Player Matchup

Ymir
Ymir
Silver I
BeserkerGuts
Ymir
Silver I
Level 219
God Stats
2W - 7L
1,526 SR
Queue Stats
394W - 416L
1,321 MMR
Solo
Loki
Loki
Gold III
Big Lardo
Loki
Gold III
Level 142
God Stats
83W - 108L
1,426 SR
Queue Stats
1,019W - 1,030L
1,535 MMR
Solo
Medusa
Medusa
Silver I
Carad3v3erg4
Medusa
Silver I
Level 123
God Stats
7W - 4L
1,695 SR
Queue Stats
183W - 216L
1,346 MMR
Solo
Ix Chel
Ix Chel
Gold I
Sr_Salami_MEX
Ix Chel
Gold I
Level 92
God Stats
0W - 2L
1,311 SR
Queue Stats
56W - 52L
1,621 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
rubendelao
Sun Wukong
Gold V
Level 159
God Stats
8W - 5L
1,694 SR
Queue Stats
508W - 516L
1,272 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,530 SR
1,419 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,590 SR
1,424 MMR
Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold V
RuggEdNacoM
Shiva
Gold V
Level 153
God Stats
10W - 4L
1,759 SR
Queue Stats
190W - 203L
1,294 MMR
Solo
Janus
Janus
Gold II
ThomasTheT
Janus
Gold II
Level 109
God Stats
34W - 32L
1,649 SR
Queue Stats
67W - 67L
1,524 MMR
Solo
Sobek
Sobek
Silver III
imdgoat
Sobek
Silver III
Level 107
God Stats
3W - 2L
1,418 SR
Queue Stats
21W - 31L
1,278 MMR
Solo
Cupid
Cupid
Gold III
whocanplay
Cupid
Gold III
Level 78
God Stats
2W - 3L
1,624 SR
Queue Stats
40W - 38L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 8 / 1
6,729
518
6,612
13,501
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
9
1 / 6 / 2
5,870
452
2,864
9,543
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
8
0 / 4 / 1
5,630
433
3,516
6,421
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
13
1 / 2 / 3
7,364
566
9,002
7,440
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
rubendelao
Sun Wukong
12
1 / 3 / 0
6,626
510
8,815
15,258
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Bake KujiraRavanaAthenaArachne

VS

Bans
Ao KuangKuzenboHorusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
8 / 2 / 4
8,026
617
6,495
10,347
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 1 / 2
8,902
685
11,924
13,847
6,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
13
4 / 2 / 6
8,022
617
6,345
5,088
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
imdgoat
Sobek
12
3 / 0 / 12
7,992
615
6,108
15,262
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
14
5 / 2 / 8
8,592
661
9,878
6,348
2,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
23
23
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
2
4
5
L
4
8
1
0.56
L
Loki
1
6
2
0.33
L
Medusa
0
4
1
0.13
W
3
1
2
4
L
Ix Chel
1
2
3
1.25
W
Janus
4
2
6
3.5
W
Sobek
imdgoat
Sobek
3
0
12
9
L
Sun Wukong
rubendelao
Sun Wukong
1
3
0
0.33
W
Cupid
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,809
Damage
40,750
52,163
Taken
50,892
23,236
Mitigated
29,467
14,481
Healing
21,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,495
1,285
0
4,391
10,347
3,895
0
3,819
6,272
0
48,355
L
6,612
842
0
2,054
13,501
6,318
0
4,665
8,836
17,822
618
L
Loki
2,864
600
0
3,524
9,543
2,541
0
3,066
6,477
0
25,631
L
Medusa
3,516
1,526
0
620
6,421
1,843
0
1,248
5,173
0
24,563
W
11,924
3,957
0
5,542
13,847
6,773
339
2,146
10,828
391
67,222
L
Ix Chel
9,002
1,527
305
2,550
7,440
2,343
0
2,439
5,001
55,919
941
W
Janus
6,345
809
0
1,900
5,088
1,729
0
1,969
3,033
51,445
0
W
Sobek
imdgoat
Sobek
6,108
699
0
5,964
15,262
15,041
208
6,070
8,735
31,633
0
L
Sun Wukong
rubendelao
Sun Wukong
8,815
2,007
0
5,428
15,258
10,191
0
1,337
13,921
0
47,220
W
Cupid
9,878
5,910
290
3,322
6,348
2,029
778
1,444
4,696
0
66,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
41,534
297
Minions Killed
423
0
Camps Cleared
0
1,158,431
Distance Traveled
1,304,827
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,026
617
74
6
0
268,762
0
L
Ymir
6,729
518
33
3
0
237,856
5
L
Loki
5,870
452
62
5
0
249,981
0
L
Medusa
5,630
433
37
3
0
163,600
0
W
Shiva
8,902
685
123
9
0
249,589
0
L
Ix Chel
7,364
566
92
7
0
250,608
0
W
Janus
8,022
617
97
7
0
289,252
3
W
Sobek
7,992
615
28
2
0
273,675
0
L
Sun Wukong
6,626
510
73
6
0
256,386
1
W
Cupid
8,592
661
101
8
0
223,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role