Player Matchup

Izanami
Izanami
Isuck4real9599
Izanami
Level 66
God Stats
2W - 1L
1,486 SR
Queue Stats
24W - 40L
1,364 Elo+
Party 3
Ares
Ares
MvG ShadowBlade
Ares
Level 153
God Stats
3W - 1L
1,487 SR
Queue Stats
109W - 109L
1,438 Elo+
Party 3
Discordia
Discordia
Obijohnmyhomie
Discordia
Level 202
God Stats
2W - 3L
1,339 SR
Queue Stats
91W - 94L
1,482 Elo+
Solo
Terra
Terra
UncouthRecluse
Terra
Level 97
God Stats
4W - 1L
1,611 SR
Queue Stats
152W - 180L
1,405 Elo+
Party 3
Neith
Neith
baathyboy
Neith
Level 126
God Stats
1W - 0L
1,167 SR
Queue Stats
34W - 35L
1,464 Elo+
Solo
Team Averages
Level 129
1,418 SR
1,431 Elo+

VS

Team Averages
Level 84
1,675 SR
1,430 Elo+
Izanami
Izanami
ArrogantOtter
Izanami
Level 101
God Stats
5W - 9L
1,424 SR
Queue Stats
77W - 109L
1,390 Elo+
Party 2
Medusa
Medusa
Leadsled
Medusa
Level 21
God Stats
2W - 1L
1,880 SR
Queue Stats
20W - 30L
1,401 Elo+
Party 1
Discordia
Discordia
LordKrulcifer
Discordia
Level 163
God Stats
16W - 16L
1,610 SR
Queue Stats
598W - 617L
1,491 Elo+
Solo
Nut
Nut
REMnaut
Nut
Level 108
God Stats
1W - 1L
1,719 SR
Queue Stats
20W - 31L
1,401 Elo+
Party 1
Chang'e
Chang'e
SenseiTbag420
Chang'e
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
89W - 75L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 13
9,538
954
8,155
9,287
5,684
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 14
8,738
874
4,005
14,597
18,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Obijohnmyhomie
Discordia
14
5 / 1 / 12
8,588
859
9,253
6,315
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 16
8,684
868
3,013
10,784
8,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Neith
baathyboy
Neith
15
11 / 2 / 8
9,654
965
13,067
10,584
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 6 / 5
7,279
728
4,558
8,106
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Leadsled
Medusa
13
2 / 5 / 3
7,087
709
8,118
8,356
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
LordKrulcifer
Discordia
16
2 / 2 / 5
8,463
846
14,403
5,377
1,915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nut
15
3 / 2 / 2
7,713
771
6,062
6,342
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
10
0 / 10 / 6
6,566
657
6,778
12,768
3,802
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
25
Kills
8
8
Deaths
25
63
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
6
5
0.58
W
7
2
13
6.75
L
Medusa
Leadsled
Medusa
2
5
3
0.7
L
Discordia
LordKrulcifer
Discordia
2
2
5
2.25
W
1
2
14
4
W
Discordia
Obijohnmyhomie
Discordia
5
1
12
11
L
Nut
3
2
2
2
L
Chang'e
0
10
6
0.3
W
1
1
16
9
W
Neith
baathyboy
Neith
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,493
Damage
39,919
51,567
Taken
40,949
41,336
Mitigated
14,174
22,731
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,558
2,960
0
0
8,106
2,982
0
2,935
5,171
0
9,980
W
8,155
3,191
1,114
1,446
9,287
5,684
1,138
4,538
4,749
0
28,356
L
Medusa
Leadsled
Medusa
8,118
2,445
187
376
8,356
2,973
0
3,085
5,271
0
17,166
L
Discordia
LordKrulcifer
Discordia
14,403
285
474
733
5,377
1,915
0
2,245
3,132
26,435
0
W
4,005
75
0
2,335
14,597
18,177
808
5,822
8,775
5,448
810
W
Discordia
Obijohnmyhomie
Discordia
9,253
109
1,679
891
6,315
3,373
593
2,770
3,545
24,057
0
L
Nut
6,062
1,672
424
844
6,342
2,502
0
2,386
3,956
0
17,266
L
Chang'e
6,778
394
1,931
1,646
12,768
3,802
0
5,161
7,607
12,710
0
W
3,013
124
7,891
4,279
10,784
8,516
132
4,531
6,253
3,861
139
W
Neith
baathyboy
Neith
13,067
4,361
373
2,723
10,584
5,586
1,410
3,520
7,064
0
23,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,202
Gold Earned
37,108
119
Minions Killed
88
0
Camps Cleared
0
909,278
Distance Traveled
851,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,279
728
10
1
0
151,014
0
W
Izanami
9,538
954
60
6
0
163,724
0
L
Medusa
7,087
709
16
2
0
204,747
0
L
Discordia
8,463
846
31
3
0
168,465
0
W
Ares
8,738
874
6
1
0
189,605
0
W
Discordia
8,588
859
18
2
0
198,030
0
L
Nut
7,713
771
18
2
0
178,252
0
L
Chang'e
6,566
657
13
1
0
148,595
0
W
Terra
8,684
868
1
0
0
187,360
0
W
Neith
9,654
965
34
3
0
170,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role