Player Matchup

Chiron
Chiron
NiesonWyatt
Chiron
Level 148
God Stats
6W - 10L
1,364 SR
Queue Stats
509W - 503L
1,451 Elo+
Solo
Aphrodite
Aphrodite
Sunraku1992
Aphrodite
Level 101
God Stats
8W - 3L
1,617 SR
Queue Stats
342W - 334L
1,501 Elo+
Solo
Osiris
Osiris
VerdeLechuga
Osiris
Level 153
God Stats
5W - 6L
1,437 SR
Queue Stats
163W - 153L
1,551 Elo+
Solo
Vulcan
Vulcan
anfilokio63
Vulcan
Level 144
God Stats
2W - 6L
1,293 SR
Queue Stats
177W - 159L
1,551 Elo+
Solo
Mercury
Mercury
gatoromanito
Mercury
Level 145
God Stats
3W - 2L
1,172 SR
Queue Stats
338W - 302L
1,564 Elo+
Solo
Team Averages
Level 138
1,377 SR
1,523 Elo+

VS

Team Averages
Level 142
1,480 SR
1,482 Elo+
Tiamat
Tiamat
CreatineInhaler
Tiamat
Level 52
God Stats
5W - 4L
1,310 SR
Queue Stats
111W - 105L
1,520 Elo+
Solo
Zeus
Zeus
CryptoDegenApe
Zeus
Level 108
God Stats
42W - 44L
1,491 SR
Queue Stats
566W - 563L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
Genesis DreadX
Kuzenbo
Level 267
God Stats
1W - 2L
1,446 SR
Queue Stats
137W - 142L
1,474 Elo+
Solo
Serqet
Serqet
Xyph1r
Serqet
Level 165
God Stats
15W - 11L
1,653 SR
Queue Stats
170W - 147L
1,521 Elo+
Solo
Chronos
Chronos
santiavend
Chronos
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 173L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 0 / 1
8,206
631
4,937
5,682
1,778
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Sunraku1992
Aphrodite
12
2 / 0 / 3
7,170
552
2,175
8,859
3,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Osiris
13
0 / 2 / 2
8,057
620
5,431
10,287
5,173
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
12
3 / 2 / 5
7,697
592
9,596
6,983
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
gatoromanito
Mercury
16
6 / 0 / 3
8,838
680
4,243
8,422
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,698
592
6,429
8,324
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

3
0 / 0 / 0
4,548
350
381
770
121
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 1 / 0
6,551
504
1,742
8,728
5,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Serqet
Xyph1r
Serqet
12
1 / 5 / 0
6,353
489
5,797
12,739
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
santiavend
Chronos
13
0 / 3 / 2
6,746
519
4,834
8,572
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
4
4
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
0
0
0
0
L
0
1
0
0
W
Chiron
1
0
1
1.5
W
Aphrodite
Sunraku1992
Aphrodite
2
0
3
3.5
W
Osiris
0
2
2
0.5
L
Serqet
Xyph1r
Serqet
1
5
0
0.2
W
Vulcan
3
2
5
2.75
W
Mercury
gatoromanito
Mercury
6
0
3
7.5
L
Chronos
santiavend
Chronos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,382
Damage
19,183
40,233
Taken
39,133
15,817
Mitigated
17,466
21,436
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,429
299
0
1,958
8,324
4,631
0
642
7,643
40,095
826
L
381
0
0
0
770
121
0
36
734
6,893
0
L
1,742
532
0
2,130
8,728
5,810
85
260
8,468
27,470
1,832
W
Chiron
4,937
2,500
204
3,566
5,682
1,778
676
811
4,703
0
68,016
W
Aphrodite
Sunraku1992
Aphrodite
2,175
228
3,597
4,957
8,859
3,772
439
4,414
4,231
21,453
0
W
Osiris
5,431
2,409
0
3,731
10,287
5,173
0
4,109
5,371
0
58,957
L
Serqet
Xyph1r
Serqet
5,797
1,062
0
3,558
12,739
4,151
0
4,501
8,026
0
44,294
W
Vulcan
9,596
741
0
463
6,983
2,429
294
2,236
4,103
50,874
0
W
Mercury
gatoromanito
Mercury
4,243
1,861
0
4,918
8,422
2,665
0
459
7,905
0
63,904
L
Chronos
santiavend
Chronos
4,834
1,018
0
971
8,572
2,753
0
5,691
2,491
54,402
632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,968
Gold Earned
31,896
493
Minions Killed
345
0
Camps Cleared
0
1,373,666
Distance Traveled
1,101,805
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,698
592
105
8
0
255,651
0
L
Zeus
4,548
350
16
1
0
55,683
0
L
Kuzenbo
6,551
504
33
3
0
199,065
2
W
Chiron
8,206
631
150
12
0
219,296
0
W
Aphrodite
7,170
552
33
3
0
239,683
2
W
Osiris
8,057
620
115
9
0
288,436
0
L
Serqet
6,353
489
85
7
0
311,180
3
W
Vulcan
7,697
592
79
6
0
289,682
2
W
Mercury
8,838
680
116
9
0
336,569
0
L
Chronos
6,746
519
106
8
0
280,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role