Player Matchup

Loki
Loki
Huey mK
Loki
Level 27
God Stats
9W - 8L
1,548 SR
Queue Stats
68W - 73L
1,388 Elo+
Party 2
Odin
Odin
My Phat Load
Odin
Level 49
God Stats
28W - 30L
1,467 SR
Queue Stats
59W - 65L
1,413 Elo+
Party 2
Zeus
Zeus
stev_1724
Zeus
Level 43
God Stats
1W - 2L
1,137 SR
Queue Stats
62W - 78L
1,410 Elo+
Solo
Team Averages
Level 40
1,384 SR
1,404 Elo+

VS

Team Averages
Level 61
1,384 SR
1,243 Elo+
Bastet
Bastet
Krookidalfa
Bastet
Level 104
God Stats
140W - 148L
1,488 SR
Queue Stats
518W - 512L
1,431 Elo+
Solo
Sobek
Sobek
sifinac
Sobek
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,150 Elo+
Party 1
Scylla
Scylla
wishIWazFishin
Scylla
Level 39
God Stats
0W - 2L
1,163 SR
Queue Stats
1W - 7L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Huey mK
Loki
15
6 / 1 / 4
10,138
922
4,834
5,668
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 6
9,576
871
7,907
8,040
6,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
15
2 / 1 / 6
9,495
863
7,547
4,400
1,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 3 / 1
7,844
713
5,434
7,154
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sobek
sifinac
Sobek
14
1 / 3 / 2
7,915
720
2,830
10,287
9,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 0
7,663
697
574
8,452
2,958
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
4
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
Huey mK
Loki
6
1
4
8
L
Bastet
1
3
1
0.5
W
3
2
6
3
L
Sobek
sifinac
Sobek
1
3
2
0.67
W
Zeus
2
1
6
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,288
Damage
8,838
18,108
Taken
25,893
9,664
Mitigated
15,300
1,970
Healing
2,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Huey mK
Loki
4,834
511
534
872
5,668
2,157
2,385
1,812
3,856
0
18,302
L
Bastet
5,434
631
0
1,501
7,154
2,698
0
1,965
4,973
0
21,548
W
7,907
1,187
0
564
8,040
6,164
177
1,144
6,896
0
32,642
L
Sobek
sifinac
Sobek
2,830
237
0
489
10,287
9,644
0
3,792
6,055
12,439
0
W
Zeus
7,547
1,372
0
0
4,400
1,343
448
516
3,884
34,265
0
L
574
82
0
177
8,452
2,958
0
1,664
6,635
10,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
23,422
139
Minions Killed
60
0
Camps Cleared
0
630,589
Distance Traveled
491,056
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,138
922
39
4
0
201,653
0
L
Bastet
7,844
713
31
3
0
154,843
0
W
Odin
9,576
871
48
4
0
227,204
0
L
Sobek
7,915
720
11
1
0
185,428
0
W
Zeus
9,495
863
52
5
0
201,732
4
L
Scylla
7,663
697
18
2
0
150,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role