Player Matchup

Fenrir
Fenrir
AWhiteVaporeon
Fenrir
Level 159
God Stats
2W - 11L
1,158 SR
Queue Stats
178W - 196L
1,461 Elo+
Party 1
Charon
Charon
BVaughan28
Charon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,493 Elo+
Solo
Izanami
Izanami
HalfwitHarlot
Izanami
Level 156
God Stats
3W - 4L
1,496 SR
Queue Stats
207W - 220L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
IgotDaKRoNiK
Jormungandr
Level 158
God Stats
1W - 4L
1,344 SR
Queue Stats
96W - 93L
1,545 Elo+
Solo
Nike
Nike
xEliteflexiAx
Nike
Level 124
God Stats
0W - 2L
1,241 SR
Queue Stats
63W - 76L
1,481 Elo+
Solo
Team Averages
Level 133
1,348 SR
1,488 Elo+

VS

Team Averages
Level 101
1,490 SR
1,456 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Benz13
Geb
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 85L
1,414 Elo+
Solo
Hachiman
Hachiman
Coradean666
Hachiman
Level 108
God Stats
1W - 2L
1,168 SR
Queue Stats
278W - 269L
1,502 Elo+
Solo
Apollo
Apollo
RabbitWolf
Apollo
Level 106
God Stats
2W - 4L
1,441 SR
Queue Stats
123W - 114L
1,430 Elo+
Solo
Khepri
Khepri
Sky Squadron
Khepri
Level 115
God Stats
3W - 0L
1,839 SR
Queue Stats
174W - 183L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
4,806
961
1,138
3,146
1,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
BVaughan28
Charon
10
1 / 1 / 3
5,550
1,110
1,995
4,428
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
11
3 / 1 / 2
5,800
1,160
6,090
3,363
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
IgotDaKRoNiK
Jormungandr
8
0 / 2 / 4
5,041
1,008
3,608
4,047
1,913
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
1 / 1 / 1
5,147
1,029
1,623
3,799
2,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 4
5,941
1,188
4,771
2,168
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
Benz13
Geb
8
0 / 2 / 6
5,477
1,095
1,512
4,870
2,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
Coradean666
Hachiman
11
2 / 0 / 4
6,000
1,200
4,958
1,619
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Apollo
RabbitWolf
Apollo
10
3 / 2 / 3
5,927
1,185
3,810
4,361
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
10
1 / 1 / 5
6,260
1,252
2,028
6,471
4,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
5
Kills
7
7
Deaths
5
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
4
3
L
0
2
3
0.75
L
Charon
BVaughan28
Charon
1
1
3
2.5
W
Geb
Benz13
Geb
0
2
6
1.5
W
Hachiman
Coradean666
Hachiman
2
0
4
4
L
Izanami
3
1
2
4
L
Jormungandr
IgotDaKRoNiK
Jormungandr
0
2
4
1
W
Apollo
RabbitWolf
Apollo
3
2
3
2.25
W
Khepri
1
1
5
3.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,454
Damage
17,079
18,783
Taken
19,489
9,618
Mitigated
10,506
5,749
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,771
981
576
844
2,168
868
840
787
1,381
14,195
0
L
1,138
82
229
150
3,146
1,164
0
754
2,392
0
1,297
L
Charon
BVaughan28
Charon
1,995
304
611
1,701
4,428
3,248
0
1,725
2,703
7,684
0
W
Geb
Benz13
Geb
1,512
134
888
657
4,870
2,455
0
1,081
3,789
2,567
0
W
Hachiman
Coradean666
Hachiman
4,958
2,966
167
361
1,619
810
666
618
1,001
0
13,901
L
Izanami
6,090
3,065
887
1,189
3,363
1,202
0
1,629
1,734
0
17,477
L
Jormungandr
IgotDaKRoNiK
Jormungandr
3,608
33
361
393
4,047
1,913
0
2,099
1,948
6,580
143
W
Apollo
RabbitWolf
Apollo
3,810
2,340
477
866
4,361
1,960
0
906
3,455
0
7,162
W
Khepri
2,028
258
1,236
1,966
6,471
4,413
84
2,130
4,341
5,201
223
L
1,623
154
45
183
3,799
2,091
0
1,997
1,802
0
4,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,344
Gold Earned
29,605
46
Minions Killed
62
0
Camps Cleared
0
445,614
Distance Traveled
485,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,941
1,188
22
4
0
100,923
0
L
Fenrir
4,806
961
1
0
0
90,964
0
L
Charon
5,550
1,110
5
1
0
91,406
0
W
Geb
5,477
1,095
0
0
0
85,473
0
W
Hachiman
6,000
1,200
15
3
0
91,463
0
L
Izanami
5,800
1,160
27
5
0
109,186
0
L
Jormungandr
5,041
1,008
5
1
0
77,730
0
W
Apollo
5,927
1,185
11
2
0
90,179
0
W
Khepri
6,260
1,252
14
3
0
117,193
0
L
Nike
5,147
1,029
8
2
0
76,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role