Player Matchup

Atlas
Atlas
 
Atlas
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Sergamer144
Kuzenbo
Level 114
God Stats
20W - 17L
1,600 SR
Queue Stats
302W - 292L
1,513 Elo+
Party 2
Nut
Nut
aLCysteine
Nut
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,548 Elo+
Party 2
Team Averages
Level 136
1,533 SR
1,520 Elo+

VS

Team Averages
Level 127
1,492 SR
1,665 Elo+
Nu Wa
Nu Wa
D-KryptoKnight
Nu Wa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,802 Elo+
Party 1
Thanatos
Thanatos
Okita1323
Thanatos
Level 108
God Stats
1W - 0L
1,640 SR
Queue Stats
31W - 11L
1,757 Elo+
Party 1
Terra
Terra
lodidodi713
Terra
Level 146
God Stats
2W - 2L
1,335 SR
Queue Stats
375W - 393L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 3 / 2
7,492
937
6,980
6,848
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Sergamer144
Kuzenbo
7
0 / 2 / 1
5,274
659
1,554
3,573
2,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 4 / 2
7,016
877
3,312
5,800
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
7,457
932
4,786
4,769
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Okita1323
Thanatos
12
6 / 4 / 1
7,776
972
6,155
8,644
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 6
7,373
922
2,153
6,507
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
9
9
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
3
2
1.33
W
1
1
7
4.5
W
Thanatos
Okita1323
Thanatos
6
4
1
1.63
L
Kuzenbo
Sergamer144
Kuzenbo
0
2
1
0.25
L
2
4
2
0.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,846
Damage
13,094
16,221
Taken
19,920
6,721
Mitigated
8,489
1,981
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,980
1,182
0
383
6,848
2,245
0
4,136
2,578
21,598
0
W
4,786
1,073
0
958
4,769
1,056
949
3,291
1,086
24,152
573
W
Thanatos
Okita1323
Thanatos
6,155
1,031
0
4,140
8,644
2,742
929
2,515
5,751
0
22,319
L
Kuzenbo
Sergamer144
Kuzenbo
1,554
523
0
896
3,573
2,809
0
859
2,662
4,235
0
L
3,312
2,204
0
702
5,800
1,667
0
1,690
4,070
0
22,550
W
2,153
399
443
1,319
6,507
4,691
68
1,712
4,501
12,726
450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,782
Gold Earned
22,606
90
Minions Killed
110
0
Camps Cleared
0
340,509
Distance Traveled
435,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,492
937
36
5
0
145,207
0
W
Nu Wa
7,457
932
56
7
0
149,849
0
W
Thanatos
7,776
972
30
4
0
145,586
0
L
Kuzenbo
5,274
659
6
1
0
72,665
0
L
Nut
7,016
877
48
6
0
122,637
0
W
Terra
7,373
922
24
3
0
140,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role