Player Matchup

Ne Zha
Ne Zha
Claytownstomp
Ne Zha
Level 48
God Stats
5W - 5L
1,542 SR
Queue Stats
231W - 223L
1,577 Elo+
Solo
Rama
Rama
Hatzumi_sen00
Rama
Level 26
God Stats
1W - 1L
1,275 SR
Queue Stats
65W - 71L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
NBK Greenwood
Tsukuyomi
Level 156
God Stats
41W - 34L
1,537 SR
Queue Stats
638W - 647L
1,402 Elo+
Party 2
Hercules
Hercules
OMNI DOES IT
Hercules
Level 158
God Stats
12W - 12L
1,564 SR
Queue Stats
390W - 316L
1,493 Elo+
Solo
Discordia
Discordia
daSavage602
Discordia
Level 129
God Stats
9W - 7L
1,540 SR
Queue Stats
559W - 583L
1,469 Elo+
Party 2
Team Averages
Level 103
1,492 SR
1,476 Elo+

VS

Team Averages
Level 121
1,451 SR
1,472 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AnyelXx123
Merlin
Level 125
God Stats
0W - 2L
1,278 SR
Queue Stats
18W - 29L
1,417 Elo+
Party 1
Janus
Janus
MDLNSHS---17
Janus
Level 145
God Stats
2W - 2L
1,532 SR
Queue Stats
61W - 68L
1,464 Elo+
Party 1
Ganesha
Ganesha
QUE3NiE
Ganesha
Level 89
God Stats
13W - 16L
1,455 SR
Queue Stats
387W - 384L
1,488 Elo+
Solo
Osiris
Osiris
zonal_tear18
Osiris
Level 88
God Stats
6W - 8L
1,490 SR
Queue Stats
498W - 496L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 14
9,731
885
14,756
10,076
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
3 / 2 / 13
8,739
794
5,871
7,457
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
NBK Greenwood
Tsukuyomi
15
4 / 2 / 11
9,318
847
9,280
9,118
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
OMNI DOES IT
Hercules
16
5 / 0 / 15
9,629
875
10,807
21,900
14,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Discordia
daSavage602
Discordia
17
7 / 3 / 12
10,120
920
16,229
8,266
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 4 / 3
8,159
742
12,190
14,498
14,654
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
AnyelXx123
Merlin
12
1 / 8 / 4
7,708
701
8,980
10,435
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 5 / 3
8,508
773
10,993
9,772
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
QUE3NiE
Ganesha
14
0 / 5 / 6
7,697
700
7,109
12,035
7,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
12
2 / 2 / 2
7,329
666
5,988
13,525
12,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
24
Kills
7
9
Deaths
24
65
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
3
0.88
L
Merlin
AnyelXx123
Merlin
1
8
4
0.38
W
5
2
14
6
W
3
2
13
4.75
L
2
5
3
0.7
W
Tsukuyomi
NBK Greenwood
Tsukuyomi
4
2
11
4.75
W
Hercules
OMNI DOES IT
Hercules
5
0
15
12.5
L
Ganesha
QUE3NiE
Ganesha
0
5
6
0.6
W
Discordia
daSavage602
Discordia
7
3
12
4.33
L
Osiris
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,943
Damage
45,260
56,817
Taken
60,265
27,379
Mitigated
40,785
29,021
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,190
348
395
4,652
14,498
14,654
0
5,011
9,487
0
23,120
L
Merlin
AnyelXx123
Merlin
8,980
470
567
1,291
10,435
3,312
0
2,798
7,637
18,801
0
W
14,756
1,034
863
3,108
10,076
3,994
1,011
3,787
6,289
0
31,689
W
5,871
3,762
577
1,660
7,457
2,784
1,469
3,186
4,271
0
16,467
L
10,993
282
1,181
2,808
9,772
3,404
0
2,721
7,051
24,322
0
W
Tsukuyomi
NBK Greenwood
Tsukuyomi
9,280
1,559
2,928
3,100
9,118
3,248
1,238
4,943
4,175
0
22,688
W
Hercules
OMNI DOES IT
Hercules
10,807
2,318
491
13,191
21,900
14,580
798
11,617
10,283
0
19,282
L
Ganesha
QUE3NiE
Ganesha
7,109
421
257
809
12,035
7,084
0
2,702
9,333
13,163
0
W
Discordia
daSavage602
Discordia
16,229
1,218
1,635
1,468
8,266
2,773
1,734
3,549
4,717
24,531
0
L
Osiris
5,988
940
893
5,181
13,525
12,331
0
2,997
10,528
0
10,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,537
Gold Earned
39,401
136
Minions Killed
95
0
Camps Cleared
0
1,090,454
Distance Traveled
984,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,159
742
17
2
0
223,974
0
L
Merlin
7,708
701
19
2
0
163,499
0
W
Ne Zha
9,731
885
32
3
0
237,566
0
W
Rama
8,739
794
21
2
0
178,818
0
L
Janus
8,508
773
48
4
0
205,680
0
W
Tsukuyomi
9,318
847
42
4
0
226,655
0
W
Hercules
9,629
875
20
2
0
222,094
0
L
Ganesha
7,697
700
4
0
0
190,568
0
W
Discordia
10,120
920
21
2
0
225,321
0
L
Osiris
7,329
666
7
1
0
201,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role