Player Matchup

Bastet
Bastet
Damhcarf
Bastet
Level 52
God Stats
4W - 3L
1,489 SR
Queue Stats
48W - 46L
1,479 Elo+
Solo
Sylvanus
Sylvanus
MrButtermen82
Sylvanus
Level 144
God Stats
75W - 69L
1,558 SR
Queue Stats
712W - 738L
1,489 Elo+
Solo
Ra
Ra
SaltySnake5
Ra
Level 148
God Stats
2W - 1L
1,270 SR
Queue Stats
44W - 46L
1,458 Elo+
Solo
Nut
Nut
TOOBEAST_83
Nut
Level 179
God Stats
15W - 17L
1,525 SR
Queue Stats
321W - 326L
1,443 Elo+
Solo
Cabrakan
Cabrakan
idkhow2playsmite
Cabrakan
Level 92
God Stats
81W - 87L
1,488 SR
Queue Stats
485W - 531L
1,357 Elo+
Solo
Team Averages
Level 123
1,466 SR
1,445 Elo+

VS

Team Averages
Level 71
1,594 SR
1,431 Elo+
Izanami
Izanami
Its NAVAK
Izanami
Level 62
God Stats
5W - 9L
1,733 SR
Queue Stats
10W - 15L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Lokislover
Nu Wa
Level 109
God Stats
68W - 42L
1,591 SR
Queue Stats
180W - 167L
1,490 Elo+
Party 1
King Arthur
King Arthur
NoxDeray
King Arthur
Level 98
God Stats
68W - 57L
1,503 SR
Queue Stats
149W - 130L
1,495 Elo+
Party 1
Nemesis
Nemesis
RelentlessBro149
Nemesis
Level 82
God Stats
6W - 3L
1,644 SR
Queue Stats
193W - 194L
1,437 Elo+
Solo
Ares
Ares
TrippyYoshi
Ares
Level 2
God Stats
5W - 4L
1,500 SR
Queue Stats
9W - 12L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Damhcarf
Bastet
11
4 / 0 / 0
6,221
622
2,101
7,418
2,063
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
MrButtermen82
Sylvanus
10
0 / 0 / 6
6,219
622
2,584
7,385
4,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 1
6,163
616
630
2,037
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
6 / 1 / 2
6,765
677
6,847
6,076
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 3 / 0
7,099
710
4,260
6,941
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Its NAVAK
Izanami
7
0 / 5 / 1
4,408
441
2,408
5,151
955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
5
0 / 0 / 0
3,937
394
485
614
115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
NoxDeray
King Arthur
8
0 / 3 / 3
4,884
488
2,170
6,834
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 0
5,708
571
4,079
5,949
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 4 / 1
4,781
478
1,454
7,023
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
3
4
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
Damhcarf
Bastet
4
0
0
4
L
Izanami
Its NAVAK
Izanami
0
5
1
0.1
L
Nu Wa
0
0
0
0
W
Sylvanus
MrButtermen82
Sylvanus
0
0
6
3
L
King Arthur
NoxDeray
King Arthur
0
3
3
0.5
L
3
1
0
3
W
0
0
1
0.5
W
6
1
2
7
L
0
4
1
0.13
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,422
Damage
10,596
29,857
Taken
25,571
13,628
Mitigated
10,015
15,396
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Damhcarf
Bastet
2,101
532
0
4,508
7,418
2,063
152
164
7,254
0
35,282
L
Izanami
Its NAVAK
Izanami
2,408
1,703
0
86
5,151
955
0
446
4,705
0
30,193
L
Nu Wa
485
0
0
0
614
115
0
0
614
8,815
0
W
Sylvanus
MrButtermen82
Sylvanus
2,584
1,036
2,669
2,808
7,385
4,459
216
1,320
6,065
16,629
0
L
King Arthur
NoxDeray
King Arthur
2,170
0
0
750
6,834
3,875
0
3,667
2,751
416
22,633
L
4,079
925
0
2,954
5,949
1,694
0
991
4,888
0
33,612
W
630
0
430
902
2,037
565
49
95
1,942
40,574
370
W
6,847
4,040
0
1,875
6,076
1,789
1,010
761
5,315
0
47,809
L
1,454
152
0
614
7,023
3,376
0
1,739
5,284
5,383
0
W
4,260
645
0
2,204
6,941
4,752
0
288
6,653
41,158
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
23,718
340
Minions Killed
198
0
Camps Cleared
0
969,642
Distance Traveled
968,772
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,221
622
68
7
0
225,345
4
L
Izanami
4,408
441
59
6
0
182,638
0
L
Nu Wa
3,937
394
16
2
0
164,451
0
W
Sylvanus
6,219
622
23
2
0
167,534
1
L
King Arthur
4,884
488
42
4
0
205,784
0
L
Nemesis
5,708
571
68
7
0
211,271
0
W
Ra
6,163
616
73
7
0
218,381
1
W
Nut
6,765
677
84
8
0
186,113
2
L
Ares
4,781
478
13
1
0
204,628
0
W
Cabrakan
7,099
710
92
9
0
172,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role