Player Matchup

Terra
Terra
AtomicEightBall
Terra
Level 175
God Stats
3W - 4L
1,555 SR
Queue Stats
561W - 603L
1,456 Elo+
Party 2
Bake Kujira
Bake Kujira
GrubberCR
Bake Kujira
Level 174
God Stats
33W - 29L
1,631 SR
Queue Stats
214W - 244L
1,427 Elo+
Party 2
Arachne
Arachne
HiddenKitten23
Arachne
Level 107
God Stats
13W - 13L
1,539 SR
Queue Stats
137W - 131L
1,532 Elo+
Party 3
Kukulkan
Kukulkan
J355
Kukulkan
Level 122
God Stats
2W - 2L
1,331 SR
Queue Stats
173W - 162L
1,532 Elo+
Party 3
Charybdis
Charybdis
WarriorKOB
Charybdis
Level 163
God Stats
22W - 8L
1,708 SR
Queue Stats
621W - 668L
1,438 Elo+
Party 2
Team Averages
Level 148
1,553 SR
1,477 Elo+

VS

Team Averages
Level 123
1,598 SR
1,567 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Cherokeejack738
Thor
Level 120
God Stats
2W - 2L
1,578 SR
Queue Stats
13W - 8L
1,610 Elo+
Party 1
Xing Tian
Xing Tian
Kryndldine
Xing Tian
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,567 Elo+
Solo
Kali
Kali
SimpATron9000
Kali
Level 159
God Stats
1W - 1L
1,734 SR
Queue Stats
46W - 21L
1,672 Elo+
Party 1
Artemis
Artemis
XxSage5GODxX
Artemis
Level 155
God Stats
32W - 19L
1,678 SR
Queue Stats
745W - 715L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 5
6,398
533
3,415
11,161
6,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bake Kujira
GrubberCR
Bake Kujira
13
4 / 3 / 3
7,840
653
9,225
13,640
13,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 4 / 5
7,648
637
8,458
12,577
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
J355
Kukulkan
11
3 / 4 / 2
7,052
588
4,475
5,536
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
WarriorKOB
Charybdis
14
6 / 1 / 1
8,123
677
8,607
7,300
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
8 / 4 / 1
7,434
620
7,753
8,567
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 4
5,983
499
4,028
9,736
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Kryndldine
Xing Tian
11
2 / 1 / 4
6,806
567
5,959
11,605
9,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
6 / 3 / 1
7,642
637
7,876
15,293
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artemis
XxSage5GODxX
Artemis
10
1 / 4 / 2
5,918
493
5,507
8,927
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
18
Kills
17
17
Deaths
18
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
8
4
1
2.13
W
0
5
5
0.5
L
0
6
4
0.33
W
Bake Kujira
GrubberCR
Bake Kujira
4
3
3
1.83
W
5
4
5
1.88
W
Kukulkan
J355
Kukulkan
3
4
2
1
L
Xing Tian
Kryndldine
Xing Tian
2
1
4
4
L
6
3
1
2.17
W
Charybdis
WarriorKOB
Charybdis
6
1
1
6.5
L
Artemis
XxSage5GODxX
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,180
Damage
31,123
50,214
Taken
54,128
28,117
Mitigated
25,322
18,874
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,753
2,802
365
1,531
8,567
4,055
279
2,183
6,317
35,124
8,511
W
3,415
836
2,216
2,856
11,161
6,611
0
4,963
6,198
14,268
1,690
L
4,028
853
0
83
9,736
3,645
0
3,412
6,095
0
34,601
W
Bake Kujira
GrubberCR
Bake Kujira
9,225
3,634
0
2,748
13,640
13,029
35
1,308
12,332
47,902
2,898
W
8,458
6,018
0
6,323
12,577
4,406
0
1,967
10,610
0
54,812
W
Kukulkan
J355
Kukulkan
4,475
721
0
1,085
5,536
1,570
0
3,200
2,336
35,988
2,094
L
Xing Tian
Kryndldine
Xing Tian
5,959
940
0
2,109
11,605
9,010
0
2,547
9,058
30,391
0
L
7,876
3,065
0
8,529
15,293
5,278
0
5,757
8,922
0
47,899
W
Charybdis
WarriorKOB
Charybdis
8,607
5,205
0
3,646
7,300
2,501
885
1,823
5,477
0
65,784
L
Artemis
XxSage5GODxX
Artemis
5,507
3,138
0
2,534
8,927
3,334
0
891
8,036
0
45,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
33,783
369
Minions Killed
351
0
Camps Cleared
0
1,236,113
Distance Traveled
1,171,324
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,434
620
78
7
0
215,265
1
W
Terra
6,398
533
17
1
0
244,821
2
L
Thor
5,983
499
60
5
0
268,764
2
W
Bake Kujira
7,840
653
77
6
0
232,584
0
W
Arachne
7,648
637
83
7
0
294,364
0
W
Kukulkan
7,052
588
75
6
0
247,273
0
L
Xing Tian
6,806
567
52
4
0
254,291
0
L
Kali
7,642
637
80
7
0
265,601
0
W
Charybdis
8,123
677
117
10
0
217,071
2
L
Artemis
5,918
493
81
7
0
167,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role