Player Matchup

Cthulhu
Cthulhu
BriBerry_
Cthulhu
Level 28
God Stats
6W - 4L
1,649 SR
Queue Stats
29W - 43L
1,284 Elo+
Party 1
Hades
Hades
Prince of Truth
Hades
Level 85
God Stats
31W - 26L
1,540 SR
Queue Stats
109W - 107L
1,395 Elo+
Party 1
Arachne
Arachne
RomeyJoAnNem10
Arachne
Level 67
God Stats
11W - 10L
1,444 SR
Queue Stats
143W - 150L
1,389 Elo+
Party 1
Team Averages
Level 60
1,544 SR
1,356 Elo+

VS

Team Averages
Level 47
1,522 SR
1,354 Elo+
Loki
Loki
Huey mK
Loki
Level 27
God Stats
9W - 8L
1,567 SR
Queue Stats
68W - 73L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
My Phat Load
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,419 Elo+
Party 2
Neith
Neith
Skullphukr420
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BriBerry_
Cthulhu
13
0 / 1 / 7
7,832
783
3,181
10,491
7,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 0 / 4
9,758
976
9,468
6,222
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 4
8,235
824
4,281
3,165
1,249
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Huey mK
Loki
11
0 / 5 / 1
6,866
687
5,185
9,536
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
My Phat Load
Kukulkan
13
1 / 4 / 0
7,588
759
6,205
7,252
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
0 / 2 / 1
6,825
683
3,193
5,418
2,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
1
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BriBerry_
Cthulhu
0
1
7
3.5
L
Loki
Huey mK
Loki
0
5
1
0.1
L
Kukulkan
My Phat Load
Kukulkan
1
4
0
0.25
W
7
0
4
9
W
3
0
4
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
14,583
19,878
Taken
22,206
11,476
Mitigated
7,692
5,276
Healing
2,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BriBerry_
Cthulhu
3,181
114
101
1,390
10,491
7,067
252
3,871
6,562
24,087
177
L
Loki
Huey mK
Loki
5,185
932
170
1,553
9,536
3,284
0
3,504
6,005
0
23,783
L
Kukulkan
My Phat Load
Kukulkan
6,205
592
0
321
7,252
2,395
0
5,067
2,119
30,090
0
W
9,468
915
376
3,217
6,222
3,160
759
1,729
4,479
28,022
525
W
4,281
3,581
0
192
3,165
1,249
507
528
2,609
0
10,450
L
3,193
649
0
200
5,418
2,013
0
3,712
1,662
0
14,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,825
Gold Earned
21,279
115
Minions Killed
124
0
Camps Cleared
0
533,389
Distance Traveled
456,662
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,832
783
47
5
0
181,624
0
L
Loki
6,866
687
35
4
0
159,920
0
L
Kukulkan
7,588
759
63
6
0
141,354
0
W
Hades
9,758
976
39
4
0
158,383
3
W
Arachne
8,235
824
29
3
0
193,382
1
L
Neith
6,825
683
26
3
0
155,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role