Player Matchup

Ravana
Ravana
Diamond III
 
Ravana
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond IV
NuclearAlloy238
Khepri
Diamond IV
Level 217
God Stats
27W - 29L
1,627 SR
Queue Stats
480W - 470L
2,099 MMR
Solo
Raijin
Raijin
Diamond I
PlAlex5
Raijin
Diamond I
Level 166
God Stats
8W - 16L
1,522 SR
Queue Stats
314W - 282L
2,196 MMR
Solo
Ullr
Ullr
Masters
Senpapi20
Ullr
Masters
Level 125
God Stats
72W - 67L
1,650 SR
Queue Stats
527W - 506L
2,164 MMR
Solo
Poseidon
Poseidon
Diamond IV
SkollNidas45
Poseidon
Diamond IV
Level 168
God Stats
7W - 7L
1,667 SR
Queue Stats
440W - 451L
2,135 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 161
1,593 SR
2,019 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,591 SR
2,159 MMR
Neith
Neith
Diamond IV
DrDsRspect
Neith
Diamond IV
Level 174
God Stats
3W - 1L
1,790 SR
Queue Stats
176W - 144L
2,007 MMR
Solo
Scylla
Scylla
Masters
SSenku
Scylla
Masters
Level 146
God Stats
13W - 6L
1,754 SR
Queue Stats
109W - 64L
2,441 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
Xenogears17
Sun Wukong
Platinum I
Level 162
God Stats
6W - 10L
1,242 SR
Queue Stats
119W - 120L
1,982 MMR
Solo
Geb
Geb
Diamond III
manzanito
Geb
Diamond III
Level 162
God Stats
4W - 4L
1,542 SR
Queue Stats
30W - 21L
2,060 MMR
Solo
Ne Zha
Ne Zha
Diamond I
xNMRx
Ne Zha
Diamond I
Level 146
God Stats
4W - 1L
1,626 SR
Queue Stats
108W - 64L
2,304 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
4 / 0 / 1
4,689
782
2,092
2,037
668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
4 / 1 / 2
4,499
750
2,452
3,730
1,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
PlAlex5
Raijin
8
2 / 3 / 1
4,634
772
2,911
5,441
1,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ullr
6
1 / 1 / 6
4,016
669
5,404
5,168
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
SkollNidas45
Poseidon
1
0 / 0 / 0
1,134
189
0
0
0
Bans
ChaacThanatosAo KuangSobekJanus

VS

Bans
AchillesKumbhakarnaKaliAwilixAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 2 / 3
4,184
697
1,639
3,529
919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
SSenku
Scylla
7
1 / 2 / 1
3,946
658
2,785
2,988
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Xenogears17
Sun Wukong
7
3 / 3 / 0
4,310
718
3,778
5,102
2,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 2 / 1
3,630
605
1,580
5,851
1,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
xNMRx
Ne Zha
6
0 / 2 / 0
3,557
593
2,496
4,271
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
5
5
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
0
1
4.5
W
Neith
1
2
3
1.25
L
4
1
2
5
L
Raijin
PlAlex5
Raijin
2
3
1
0.83
W
Scylla
SSenku
Scylla
1
2
1
0.75
L
Ullr
1
1
6
4
L
Poseidon
SkollNidas45
Poseidon
0
0
0
0
W
Sun Wukong
Xenogears17
Sun Wukong
3
3
0
1
W
0
2
1
0.25
W
Ne Zha
xNMRx
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,859
Damage
12,278
16,376
Taken
21,741
5,035
Mitigated
6,659
5,849
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,092
834
0
683
2,037
668
0
260
1,765
0
24,251
W
Neith
1,639
364
0
601
3,529
919
0
308
3,221
0
16,861
L
2,452
386
640
1,270
3,730
1,761
0
1,466
2,126
7,933
0
L
Raijin
PlAlex5
Raijin
2,911
679
0
2,506
5,441
1,214
0
0
5,157
26,978
438
W
Scylla
SSenku
Scylla
2,785
393
0
750
2,988
639
80
327
2,661
18,992
0
L
Ullr
5,404
2,667
0
750
5,168
1,392
0
2,285
2,679
0
21,063
L
Poseidon
SkollNidas45
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Xenogears17
Sun Wukong
3,778
1,251
0
1,700
5,102
2,423
0
2,819
2,283
0
17,826
W
1,580
410
612
2,692
5,851
1,742
0
1,353
4,498
10,165
0
W
Ne Zha
xNMRx
Ne Zha
2,496
1,651
0
2,258
4,271
936
0
464
3,807
0
18,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,972
Gold Earned
19,627
135
Minions Killed
157
0
Camps Cleared
0
504,866
Distance Traveled
649,253
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,689
782
43
7
0
145,183
0
W
Neith
4,184
697
35
6
0
127,604
0
L
Khepri
4,499
750
10
2
0
117,622
3
L
Raijin
4,634
772
52
9
0
114,403
0
W
Scylla
3,946
658
34
6
0
108,412
0
L
Ullr
4,016
669
30
5
0
127,658
1
L
Poseidon
1,134
189
0
0
0
0
0
W
Sun Wukong
4,310
718
30
5
0
139,635
0
W
Geb
3,630
605
14
2
0
135,553
0
W
Ne Zha
3,557
593
44
7
0
138,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role