Player Matchup

Kumbhakarna
Kumbhakarna
Diamond IV
Lowski_0
Kumbhakarna
Diamond IV
Level 123
God Stats
8W - 13L
1,516 SR
Queue Stats
976W - 1,190L
2,148 MMR
Solo
Bacchus
Bacchus
Diamond IV
cenix24
Bacchus
Diamond IV
Level 145
God Stats
20W - 12L
1,689 SR
Queue Stats
405W - 380L
2,095 MMR
Party 2
Xbalanque
Xbalanque
Diamond I
mozillo24
Xbalanque
Diamond I
Level 62
God Stats
7W - 5L
1,648 SR
Queue Stats
48W - 26L
2,526 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,618 SR
2,256 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,556 SR
1,908 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Diamond V
Don Surgeon
Fafnir
Diamond V
Level 161
God Stats
94W - 94L
1,600 SR
Queue Stats
809W - 876L
2,052 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
ZomiGamer
Ne Zha
Diamond III
Level 124
God Stats
0W - 3L
1,568 SR
Queue Stats
133W - 107L
2,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lowski_0
Kumbhakarna
18
3 / 1 / 8
12,388
885
9,906
17,985
21,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
cenix24
Bacchus
16
1 / 2 / 9
10,852
775
9,711
12,675
19,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
mozillo24
Xbalanque
18
7 / 3 / 4
12,874
920
17,176
14,776
6,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Xing TianCabrakanSerqetSobekCerberus

VS

Bans
CthulhuAresDiscordiaKuzenboScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
1 / 3 / 4
11,303
807
11,909
12,648
5,748
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
17
3 / 2 / 3
11,805
843
6,575
13,901
18,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
ZomiGamer
Ne Zha
17
2 / 6 / 4
11,134
795
12,556
15,100
6,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
11
Kills
6
6
Deaths
11
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
4
1
L
Fafnir
3
2
3
2.25
W
Kumbhakarna
Lowski_0
Kumbhakarna
3
1
8
7
L
Ne Zha
ZomiGamer
Ne Zha
2
6
4
0.67
W
Bacchus
cenix24
Bacchus
1
2
9
2.75
W
Xbalanque
mozillo24
Xbalanque
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,793
Damage
31,040
45,436
Taken
41,649
46,884
Mitigated
30,828
16,563
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,909
745
2,038
1,734
12,648
5,748
0
6,452
6,086
65,525
250
L
Fafnir
6,575
1,806
0
2,300
13,901
18,195
0
5,806
7,961
18,030
0
W
Kumbhakarna
Lowski_0
Kumbhakarna
9,906
1,098
0
5,757
17,985
21,545
368
7,839
9,558
33,132
4,745
L
Ne Zha
ZomiGamer
Ne Zha
12,556
2,599
0
2,576
15,100
6,885
0
5,594
9,307
0
36,404
W
Bacchus
cenix24
Bacchus
9,711
1,246
0
3,843
12,675
19,133
483
4,917
7,314
25,695
0
W
Xbalanque
mozillo24
Xbalanque
17,176
12,938
0
6,963
14,776
6,206
3,208
4,761
9,794
0
81,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,114
Gold Earned
34,242
177
Minions Killed
178
0
Camps Cleared
0
825,684
Distance Traveled
766,356
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,303
807
120
9
0
263,780
0
L
Fafnir
11,805
843
15
1
0
251,552
1
W
Kumbhakarna
12,388
885
51
4
0
299,095
6
L
Ne Zha
11,134
795
43
3
0
251,024
7
W
Bacchus
10,852
775
19
1
0
288,330
2
W
Xbalanque
12,874
920
107
8
0
238,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role