Player Matchup

Arachne
Arachne
BleachBruiser
Arachne
Level 141
God Stats
22W - 14L
1,619 SR
Queue Stats
26W - 25L
1,497 Elo+
Party 2
Sol
Sol
FirexIceDragon
Sol
Level 155
God Stats
35W - 35L
1,503 SR
Queue Stats
256W - 248L
1,414 Elo+
Solo
Erlang Shen
Erlang Shen
ItsYaBoiNerd
Erlang Shen
Level 159
God Stats
4W - 4L
1,346 SR
Queue Stats
34W - 33L
1,486 Elo+
Party 2
Sobek
Sobek
Trieu
Sobek
Level 156
God Stats
3W - 4L
1,445 SR
Queue Stats
111W - 98L
1,497 Elo+
Solo
Zeus
Zeus
xdHI0
Zeus
Level 128
God Stats
10W - 14L
1,507 SR
Queue Stats
552W - 551L
1,590 Elo+
Solo
Team Averages
Level 148
1,484 SR
1,497 Elo+

VS

Team Averages
Level 131
1,484 SR
1,506 Elo+
Poseidon
Poseidon
 
Poseidon
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
D1rtyy
Fenrir
Level 155
God Stats
1W - 1L
1,281 SR
Queue Stats
20W - 17L
1,494 Elo+
Party 1
Susano
Susano
Irreverencе
Susano
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,499 Elo+
Party 1
Anubis
Anubis
PsychoSpyroo
Anubis
Level 157
God Stats
1W - 2L
1,637 SR
Queue Stats
56W - 57L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
12 / 7 / 4
9,090
649
9,782
16,187
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 3 / 4
8,963
640
12,005
10,809
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
ItsYaBoiNerd
Erlang Shen
13
2 / 5 / 5
8,373
598
7,888
15,012
9,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Trieu
Sobek
11
3 / 5 / 7
7,409
529
5,580
14,610
11,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
xdHI0
Zeus
15
6 / 1 / 6
8,959
640
12,164
4,446
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
5 / 5 / 4
7,966
569
7,574
9,112
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
 
Ullr
14
3 / 4 / 1
7,946
568
6,636
13,292
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
D1rtyy
Fenrir
12
7 / 4 / 1
7,932
567
7,599
9,895
4,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
11
3 / 9 / 4
6,692
478
6,968
14,201
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
12
3 / 7 / 8
7,258
518
14,629
13,769
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
29
Kills
21
21
Deaths
29
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
5
4
1.4
L
Ullr
 
Ullr
3
4
1
0.88
W
Arachne
12
7
4
2
L
Fenrir
D1rtyy
Fenrir
7
4
1
1.88
W
6
3
4
2.67
L
Susano
3
9
4
0.56
W
Erlang Shen
ItsYaBoiNerd
Erlang Shen
2
5
5
0.9
L
Anubis
3
7
8
1
W
Sobek
Trieu
Sobek
3
5
7
1.3
W
Zeus
xdHI0
Zeus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,419
Damage
43,406
61,064
Taken
60,269
30,462
Mitigated
21,817
22,632
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,574
1,046
0
750
9,112
2,562
0
5,278
3,446
52,652
524
L
Ullr
 
Ullr
6,636
4,356
0
3,633
13,292
4,375
0
10,175
3,117
0
57,280
W
Arachne
9,782
6,175
0
5,213
16,187
5,404
0
6,228
9,833
0
48,705
L
Fenrir
D1rtyy
Fenrir
7,599
1,983
0
1,496
9,895
4,973
0
2,500
7,251
0
26,744
W
12,005
6,316
0
6,332
10,809
3,027
933
1,864
8,945
64,648
1,157
L
Susano
6,968
2,269
0
3,150
14,201
3,974
0
3,941
10,076
0
41,061
W
Erlang Shen
ItsYaBoiNerd
Erlang Shen
7,888
4,757
0
5,686
15,012
9,194
971
4,494
10,135
0
46,685
L
Anubis
14,629
354
0
2,766
13,769
5,933
0
6,902
6,663
48,070
710
W
Sobek
Trieu
Sobek
5,580
477
0
4,731
14,610
11,711
54
8,499
6,111
18,961
0
W
Zeus
xdHI0
Zeus
12,164
1,622
0
670
4,446
1,126
0
1,268
3,178
63,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,794
Gold Earned
37,794
380
Minions Killed
397
0
Camps Cleared
0
1,380,653
Distance Traveled
1,284,663
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,966
569
101
7
0
267,178
2
L
Ullr
7,946
568
102
7
0
266,729
4
W
Arachne
9,090
649
64
5
0
293,405
0
L
Fenrir
7,932
567
44
3
0
205,557
0
W
Sol
8,963
640
104
7
0
252,870
0
L
Susano
6,692
478
75
5
0
291,103
2
W
Erlang Shen
8,373
598
77
6
0
262,028
0
L
Anubis
7,258
518
75
5
0
254,096
0
W
Sobek
7,409
529
20
1
0
284,364
1
W
Zeus
8,959
640
115
8
0
287,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role