Player Matchup

Atlas
Atlas
Gold II
NotKirkland
Atlas
Gold II
Level 55
God Stats
9W - 12L
1,460 SR
Queue Stats
39W - 33L
1,495 MMR
Party 2
Eset
Eset
Platinum IV
thenumbaTWO
Eset
Platinum IV
Level 62
God Stats
2W - 1L
1,665 SR
Queue Stats
58W - 49L
1,784 MMR
Party 2
Guan Yu
Guan Yu
Gold II
yeaSKINNYyea4610
Guan Yu
Gold II
Level 159
God Stats
1W - 0L
1,721 SR
Queue Stats
128W - 132L
1,528 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 92
1,615 SR
1,602 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,519 SR
1,565 MMR
Neith
Neith
Platinum IV
CrakaChris222
Neith
Platinum IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 103L
1,742 MMR
Party 1
Bacchus
Bacchus
Gold IV
Dahbagel
Bacchus
Gold IV
Level 108
God Stats
7W - 7L
1,558 SR
Queue Stats
31W - 33L
1,462 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
bigfeet147
Baron Samedi
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 8
8,935
812
8,209
11,911
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 0 / 4
11,090
1,008
19,352
11,218
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
3 / 3 / 11
10,249
932
5,924
13,614
14,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ne ZhaCthulhuThothCerberusAchilles

VS

Bans
SerqetOdinAnhurKumbhakarnaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,579
780
8,249
11,398
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Dahbagel
Bacchus
14
1 / 3 / 3
8,214
747
8,505
15,776
14,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
bigfeet147
Baron Samedi
15
3 / 5 / 2
9,319
847
8,141
9,616
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Bacchus
Dahbagel
Bacchus
1
3
3
0.83
W
1
2
8
2.5
L
Baron Samedi
bigfeet147
Baron Samedi
3
5
2
0.8
W
10
0
4
12
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
24,895
36,743
Taken
36,790
29,083
Mitigated
21,206
12,504
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,249
2,000
0
1,757
11,398
2,978
0
8,778
2,195
0
33,085
L
Bacchus
Dahbagel
Bacchus
8,505
774
0
2,819
15,776
14,676
0
10,628
4,425
17,166
0
W
8,209
2,295
0
1,490
11,911
9,812
483
4,303
7,454
24,707
2,832
L
Baron Samedi
bigfeet147
Baron Samedi
8,141
708
1,131
1,283
9,616
3,552
0
6,371
3,082
28,983
0
W
19,352
1,309
263
2,111
11,218
4,909
1,114
6,368
4,617
60,086
0
W
5,924
881
4,538
4,102
13,614
14,362
800
5,036
7,986
0
19,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,274
Gold Earned
26,112
153
Minions Killed
103
0
Camps Cleared
0
649,775
Distance Traveled
583,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,579
780
47
4
0
173,794
0
L
Bacchus
8,214
747
16
1
0
227,645
0
W
Atlas
8,935
812
27
2
0
206,633
0
L
Baron Samedi
9,319
847
40
4
0
182,302
0
W
Eset
11,090
1,008
98
9
0
212,180
0
W
Guan Yu
10,249
932
28
3
0
230,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role