Player Matchup

Baron Samedi
Baron Samedi
DGN Catenaci
Baron Samedi
Level 63
God Stats
9W - 6L
1,543 SR
Queue Stats
128W - 142L
1,431 Elo+
Party 1
Ravana
Ravana
TalkingWaffle
Ravana
Level 128
God Stats
3W - 1L
1,483 SR
Queue Stats
18W - 14L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
Yellowshadow100
Gilgamesh
Level 99
God Stats
18W - 10L
1,623 SR
Queue Stats
471W - 418L
1,546 Elo+
Solo
Neith
Neith
katsumelbi
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,607 Elo+
Party 1
Bacchus
Bacchus
klanpus_Extermin
Bacchus
Level 27
God Stats
21W - 13L
1,471 SR
Queue Stats
39W - 49L
1,318 Elo+
Party 1
Team Averages
Level 64
1,524 SR
1,482 Elo+

VS

Team Averages
Level 109
1,503 SR
1,498 Elo+
Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 154
God Stats
363W - 333L
1,556 SR
Queue Stats
435W - 416L
1,511 Elo+
Solo
Geb
Geb
LittlePiglet959
Geb
Level 123
God Stats
0W - 4L
1,274 SR
Queue Stats
217W - 204L
1,437 Elo+
Party 2
Freya
Freya
MaabeeRick
Freya
Level 144
God Stats
55W - 63L
1,490 SR
Queue Stats
665W - 633L
1,491 Elo+
Solo
Surtr
Surtr
Turtle4857
Surtr
Level 29
God Stats
13W - 4L
1,695 SR
Queue Stats
20W - 14L
1,519 Elo+
Party 2
Hel
Hel
coolasauris-rex
Hel
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 100L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DGN Catenaci
Baron Samedi
11
3 / 1 / 2
6,074
607
5,111
7,089
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 4
6,207
621
4,751
7,478
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Yellowshadow100
Gilgamesh
12
5 / 1 / 1
6,847
685
8,018
10,697
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
9
0 / 0 / 0
4,589
459
3,322
4,837
1,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 0
5,455
546
1,389
6,712
3,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asmonerd
Sylvanus
9
0 / 3 / 1
5,199
520
6,588
7,474
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 0
4,649
465
4,506
7,327
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
10
0 / 4 / 0
5,196
520
3,153
7,655
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Surtr
8
1 / 2 / 0
5,413
541
3,198
8,113
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
5,049
505
3,926
4,628
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
2
2
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Asmonerd
Sylvanus
0
3
1
0.17
W
Baron Samedi
DGN Catenaci
Baron Samedi
3
1
2
4
L
1
2
0
0.5
L
Freya
0
4
0
0
W
3
0
4
5
L
Surtr
1
2
0
0.5
W
Gilgamesh
Yellowshadow100
Gilgamesh
5
1
1
5.5
L
0
0
0
0
W
Neith
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,591
Damage
21,371
36,813
Taken
35,197
13,971
Mitigated
13,928
12,639
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Asmonerd
Sylvanus
6,588
2,279
0
2,026
7,474
3,590
0
0
7,474
33,343
9,117
W
Baron Samedi
DGN Catenaci
Baron Samedi
5,111
550
112
3,343
7,089
2,479
0
3,970
3,119
33,976
1,331
L
4,506
1,217
0
2,357
7,327
2,444
0
1,109
6,218
26,356
0
L
Freya
3,153
1,178
0
3,084
7,655
2,201
0
3,954
3,701
29,878
5,422
W
4,751
1,507
0
3,225
7,478
2,247
0
4,163
3,315
0
39,080
L
Surtr
3,198
794
0
1,651
8,113
4,355
0
737
7,376
275
20,849
W
Gilgamesh
Yellowshadow100
Gilgamesh
8,018
2,979
0
2,507
10,697
4,054
0
5,528
5,169
0
49,275
L
3,926
466
514
3,471
4,628
1,338
0
631
3,997
33,533
851
W
Neith
3,322
264
0
955
4,837
1,370
0
1,554
3,283
0
31,736
W
1,389
100
0
2,497
6,712
3,821
0
2,378
4,334
13,323
679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
25,506
288
Minions Killed
258
0
Camps Cleared
0
933,273
Distance Traveled
1,004,193
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,199
520
65
7
0
203,401
3
W
Baron Samedi
6,074
607
50
5
0
154,187
0
L
Geb
4,649
465
40
4
0
205,254
0
L
Freya
5,196
520
58
6
0
196,615
0
W
Ravana
6,207
621
81
8
0
207,605
0
L
Surtr
5,413
541
29
3
0
202,873
0
W
Gilgamesh
6,847
685
95
10
0
199,646
0
L
Hel
5,049
505
66
7
0
196,050
0
W
Neith
4,589
459
44
4
0
193,172
0
W
Bacchus
5,455
546
18
2
0
178,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role