Player Matchup

Ymir
Ymir
Forbiddenpickle-
Ymir
Level 29
God Stats
4W - 1L
1,637 SR
Queue Stats
83W - 106L
1,442 Elo+
Party 1
Geb
Geb
W1NG_MAN4000
Geb
Level 74
God Stats
3W - 2L
1,369 SR
Queue Stats
110W - 135L
1,374 Elo+
Party 1
Charybdis
Charybdis
YungBala99
Charybdis
Level 121
God Stats
1W - 2L
1,170 SR
Queue Stats
222W - 272L
1,429 Elo+
Party 1
Cabrakan
Cabrakan
johnworry132
Cabrakan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 41L
1,289 Elo+
Party 1
Hercules
Hercules
temp-91204434685
Hercules
Level 29
God Stats
3W - 6L
1,356 SR
Queue Stats
63W - 84L
1,379 Elo+
Party 1
Team Averages
Level 55
1,406 SR
1,383 Elo+

VS

Team Averages
Level 150
1,447 SR
1,502 Elo+
Achilles
Achilles
LordSnow12
Achilles
Level 147
God Stats
4W - 3L
1,651 SR
Queue Stats
371W - 355L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
Synthetic_Daddy
Cu Chulainn
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 261L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
Synthetic_Queen
Kukulkan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 123L
1,505 Elo+
Party 2
Hachiman
Hachiman
ghostdogg98
Hachiman
Level 165
God Stats
6W - 8L
1,397 SR
Queue Stats
661W - 685L
1,449 Elo+
Solo
Thor
Thor
smellybuttcheeks
Thor
Level 159
God Stats
0W - 3L
1,189 SR
Queue Stats
79W - 79L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
8,267
827
3,441
6,852
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

18
9 / 2 / 9
10,328
1,033
10,305
9,509
11,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charybdis
YungBala99
Charybdis
15
4 / 2 / 8
8,456
846
7,239
5,608
2,443
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
johnworry132
Cabrakan
13
2 / 5 / 8
8,163
816
5,582
12,682
17,659
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
3 / 4 / 9
8,091
809
4,973
12,361
14,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LordSnow12
Achilles
1
0 / 0 / 0
2,620
262
0
0
0
Cu Chulainn
Synthetic_Daddy
Cu Chulainn
14
0 / 6 / 5
7,398
740
6,896
13,115
4,891
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
15
0 / 5 / 10
8,259
826
12,800
8,149
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
ghostdogg98
Hachiman
17
8 / 3 / 4
9,434
943
10,342
5,675
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 5 / 3
8,097
810
4,456
9,251
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
19
Kills
13
14
Deaths
19
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Achilles
LordSnow12
Achilles
0
0
0
0
L
Cu Chulainn
Synthetic_Daddy
Cu Chulainn
0
6
5
0.42
L
Kukulkan
0
5
10
1
W
9
2
9
6.75
W
Charybdis
YungBala99
Charybdis
4
2
8
4
L
Hachiman
ghostdogg98
Hachiman
8
3
4
3.33
W
Cabrakan
johnworry132
Cabrakan
2
5
8
1.2
L
5
5
3
1.3
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,540
Damage
34,494
47,012
Taken
36,190
51,660
Mitigated
13,778
13,044
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,441
709
498
1,511
6,852
6,253
359
2,601
4,251
6,760
683
L
Achilles
LordSnow12
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Synthetic_Daddy
Cu Chulainn
6,896
1,133
89
1,305
13,115
4,891
302
6,955
6,160
452
17,612
L
Kukulkan
12,800
1,420
234
554
8,149
3,406
0
3,860
4,289
25,925
655
W
10,305
386
1,175
3,189
9,509
11,069
132
2,959
6,550
23,079
656
W
Charybdis
YungBala99
Charybdis
7,239
2,381
557
893
5,608
2,443
1,619
811
4,797
0
25,807
L
Hachiman
ghostdogg98
Hachiman
10,342
5,716
180
374
5,675
2,098
348
3,145
2,530
0
24,492
W
Cabrakan
johnworry132
Cabrakan
5,582
480
376
589
12,682
17,659
0
3,484
9,198
9,812
216
L
4,456
365
460
1,022
9,251
3,383
507
4,191
5,060
0
7,127
W
4,973
802
960
3,296
12,361
14,236
197
3,239
9,122
0
10,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
35,808
101
Minions Killed
94
0
Camps Cleared
0
845,628
Distance Traveled
691,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,267
827
14
1
0
143,911
0
L
Achilles
2,620
262
0
0
0
0
0
L
Cu Chulainn
7,398
740
18
2
0
180,117
0
L
Kukulkan
8,259
826
33
3
0
150,336
0
W
Geb
10,328
1,033
29
3
0
192,758
0
W
Charybdis
8,456
846
32
3
0
164,561
0
L
Hachiman
9,434
943
39
4
0
153,953
0
W
Cabrakan
8,163
816
13
1
0
160,781
0
L
Thor
8,097
810
4
0
0
206,970
0
W
Hercules
8,091
809
13
1
0
183,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role