Player Matchup

Neith
Neith
Alecsis49
Neith
Level 97
God Stats
4W - 6L
1,455 SR
Queue Stats
225W - 199L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
Hiphoppinhippo1
Nu Wa
Level 124
God Stats
4W - 4L
1,521 SR
Queue Stats
256W - 237L
1,582 Elo+
Party 3
Sylvanus
Sylvanus
RedVelvet107077
Sylvanus
Level 135
God Stats
9W - 9L
1,545 SR
Queue Stats
305W - 275L
1,598 Elo+
Party 3
Artemis
Artemis
jOoRdAn JoOr
Artemis
Level 158
God Stats
1W - 3L
1,743 SR
Queue Stats
332W - 294L
1,556 Elo+
Party 1
King Arthur
King Arthur
yarellano147
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,637 Elo+
Solo
Team Averages
Level 128
1,553 SR
1,587 Elo+

VS

Team Averages
Level 143
1,642 SR
1,500 Elo+
Chang'e
Chang'e
Cariñoso
Chang'e
Level 234
God Stats
6W - 7L
1,588 SR
Queue Stats
219W - 232L
1,498 Elo+
Party 2
Maui
Maui
GAMERGURLJESS
Maui
Level 88
God Stats
4W - 4L
1,538 SR
Queue Stats
106W - 96L
1,509 Elo+
Solo
Awilix
Awilix
JordyElniñoPolla
Awilix
Level 109
God Stats
2W - 0L
1,907 SR
Queue Stats
97W - 101L
1,503 Elo+
Party 2
Ullr
Ullr
Monster1996
Ullr
Level 158
God Stats
3W - 4L
1,440 SR
Queue Stats
42W - 59L
1,505 Elo+
Party 2
King Arthur
King Arthur
SonofOdin112
King Arthur
Level 126
God Stats
18W - 7L
1,737 SR
Queue Stats
410W - 365L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alecsis49
Neith
11
0 / 7 / 3
6,320
451
3,623
11,144
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 8 / 1
6,304
450
5,977
9,773
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
12
5 / 3 / 2
7,438
531
6,523
14,822
10,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
jOoRdAn JoOr
Artemis
13
0 / 4 / 2
6,913
494
5,123
10,495
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
yarellano147
King Arthur
12
4 / 5 / 2
7,486
535
11,502
17,079
17,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cariñoso
Chang'e
15
8 / 3 / 7
9,538
681
9,882
10,158
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 2 / 7
8,443
603
5,379
9,512
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
9 / 1 / 7
9,577
684
10,030
10,450
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
5 / 0 / 2
8,998
643
8,791
7,164
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SonofOdin112
King Arthur
14
2 / 4 / 4
7,935
567
11,468
17,927
14,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
27
27
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
Alecsis49
Neith
0
7
3
0.21
W
Chang'e
Cariñoso
Chang'e
8
3
7
3.83
W
3
2
7
3.25
L
1
8
1
0.19
W
9
1
7
12.5
W
5
0
2
6
L
Sylvanus
5
3
2
2
W
King Arthur
SonofOdin112
King Arthur
2
4
4
1
L
Artemis
jOoRdAn JoOr
Artemis
0
4
2
0.25
L
King Arthur
yarellano147
King Arthur
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
45,550
63,313
Taken
55,211
37,045
Mitigated
31,820
15,970
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alecsis49
Neith
3,623
1,179
0
1,827
11,144
3,734
0
1,569
9,535
0
40,903
W
Chang'e
Cariñoso
Chang'e
9,882
1,492
2,034
3,803
10,158
3,397
38
4,817
5,341
61,199
2,419
W
5,379
1,461
0
1,755
9,512
7,940
50
2,123
7,389
39,819
3,814
L
5,977
1,175
0
900
9,773
1,935
0
3,157
6,370
35,531
144
W
10,030
3,276
0
4,274
10,450
3,869
301
2,085
8,365
0
72,669
W
8,791
2,278
0
2,272
7,164
2,383
179
717
6,447
0
66,874
L
Sylvanus
6,523
1,685
2,729
4,668
14,822
10,879
70
5,864
8,680
21,125
0
W
King Arthur
SonofOdin112
King Arthur
11,468
1,660
0
3,493
17,927
14,231
0
2,692
15,235
0
49,345
L
Artemis
jOoRdAn JoOr
Artemis
5,123
2,058
0
3,771
10,495
3,366
0
2,439
7,876
0
56,147
L
King Arthur
yarellano147
King Arthur
11,502
1,476
0
2,075
17,079
17,131
5
1,125
15,954
0
42,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,461
Gold Earned
44,491
347
Minions Killed
484
0
Camps Cleared
0
1,279,923
Distance Traveled
1,528,906
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,320
451
74
5
0
251,041
0
W
Chang'e
9,538
681
118
8
0
303,000
0
W
Maui
8,443
603
60
4
0
276,996
0
L
Nu Wa
6,304
450
69
5
0
251,656
4
W
Awilix
9,577
684
107
8
0
357,221
0
W
Ullr
8,998
643
126
9
0
308,667
0
L
Sylvanus
7,438
531
34
2
0
272,064
5
W
King Arthur
7,935
567
73
5
0
283,022
0
L
Artemis
6,913
494
111
8
0
240,037
0
L
King Arthur
7,486
535
59
4
0
265,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role