Player Matchup

Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
xI-ZiG
Vulcan
Gold II
Level 88
God Stats
2W - 1L
1,398 SR
Queue Stats
124W - 139L
1,511 MMR
Party 1
Hercules
Hercules
Gold V
xl Trimster
Hercules
Gold V
Level 159
God Stats
2W - 3L
1,294 SR
Queue Stats
203W - 237L
1,403 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,397 SR
1,471 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 156
1,490 SR
1,559 MMR
Nike
Nike
Bronze V
 
Nike
Bronze V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Aguila Squad
Kuzenbo
Gold IV
Level 258
God Stats
6W - 7L
1,478 SR
Queue Stats
85W - 115L
1,580 MMR
Solo
Ah Puch
Ah Puch
Gold III
Lord J v2
Ah Puch
Gold III
Level 50
God Stats
60W - 81L
1,492 SR
Queue Stats
114W - 157L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 1 / 6
9,628
875
4,493
4,284
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
xI-ZiG
Vulcan
15
3 / 1 / 4
9,260
842
8,741
4,573
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xl Trimster
Hercules
15
3 / 1 / 4
9,101
827
6,535
9,568
8,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesAresCthulhuCerberus

VS

Bans
FafnirNu WaBacchusCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 5 / 2
7,803
709
3,972
9,103
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Aguila Squad
Kuzenbo
14
1 / 2 / 2
7,894
718
4,502
11,388
14,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Lord J v2
Ah Puch
12
1 / 0 / 0
7,486
681
4,115
3,744
2,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
7
Kills
3
3
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
6
4
L
Nike
 
Nike
1
5
2
0.4
L
Kuzenbo
Aguila Squad
Kuzenbo
1
2
2
1
L
Ah Puch
Lord J v2
Ah Puch
1
0
0
1
W
Vulcan
xI-ZiG
Vulcan
3
1
4
5
W
Hercules
xl Trimster
Hercules
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,769
Damage
12,589
18,425
Taken
24,235
11,784
Mitigated
24,686
4,417
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,493
104
0
691
4,284
1,442
729
1,693
2,554
45,645
461
L
Nike
 
Nike
3,972
174
0
342
9,103
8,053
0
4,726
3,949
0
17,622
L
Kuzenbo
Aguila Squad
Kuzenbo
4,502
1,333
0
2,354
11,388
14,478
0
5,274
5,255
18,605
1,404
L
Ah Puch
Lord J v2
Ah Puch
4,115
0
12
1,184
3,744
2,155
0
2,404
1,171
17,624
387
W
Vulcan
xI-ZiG
Vulcan
8,741
102
0
625
4,573
1,708
1,327
2,747
1,795
36,218
0
W
Hercules
xl Trimster
Hercules
6,535
1,168
0
3,101
9,568
8,634
1,164
3,800
5,403
0
14,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,989
Gold Earned
23,183
172
Minions Killed
93
0
Camps Cleared
0
653,202
Distance Traveled
489,351
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,628
875
96
9
0
208,070
2
L
Nike
7,803
709
28
3
0
170,358
0
L
Kuzenbo
7,894
718
29
3
0
189,940
1
L
Ah Puch
7,486
681
36
3
0
129,053
0
W
Vulcan
9,260
842
55
5
0
222,245
0
W
Hercules
9,101
827
21
2
0
222,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role