Player Matchup

Izanami
Izanami
Silver III
Ciel Senpai4245
Izanami
Silver III
Level 146
God Stats
11W - 8L
1,626 SR
Queue Stats
538W - 578L
857 MMR
Solo
Arachne
Arachne
Silver IV
Eltmac1
Arachne
Silver IV
Level 105
God Stats
5W - 4L
1,600 SR
Queue Stats
26W - 48L
1,177 MMR
Solo
Osiris
Osiris
Silver I
Magma_17F
Osiris
Silver I
Level 80
God Stats
6W - 7L
1,472 SR
Queue Stats
187W - 204L
1,142 MMR
Solo
Poseidon
Poseidon
Silver II
droga420
Poseidon
Silver II
Level 85
God Stats
29W - 45L
1,389 SR
Queue Stats
229W - 255L
1,181 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
unojorojo
Kumbhakarna
Silver I
Level 147
God Stats
8W - 9L
1,535 SR
Queue Stats
81W - 93L
1,180 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,524 SR
1,107 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,514 SR
1,307 MMR
Jormungandr
Jormungandr
Bronze I
 
Jormungandr
Bronze I
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver II
BidensDiaper
Surtr
Silver II
Level 86
God Stats
10W - 7L
1,739 SR
Queue Stats
16W - 24L
1,380 MMR
Party 1
Janus
Janus
Silver IV
Brandonsmaid
Janus
Silver IV
Level 62
God Stats
3W - 7L
1,487 SR
Queue Stats
14W - 27L
1,185 MMR
Party 1
Neith
Neith
Silver III
GUSPAVOYT
Neith
Silver III
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,232 MMR
Solo
Chaac
Chaac
Gold II
WiLLYDiLLASQUiD
Chaac
Gold II
Level 171
God Stats
5W - 11L
1,345 SR
Queue Stats
168W - 173L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,835
456
8,031
11,005
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Eltmac1
Arachne
10
0 / 4 / 1
5,849
390
1,215
10,793
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Magma_17F
Osiris
13
0 / 0 / 0
6,810
454
6,406
12,188
12,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
droga420
Poseidon
10
3 / 6 / 0
7,004
467
3,953
6,955
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
unojorojo
Kumbhakarna
11
0 / 3 / 2
6,411
427
3,909
15,350
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SusanoZeusSun WukongHou Yi

VS

Bans
ThanatosCu ChulainnVulcanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 1 / 5
8,873
592
9,377
12,116
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 0 / 2
9,554
637
8,022
11,318
9,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 3 / 5
8,328
555
9,425
7,753
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
GUSPAVOYT
Neith
14
3 / 0 / 2
8,086
539
7,687
8,830
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 5
8,631
575
5,941
9,763
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
19
19
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
5
5.5
W
2
0
2
3
W
6
3
5
2.83
L
1
6
0
0.17
L
Arachne
Eltmac1
Arachne
0
4
1
0.13
W
Neith
GUSPAVOYT
Neith
3
0
2
4
L
Osiris
Magma_17F
Osiris
0
0
0
0
W
5
0
5
7.5
L
Poseidon
droga420
Poseidon
3
6
0
0.5
L
Kumbhakarna
unojorojo
Kumbhakarna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,514
Damage
40,452
56,291
Taken
49,780
30,989
Mitigated
29,661
14,325
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,377
2,963
0
3,901
12,116
9,761
105
1,784
10,140
47,833
4,857
W
8,022
2,409
0
4,405
11,318
9,519
126
0
10,721
1,372
74,232
W
9,425
299
0
1,584
7,753
2,194
253
2,736
4,699
52,544
0
L
8,031
5,063
0
2,397
11,005
3,233
92
3,780
7,119
0
51,181
L
Arachne
Eltmac1
Arachne
1,215
757
0
3,665
10,793
3,285
0
2,506
8,169
0
36,247
W
Neith
GUSPAVOYT
Neith
7,687
2,988
0
3,448
8,830
3,183
590
1,591
7,239
0
57,550
L
Osiris
Magma_17F
Osiris
6,406
1,843
0
4,923
12,188
12,346
0
1,243
10,931
0
52,383
W
5,941
582
0
2,781
9,763
5,004
0
1,205
8,264
0
69,597
L
Poseidon
droga420
Poseidon
3,953
379
0
1,079
6,955
1,988
0
3,529
3,256
33,035
248
L
Kumbhakarna
unojorojo
Kumbhakarna
3,909
152
0
2,261
15,350
10,137
0
7,047
7,965
22,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,909
Gold Earned
43,472
347
Minions Killed
477
0
Camps Cleared
0
1,318,226
Distance Traveled
1,537,928
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,873
592
70
5
0
290,788
2
W
Surtr
9,554
637
113
8
0
310,260
3
W
Janus
8,328
555
94
6
0
307,899
7
L
Izanami
6,835
456
96
6
0
248,615
0
L
Arachne
5,849
390
60
4
0
232,234
1
W
Neith
8,086
539
102
7
0
274,786
3
L
Osiris
6,810
454
96
6
0
302,472
3
W
Chaac
8,631
575
98
7
0
354,195
0
L
Poseidon
7,004
467
66
4
0
228,788
4
L
Kumbhakarna
6,411
427
29
2
0
306,117
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role