L
1,453 SR
Queue Stats
168W - 90L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Reims32
Kali
12
0 / 7 / 5
7,018
638
3,897
13,933
11,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Shinju XD
Poseidon
15
1 / 4 / 6
8,432
767
10,210
7,895
2,603
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
TicTak0703
Gilgamesh
14
2 / 6 / 3
7,776
707
10,776
17,080
18,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bake Kujira
o Indica
Bake Kujira
16
3 / 5 / 7
8,939
813
13,420
15,843
18,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
xmasterxyoda
Ix Chel
15
5 / 4 / 5
8,712
792
9,454
10,989
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 2 / 18
10,647
968
9,681
13,893
16,138
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
AlucardTps
Charybdis
18
9 / 1 / 14
11,357
1,032
25,936
12,101
5,965
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
TOPONEITOR97
Cerberus
14
2 / 4 / 15
9,716
883
5,818
15,606
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
5 / 3 / 13
9,598
873
6,099
13,048
15,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Mercury
zeus8583
Mercury
17
6 / 2 / 15
10,428
948
14,106
10,118
4,870
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
11
Kills
26
26
Deaths
12
26
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
18
6.5
W
Charybdis
AlucardTps
Charybdis
9
1
14
16
L
Kali
Reims32
Kali
0
7
5
0.36
L
Poseidon
Shinju XD
Poseidon
1
4
6
1
W
Cerberus
TOPONEITOR97
Cerberus
2
4
15
2.38
L
Gilgamesh
TicTak0703
Gilgamesh
2
6
3
0.58
L
Bake Kujira
o Indica
Bake Kujira
3
5
7
1.3
W
5
3
13
3.83
L
Ix Chel
xmasterxyoda
Ix Chel
5
4
5
1.88
W
Mercury
zeus8583
Mercury
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,757
Damage
61,640
65,740
Taken
64,766
54,831
Mitigated
60,037
13,388
Healing
30,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,681
2,869
8,938
5,917
13,893
16,138
614
5,702
8,146
15,769
739
W
Charybdis
AlucardTps
Charybdis
25,936
16,942
693
2,848
12,101
5,965
5,378
7,965
3,991
0
56,780
L
Kali
Reims32
Kali
3,897
1,065
0
709
13,933
11,608
0
3,234
10,699
0
7,863
L
Poseidon
Shinju XD
Poseidon
10,210
1,102
0
688
7,895
2,603
0
1,671
6,224
33,138
0
W
Cerberus
TOPONEITOR97
Cerberus
5,818
479
557
2,634
15,606
18,001
321
6,096
9,241
9,472
324
L
Gilgamesh
TicTak0703
Gilgamesh
10,776
1,237
468
1,132
17,080
18,783
0
4,118
12,962
0
14,420
L
Bake Kujira
o Indica
Bake Kujira
13,420
4,203
836
2,422
15,843
18,062
0
3,322
12,521
21,942
0
W
6,099
1,136
2,495
2,200
13,048
15,063
533
7,718
5,162
0
12,264
L
Ix Chel
xmasterxyoda
Ix Chel
9,454
1,153
3,922
3,211
10,989
3,775
0
2,746
8,243
17,226
0
W
Mercury
zeus8583
Mercury
14,106
5,809
1,830
2,773
10,118
4,870
1,491
5,603
4,379
0
27,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,877
Gold Earned
51,746
121
Minions Killed
147
0
Camps Cleared
0
938,960
Distance Traveled
1,097,362
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,647
968
16
1
0
197,022
0
W
Charybdis
11,357
1,032
75
7
0
200,896
2
L
Kali
7,018
638
13
1
0
185,557
0
L
Poseidon
8,432
767
49
4
0
179,749
0
W
Cerberus
9,716
883
11
1
0
214,003
0
L
Gilgamesh
7,776
707
22
2
0
191,388
0
L
Bake Kujira
8,939
813
20
2
0
196,712
5
W
Odin
9,598
873
10
1
0
208,298
0
L
Ix Chel
8,712
792
17
2
0
185,554
0
W
Mercury
10,428
948
35
3
0
277,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role