Player Matchup

Vamana
Vamana
AnoxicToxxic
Vamana
Level 124
God Stats
1W - 0L
1,564 SR
Queue Stats
21W - 24L
1,423 Elo+
Solo
Skadi
Skadi
Azure564
Skadi
Level 79
God Stats
44W - 29L
1,518 SR
Queue Stats
357W - 355L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
PREIMO
Baron Samedi
Level 152
God Stats
11W - 12L
1,524 SR
Queue Stats
401W - 372L
1,506 Elo+
Solo
Chronos
Chronos
tek_faby_op
Chronos
Level 55
God Stats
3W - 3L
1,456 SR
Queue Stats
104W - 113L
1,442 Elo+
Solo
Shiva
Shiva
xShinigami Kun
Shiva
Level 127
God Stats
1W - 1L
1,677 SR
Queue Stats
3W - 2L
1,730 Elo+
Solo
Team Averages
Level 107
1,548 SR
1,511 Elo+

VS

Team Averages
Level 94
1,400 SR
1,438 Elo+
Zeus
Zeus
Diceymagoo
Zeus
Level 118
God Stats
3W - 8L
1,348 SR
Queue Stats
227W - 230L
1,468 Elo+
Party 1
Anhur
Anhur
Flames1169
Anhur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 172L
1,452 Elo+
Party 1
Maui
Maui
HOB0KING
Maui
Level 66
God Stats
18W - 28L
1,418 SR
Queue Stats
161W - 166L
1,442 Elo+
Party 1
Arachne
Arachne
LostWisdom5456
Arachne
Level 100
God Stats
2W - 7L
1,297 SR
Queue Stats
140W - 158L
1,370 Elo+
Solo
Osiris
Osiris
rcnumba9
Osiris
Level 69
God Stats
36W - 33L
1,436 SR
Queue Stats
84W - 86L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
0 / 0 / 0
3,202
640
460
2,673
824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Azure564
Skadi
6
4 / 0 / 1
4,187
837
2,724
869
267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
PREIMO
Baron Samedi
6
1 / 0 / 4
3,650
730
1,235
2,465
848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
tek_faby_op
Chronos
7
1 / 1 / 0
3,688
738
593
2,209
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 0 / 0
3,664
733
958
2,577
1,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,566
713
1,398
2,215
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
5
0 / 3 / 0
2,801
560
923
3,130
587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maui
5
0 / 2 / 0
3,061
612
896
3,164
1,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

1
0 / 0 / 0
2,452
490
0
0
0
Osiris
rcnumba9
Osiris
6
0 / 0 / 0
3,196
639
1,161
2,686
1,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
0
0
0
0
W
Skadi
Azure564
Skadi
4
0
1
4.5
L
1
1
0
1
L
Anhur
0
3
0
0
L
Maui
0
2
0
0
L
0
0
0
0
W
Baron Samedi
PREIMO
Baron Samedi
1
0
4
3
L
Osiris
rcnumba9
Osiris
0
0
0
0
W
Chronos
tek_faby_op
Chronos
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,970
Damage
4,378
10,793
Taken
11,195
3,824
Mitigated
4,084
3,696
Healing
2,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
460
58
0
820
2,673
824
0
464
2,091
0
13,284
W
Skadi
Azure564
Skadi
2,724
1,213
0
319
869
267
24
325
544
0
18,160
L
1,398
244
0
250
2,215
492
0
593
1,622
15,447
0
L
Anhur
923
486
0
458
3,130
587
0
330
2,800
0
10,969
L
Maui
896
325
0
831
3,164
1,565
0
784
2,380
5,616
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
PREIMO
Baron Samedi
1,235
319
59
1,050
2,465
848
0
571
1,894
9,168
995
L
Osiris
rcnumba9
Osiris
1,161
231
0
468
2,686
1,440
0
0
2,567
474
13,060
W
Chronos
tek_faby_op
Chronos
593
171
0
778
2,209
598
0
716
1,393
21,041
0
W
958
147
0
670
2,577
1,287
0
141
2,218
0
15,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,391
Gold Earned
15,076
140
Minions Killed
104
0
Camps Cleared
0
522,595
Distance Traveled
436,921
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
3,202
640
31
6
0
111,024
0
W
Skadi
4,187
837
30
6
0
100,765
0
L
Zeus
3,566
713
50
10
0
104,577
1
L
Anhur
2,801
560
23
5
0
93,656
1
L
Maui
3,061
612
7
1
0
115,931
1
L
Arachne
2,452
490
0
0
0
0
0
W
Baron Samedi
3,650
730
17
3
0
102,947
0
L
Osiris
3,196
639
24
5
0
122,757
1
W
Chronos
3,688
738
30
6
0
91,837
0
W
Shiva
3,664
733
32
6
0
116,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role