Player Matchup

Hercules
Hercules
Fatman9030
Hercules
Level 105
God Stats
3W - 6L
1,311 SR
Queue Stats
605W - 614L
1,401 Elo+
Solo
Mercury
Mercury
TaquitoSupremo
Mercury
Level 109
God Stats
5W - 8L
1,308 SR
Queue Stats
263W - 294L
1,469 Elo+
Party 3
Artio
Artio
TheAmazingJuan06
Artio
Level 36
God Stats
4W - 10L
1,497 SR
Queue Stats
14W - 36L
1,238 Elo+
Party 3
Eset
Eset
YorsH_M14
Eset
Level 104
God Stats
1W - 3L
1,435 SR
Queue Stats
146W - 165L
1,462 Elo+
Party 3
Medusa
Medusa
yahir_123
Medusa
Level 103
God Stats
5W - 7L
1,440 SR
Queue Stats
114W - 121L
1,471 Elo+
Party 3
Team Averages
Level 91
1,398 SR
1,408 Elo+

VS

Team Averages
Level 77
1,539 SR
1,444 Elo+
Vulcan
Vulcan
IceBlade176817
Vulcan
Level 69
God Stats
4W - 4L
1,437 SR
Queue Stats
147W - 145L
1,441 Elo+
Solo
Medusa
Medusa
Number1Boi
Medusa
Level 67
God Stats
17W - 20L
1,497 SR
Queue Stats
219W - 229L
1,442 Elo+
Party 1
Pele
Pele
Valeryan007
Pele
Level 83
God Stats
3W - 6L
1,341 SR
Queue Stats
283W - 274L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
dEksHav3R4
Cthulhu
Level 81
God Stats
38W - 35L
1,542 SR
Queue Stats
360W - 395L
1,407 Elo+
Party 1
Guan Yu
Guan Yu
gogofofo
Guan Yu
Level 85
God Stats
3W - 3L
1,879 SR
Queue Stats
294W - 313L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fatman9030
Hercules
13
8 / 3 / 3
8,682
668
7,774
11,726
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
8 / 0 / 0
7,623
586
5,195
7,553
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 6
6,614
509
4,198
10,904
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
12
1 / 3 / 4
7,540
580
6,812
6,812
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
yahir_123
Medusa
12
4 / 1 / 2
7,023
540
4,723
5,732
2,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,151
473
3,035
7,182
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Number1Boi
Medusa
11
1 / 5 / 2
6,234
480
5,420
7,300
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 1
7,558
581
5,941
10,092
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
dEksHav3R4
Cthulhu
12
2 / 3 / 2
7,456
574
6,804
10,136
6,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
gogofofo
Guan Yu
10
0 / 7 / 2
5,819
448
3,938
10,555
10,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
22
Kills
8
8
Deaths
23
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Fatman9030
Hercules
8
3
3
3.17
L
0
5
1
0.1
L
Medusa
Number1Boi
Medusa
1
5
2
0.4
W
8
0
0
8
W
1
1
6
4
L
5
3
1
1.83
W
Eset
1
3
4
1
L
Cthulhu
dEksHav3R4
Cthulhu
2
3
2
1
L
Guan Yu
gogofofo
Guan Yu
0
7
2
0.14
W
Medusa
yahir_123
Medusa
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,702
Damage
25,138
42,727
Taken
45,265
20,457
Mitigated
25,592
12,857
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Fatman9030
Hercules
7,774
3,350
0
3,817
11,726
4,934
846
449
11,277
0
48,270
L
3,035
126
0
1,330
7,182
2,382
0
3,936
2,833
36,020
0
L
Medusa
Number1Boi
Medusa
5,420
2,741
0
705
7,300
2,174
0
1,202
6,098
0
32,592
W
5,195
1,314
0
788
7,553
3,043
0
530
7,023
0
43,537
W
4,198
764
610
4,343
10,904
8,361
0
3,653
7,251
15,050
0
L
5,941
2,243
0
1,541
10,092
3,967
7
1,709
8,199
0
59,407
W
Eset
6,812
94
0
1,435
6,812
2,111
540
2,699
4,113
49,515
1,255
L
Cthulhu
dEksHav3R4
Cthulhu
6,804
879
74
1,610
10,136
6,961
0
2,994
7,054
28,767
2,031
L
Guan Yu
gogofofo
Guan Yu
3,938
868
68
2,168
10,555
10,108
0
383
10,122
0
23,353
W
Medusa
yahir_123
Medusa
4,723
1,853
0
1,864
5,732
2,008
1,854
2,508
3,224
0
45,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
33,218
368
Minions Killed
290
0
Camps Cleared
0
1,317,547
Distance Traveled
1,278,199
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,682
668
86
7
0
224,496
0
L
Vulcan
6,151
473
62
5
0
244,863
0
L
Medusa
6,234
480
35
3
0
207,008
0
W
Mercury
7,623
586
74
6
0
345,071
0
W
Artio
6,614
509
16
1
0
256,181
0
L
Pele
7,558
581
110
8
0
301,361
0
W
Eset
7,540
580
110
8
0
244,767
0
L
Cthulhu
7,456
574
46
4
0
249,286
2
L
Guan Yu
5,819
448
37
3
0
275,681
0
W
Medusa
7,023
540
82
6
0
247,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role