Player Matchup

Geb
Geb
Platinum III
 
Geb
Platinum III
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
Baluuuu
Janus
Platinum IV
Level 105
God Stats
1W - 2L
1,272 SR
Queue Stats
80W - 58L
1,842 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
JOTA0A
Sun Wukong
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,538 MMR
Party 1
Neith
Neith
Platinum V
Mairelynnn
Neith
Platinum V
Level 149
God Stats
2W - 2L
1,374 SR
Queue Stats
109W - 99L
1,690 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
Óutlaw
Tsukuyomi
Platinum I
Level 182
God Stats
4W - 2L
1,579 SR
Queue Stats
215W - 208L
1,838 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 162
1,445 SR
1,681 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,478 SR
1,491 MMR
Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Gold II
 
Thor
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold II
Z0lIVIlBlE
Artio
Gold II
Level 154
God Stats
0W - 2L
1,275 SR
Queue Stats
139W - 145L
1,419 MMR
Solo
Rama
Rama
Gold III
jcindians3
Rama
Gold III
Level 82
God Stats
1W - 3L
1,617 SR
Queue Stats
117W - 114L
1,537 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 1 / 5
6,467
539
5,291
10,743
6,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Baluuuu
Janus
14
5 / 0 / 4
7,832
653
5,048
4,201
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
JOTA0A
Sun Wukong
13
4 / 3 / 4
7,766
647
6,736
11,755
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
13
1 / 0 / 2
6,942
579
5,392
3,429
1,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tsukuyomi
Óutlaw
Tsukuyomi
12
5 / 2 / 4
6,927
577
8,111
8,250
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
KumbhakarnaKhepriAthenaAres

VS

Bans
BacchusSerqetCthulhuSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 3 / 1
7,291
608
3,871
6,783
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
 
Cabrakan
11
2 / 6 / 1
6,680
557
8,543
10,975
9,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
 
Thor
11
3 / 4 / 2
6,532
544
3,992
10,705
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
10
0 / 2 / 2
5,788
482
3,242
10,784
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 0
6,310
526
1,653
7,138
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
6
6
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
5
4.5
L
Ra
 
Ra
1
3
1
0.5
L
Cabrakan
 
Cabrakan
2
6
1
0.42
L
Thor
 
Thor
3
4
2
1
W
Janus
Baluuuu
Janus
5
0
4
7
W
Sun Wukong
JOTA0A
Sun Wukong
4
3
4
2
W
Neith
1
0
2
2
L
Artio
0
2
2
0.5
L
0
2
0
0
W
Tsukuyomi
Óutlaw
Tsukuyomi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,578
Damage
21,301
38,378
Taken
46,385
17,691
Mitigated
25,372
14,185
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,291
825
1,933
2,818
10,743
6,477
0
4,285
6,458
17,936
684
L
Ra
 
Ra
3,871
237
720
2,287
6,783
2,938
0
859
5,884
74,257
0
L
Cabrakan
 
Cabrakan
8,543
1,281
0
1,479
10,975
9,332
0
815
10,160
47,315
0
L
Thor
 
Thor
3,992
679
0
321
10,705
3,716
0
2,710
7,889
0
39,988
W
Janus
Baluuuu
Janus
5,048
631
0
960
4,201
1,401
0
1,915
2,286
56,362
7
W
Sun Wukong
JOTA0A
Sun Wukong
6,736
1,526
0
4,627
11,755
6,170
0
6,525
5,230
0
53,628
W
Neith
5,392
2,395
0
873
3,429
1,034
0
573
2,856
0
61,961
L
Artio
3,242
418
400
3,099
10,784
7,275
0
3,725
6,953
15,593
2,666
L
1,653
1,406
0
2,272
7,138
2,111
0
1,857
5,279
0
49,950
W
Tsukuyomi
Óutlaw
Tsukuyomi
8,111
1,667
0
2,974
8,250
2,609
0
2,532
5,718
0
44,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,934
Gold Earned
32,601
415
Minions Killed
421
0
Camps Cleared
0
1,250,520
Distance Traveled
1,113,348
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,467
539
15
1
0
264,021
5
L
Ra
7,291
608
137
11
0
238,482
0
L
Cabrakan
6,680
557
80
7
0
180,494
2
L
Thor
6,532
544
72
6
0
249,853
2
W
Janus
7,832
653
118
10
0
252,671
0
W
Sun Wukong
7,766
647
98
8
0
245,583
1
W
Neith
6,942
579
118
10
0
218,499
3
L
Artio
5,788
482
25
2
0
253,808
2
L
Rama
6,310
526
107
9
0
190,711
2
W
Tsukuyomi
6,927
577
66
6
0
269,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role