Player Matchup

Anubis
Anubis
Bronze IV
Acted guns
Anubis
Bronze IV
Level 42
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 25L
1,209 MMR
Party 2
Da Ji
Da Ji
Bronze V
StriknGoaft
Da Ji
Bronze V
Level 122
God Stats
0W - 1L
1,302 SR
Queue Stats
5W - 32L
1,131 MMR
Party 2
Osiris
Osiris
Bronze V
TinglyLotus27
Osiris
Bronze V
Level 122
God Stats
2W - 4L
1,445 SR
Queue Stats
8W - 29L
1,169 MMR
Party 2
Team Averages
Bronze V
Bronze V
Average Tier
Level 95
1,488 SR
1,170 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,572 SR
1,155 MMR
Loki
Loki
Silver III
S3NDER
Loki
Silver III
Level 157
God Stats
1W - 0L
1,431 SR
Queue Stats
20W - 16L
1,462 MMR
Party 1
Ymir
Ymir
Silver V
johankiller156
Ymir
Silver V
Level 127
God Stats
3W - 0L
1,743 SR
Queue Stats
30W - 45L
750 MMR
Party 1
Chang'e
Chang'e
Silver III
senseythekiller
Chang'e
Silver III
Level 127
God Stats
2W - 0L
1,542 SR
Queue Stats
21W - 23L
1,253 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acted guns
Anubis
12
0 / 4 / 2
7,143
714
4,172
5,816
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
0 / 1 / 1
6,943
694
3,899
7,889
3,536
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 1 / 0
7,686
769
5,021
7,255
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
MulanCthulhu

VS

Bans
Ne ZhaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
S3NDER
Loki
13
2 / 1 / 3
8,282
828
8,291
6,793
2,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 0
8,359
836
4,536
8,929
7,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 1 / 3
9,383
938
3,368
3,832
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
6
6
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Acted guns
Anubis
0
4
2
0.25
W
Loki
S3NDER
Loki
2
1
3
3.5
L
0
1
1
0.5
L
2
1
0
2
W
3
0
0
3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,092
Damage
16,195
20,960
Taken
19,554
13,521
Mitigated
11,947
2,854
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Acted guns
Anubis
4,172
0
0
522
5,816
2,389
533
2,339
3,453
16,335
0
W
Loki
S3NDER
Loki
8,291
2,762
0
1,904
6,793
2,832
1,003
1,101
5,218
0
31,821
L
3,899
1,346
0
1,565
7,889
3,536
737
2,063
5,826
0
15,052
L
5,021
1,423
0
767
7,255
7,596
350
3,311
3,917
0
18,459
W
4,536
1,050
0
2,799
8,929
7,969
622
2,095
6,099
18,752
1,273
W
3,368
254
553
1,830
3,832
1,146
1,239
225
3,357
33,262
2,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,772
Gold Earned
26,024
88
Minions Killed
125
0
Camps Cleared
0
485,605
Distance Traveled
575,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,143
714
41
4
0
139,676
0
W
Loki
8,282
828
34
3
0
198,484
0
L
Da Ji
6,943
694
28
3
0
166,962
0
L
Osiris
7,686
769
19
2
0
178,967
0
W
Ymir
8,359
836
17
2
0
181,711
0
W
Chang'e
9,383
938
74
7
0
195,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role