Player Matchup

Mercury
Mercury
Fifth Year
Mercury
Level 108
God Stats
0W - 1L
1,763 SR
Queue Stats
5W - 8L
1,462 Elo+
Party 1
Persephone
Persephone
LieutenantSauce
Persephone
Level 139
God Stats
1W - 1L
1,810 SR
Queue Stats
15W - 12L
1,584 Elo+
Party 1
Ymir
Ymir
TotalXCOONEY
Ymir
Level 123
God Stats
2W - 3L
1,674 SR
Queue Stats
17W - 17L
1,501 Elo+
Party 1
Team Averages
Level 123
1,749 SR
1,515 Elo+

VS

Team Averages
Level 112
1,537 SR
1,590 Elo+
Tiamat
Tiamat
Nixflow
Tiamat
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 17L
1,790 Elo+
Solo
Izanami
Izanami
P3Sealing9
Izanami
Level 43
God Stats
16W - 19L
1,498 SR
Queue Stats
141W - 114L
1,544 Elo+
Solo
Bacchus
Bacchus
iTz-iSlayy-
Bacchus
Level 124
God Stats
48W - 35L
1,614 SR
Queue Stats
656W - 611L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fifth Year
Mercury
17
0 / 2 / 2
10,229
682
8,728
11,876
4,789
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Persephone
LieutenantSauce
Persephone
18
2 / 2 / 0
12,340
823
14,791
15,221
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 2 / 1
10,352
690
6,105
18,148
20,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nixflow
Tiamat
19
3 / 1 / 4
12,420
828
21,169
11,816
9,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
P3Sealing9
Izanami
18
2 / 2 / 4
12,376
825
10,376
11,797
5,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
iTz-iSlayy-
Bacchus
19
2 / 0 / 5
12,069
805
8,025
17,301
23,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
7
6
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Fifth Year
Mercury
0
2
2
0.5
L
Persephone
LieutenantSauce
Persephone
2
2
0
1
W
Tiamat
Nixflow
Tiamat
3
1
4
5
W
Izanami
P3Sealing9
Izanami
2
2
4
2
L
1
2
1
0.75
W
Bacchus
iTz-iSlayy-
Bacchus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,624
Damage
39,570
45,245
Taken
40,914
30,528
Mitigated
37,800
5,093
Healing
15,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Fifth Year
Mercury
8,728
2,909
0
956
11,876
4,789
0
6,419
5,102
0
32,718
L
Persephone
LieutenantSauce
Persephone
14,791
360
0
3,645
15,221
5,621
0
9,782
4,691
59,215
0
W
Tiamat
Nixflow
Tiamat
21,169
1,435
550
5,012
11,816
9,038
860
6,564
5,252
59,154
2,009
W
Izanami
P3Sealing9
Izanami
10,376
6,103
0
3,440
11,797
5,052
2,338
6,378
5,419
0
58,767
L
6,105
237
0
492
18,148
20,118
0
9,057
8,406
24,973
0
W
Bacchus
iTz-iSlayy-
Bacchus
8,025
167
0
6,643
17,301
23,710
0
7,978
9,323
25,334
3,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
36,865
168
Minions Killed
213
0
Camps Cleared
0
882,834
Distance Traveled
879,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,229
682
59
4
0
321,172
0
L
Persephone
12,340
823
78
5
0
295,311
0
W
Tiamat
12,420
828
80
5
0
308,541
0
W
Izanami
12,376
825
102
7
0
272,658
0
L
Ymir
10,352
690
31
2
0
266,351
0
W
Bacchus
12,069
805
31
2
0
298,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role