Player Matchup

Geb
Geb
 
Geb
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JayAspen32
Morgan Le Fay
Level 142
God Stats
15W - 19L
1,367 SR
Queue Stats
187W - 185L
1,437 Elo+
Solo
Ymir
Ymir
Juking Jarvis
Ymir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,494 Elo+
Solo
Arachne
Arachne
kingleonidas199
Arachne
Level 149
God Stats
15W - 14L
1,553 SR
Queue Stats
145W - 121L
1,538 Elo+
Party 1
Team Averages
Level 157
1,484 SR
1,494 Elo+

VS

Team Averages
Level 130
1,505 SR
1,530 Elo+
Ymir
Ymir
CaptainQuiet20
Ymir
Level 194
God Stats
2W - 0L
1,484 SR
Queue Stats
56W - 45L
1,539 Elo+
Solo
Tiamat
Tiamat
Diegogg4
Tiamat
Level 144
God Stats
6W - 4L
1,456 SR
Queue Stats
133W - 116L
1,542 Elo+
Party 2
Loki
Loki
Jojosiwaisgod420
Loki
Level 82
God Stats
9W - 2L
1,826 SR
Queue Stats
67W - 47L
1,517 Elo+
Solo
Danzaburou
Danzaburou
Therera
Danzaburou
Level 119
God Stats
28W - 14L
1,668 SR
Queue Stats
137W - 108L
1,529 Elo+
Solo
Maui
Maui
spider monki87
Maui
Level 109
God Stats
2W - 7L
1,089 SR
Queue Stats
111W - 90L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 0 / 0
3,477
695
1,369
3,486
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
 
Izanami
6
0 / 1 / 0
3,249
650
1,450
2,960
656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
JayAspen32
Morgan Le Fay
6
0 / 2 / 0
3,283
657
2,025
3,896
941
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 1 / 0
2,818
564
603
2,690
1,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 2 / 0
3,109
622
1,130
3,711
1,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,756
751
1,974
2,667
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
Diegogg4
Tiamat
7
0 / 0 / 3
3,710
742
1,953
2,889
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
3 / 0 / 2
3,907
781
1,731
2,635
585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Therera
Danzaburou
6
2 / 0 / 1
3,823
765
3,271
2,452
670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 0 / 2
4,125
825
1,360
3,195
1,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
6
6
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
0
1
L
Izanami
 
Izanami
0
1
0
0
W
0
1
0
0
W
Tiamat
Diegogg4
Tiamat
0
0
3
1.5
L
Morgan Le Fay
JayAspen32
Morgan Le Fay
0
2
0
0
W
3
0
2
4
L
0
1
0
0
W
Danzaburou
Therera
Danzaburou
2
0
1
2.5
L
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,577
Damage
10,289
16,743
Taken
13,838
5,074
Mitigated
4,550
5,691
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,369
139
0
1,500
3,486
1,006
0
1,806
1,512
11,467
179
L
Izanami
 
Izanami
1,450
794
0
705
2,960
656
0
787
2,173
0
17,674
W
1,974
745
0
936
2,667
796
0
1,089
1,298
17,824
0
W
Tiamat
Diegogg4
Tiamat
1,953
165
0
1,633
2,889
845
0
1,827
1,062
14,569
0
L
Morgan Le Fay
JayAspen32
Morgan Le Fay
2,025
394
0
1,277
3,896
941
0
1,789
2,107
11,100
1,845
W
1,731
501
0
1,756
2,635
585
0
158
2,477
0
19,423
L
603
338
44
1,466
2,690
1,346
0
421
2,269
1,864
0
W
Danzaburou
Therera
Danzaburou
3,271
2,069
0
1,305
2,452
670
0
143
2,309
0
21,504
L
1,130
715
0
699
3,711
1,125
0
316
3,395
0
11,865
W
1,360
505
0
1,166
3,195
1,654
0
460
2,735
11,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,936
Gold Earned
19,321
108
Minions Killed
170
0
Camps Cleared
0
476,392
Distance Traveled
515,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,477
695
24
5
0
102,425
0
L
Izanami
3,249
650
39
8
0
101,564
0
W
Ymir
3,756
751
36
7
0
88,163
0
W
Tiamat
3,710
742
38
8
0
103,474
0
L
Morgan Le Fay
3,283
657
11
2
0
91,385
0
W
Loki
3,907
781
39
8
0
136,881
0
L
Ymir
2,818
564
4
1
0
60,884
0
W
Danzaburou
3,823
765
37
7
0
87,357
0
L
Arachne
3,109
622
30
6
0
120,134
0
W
Maui
4,125
825
20
4
0
99,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role