Player Matchup

Bastet
Bastet
NergiganZay
Bastet
Level 155
God Stats
2W - 1L
1,578 SR
Queue Stats
215W - 177L
1,623 Elo+
Party 2
Susano
Susano
TyrMainsSuck
Susano
Level 122
God Stats
39W - 32L
1,625 SR
Queue Stats
875W - 781L
1,598 Elo+
Solo
Skadi
Skadi
WigWam Duck
Skadi
Level 159
God Stats
137W - 103L
1,616 SR
Queue Stats
349W - 298L
1,624 Elo+
Solo
Atlas
Atlas
colossalpingu
Atlas
Level 157
God Stats
9W - 11L
1,546 SR
Queue Stats
420W - 380L
1,606 Elo+
Party 2
Poseidon
Poseidon
xHerc
Poseidon
Level 148
God Stats
7W - 2L
1,722 SR
Queue Stats
328W - 289L
1,606 Elo+
Party 2
Team Averages
Level 148
1,617 SR
1,611 Elo+

VS

Team Averages
Level 189
1,620 SR
1,541 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Don Pepoon
Pele
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 154L
1,581 Elo+
Solo
Arachne
Arachne
Inkstick
Arachne
Level 145
God Stats
5W - 2L
1,816 SR
Queue Stats
161W - 143L
1,519 Elo+
Solo
Janus
Janus
JamZKarma
Janus
Level 285
God Stats
0W - 1L
1,614 SR
Queue Stats
42W - 44L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
PointSingularity
Baron Samedi
Level 184
God Stats
1W - 2L
1,672 SR
Queue Stats
122W - 115L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
2 / 0 / 2
5,017
836
2,767
3,543
874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Susano
9
6 / 0 / 1
5,104
851
5,419
4,452
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 0
4,158
693
1,790
1,352
300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 3
4,387
731
1,843
3,378
1,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
xHerc
Poseidon
9
1 / 1 / 1
5,059
843
1,664
2,155
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
0 / 1 / 1
3,705
618
2,260
3,510
862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 3 / 0
3,546
591
852
3,847
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
Inkstick
Arachne
7
1 / 3 / 0
3,741
624
1,700
5,382
1,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
JamZKarma
Janus
8
0 / 2 / 1
4,171
695
743
3,841
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
PointSingularity
Baron Samedi
7
1 / 1 / 0
3,682
614
1,598
2,611
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
1
1
0.5
L
0
3
0
0
L
Arachne
Inkstick
Arachne
1
3
0
0.33
L
Janus
JamZKarma
Janus
0
2
1
0.25
W
Bastet
2
0
2
3
L
Baron Samedi
PointSingularity
Baron Samedi
1
1
0
1
W
Susano
6
0
1
6.5
W
1
0
0
1
W
0
1
3
1.5
W
Poseidon
xHerc
Poseidon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,483
Damage
7,153
14,880
Taken
19,191
4,640
Mitigated
5,215
7,476
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,260
1,343
0
1,417
3,510
862
0
697
2,813
0
22,683
L
852
176
0
528
3,847
947
0
0
3,847
0
14,343
L
Arachne
Inkstick
Arachne
1,700
1,197
0
1,897
5,382
1,373
0
1,188
4,116
0
14,487
L
Janus
JamZKarma
Janus
743
43
0
1,170
3,841
892
0
621
3,198
23,101
0
W
Bastet
2,767
246
0
1,946
3,543
874
0
0
3,543
0
27,193
L
Baron Samedi
PointSingularity
Baron Samedi
1,598
407
107
645
2,611
1,141
0
877
1,734
11,304
1,120
W
Susano
5,419
2,447
0
3,072
4,452
1,244
0
204
4,168
0
25,598
W
1,790
494
0
220
1,352
300
0
336
916
0
27,644
W
1,843
682
0
1,508
3,378
1,696
0
853
2,348
9,482
0
W
Poseidon
xHerc
Poseidon
1,664
406
0
730
2,155
526
0
517
1,576
33,037
933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,725
Gold Earned
18,845
267
Minions Killed
190
0
Camps Cleared
0
734,257
Distance Traveled
679,903
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,705
618
39
7
0
128,553
0
L
Pele
3,546
591
33
6
0
103,688
0
L
Arachne
3,741
624
33
6
0
170,829
0
L
Janus
4,171
695
58
10
0
155,286
0
W
Bastet
5,017
836
58
10
0
148,716
0
L
Baron Samedi
3,682
614
27
5
0
121,547
0
W
Susano
5,104
851
49
8
0
163,043
0
W
Skadi
4,158
693
66
11
0
126,562
0
W
Atlas
4,387
731
11
2
0
152,194
4
W
Poseidon
5,059
843
83
14
0
143,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role