Player Matchup

Cerberus
Cerberus
Platinum IV
NAHRNAHR
Cerberus
Platinum IV
Level 176
God Stats
4W - 1L
1,719 SR
Queue Stats
57W - 43L
1,597 MMR
Party 1
Persephone
Persephone
Platinum I
Welcxme Hxme
Persephone
Platinum I
Level 154
God Stats
26W - 43L
1,508 SR
Queue Stats
364W - 412L
1,879 MMR
Party 1
Bastet
Bastet
Gold I
iMystik KYT
Bastet
Gold I
Level 157
God Stats
17W - 10L
1,732 SR
Queue Stats
823W - 701L
1,631 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 162
1,653 SR
1,702 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,523 SR
1,627 MMR
Izanami
Izanami
Gold I
MurasameFall
Izanami
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,884 MMR
Party 2
Ra
Ra
Gold V
RuleED-
Ra
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,449 MMR
Party 2
Chaac
Chaac
Gold V
SlyKooper22
Chaac
Gold V
Level 86
God Stats
5W - 8L
1,570 SR
Queue Stats
23W - 31L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NAHRNAHR
Cerberus
15
3 / 0 / 6
9,042
822
7,829
8,447
7,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Persephone
Welcxme Hxme
Persephone
16
3 / 0 / 5
9,860
896
13,059
6,669
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
15
3 / 2 / 4
9,183
835
9,624
11,068
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
KumbhakarnaAthenaCthulhuHeraSerqet

VS

Bans
DanzaburouThothBacchusAgniOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MurasameFall
Izanami
13
1 / 3 / 0
8,090
735
5,903
10,807
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 4 / 1
8,490
772
4,707
9,570
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
0 / 2 / 0
7,245
659
5,730
12,167
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
2
2
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
MurasameFall
Izanami
1
3
0
0.33
W
Cerberus
NAHRNAHR
Cerberus
3
0
6
6
L
1
4
1
0.38
L
0
2
0
0
W
Persephone
Welcxme Hxme
Persephone
3
0
5
5.5
W
Bastet
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,512
Damage
16,340
26,184
Taken
32,544
14,384
Mitigated
14,386
6,654
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
MurasameFall
Izanami
5,903
3,889
0
1,893
10,807
3,260
0
5,910
4,820
0
29,849
W
Cerberus
NAHRNAHR
Cerberus
7,829
178
0
2,441
8,447
7,888
112
1,490
6,711
22,629
1,001
L
4,707
124
412
299
9,570
2,457
0
5,817
3,723
26,698
0
L
5,730
299
0
3,620
12,167
8,669
0
8,842
3,241
0
17,855
W
Persephone
Welcxme Hxme
Persephone
13,059
115
0
1,580
6,669
2,356
740
1,240
5,018
47,041
0
W
Bastet
9,624
1,052
0
2,633
11,068
4,140
307
1,845
9,083
0
27,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,085
Gold Earned
23,825
177
Minions Killed
156
0
Camps Cleared
0
668,168
Distance Traveled
585,082
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,090
735
68
6
0
184,559
0
W
Cerberus
9,042
822
55
5
0
214,925
0
L
Ra
8,490
772
65
6
0
197,757
0
L
Chaac
7,245
659
23
2
0
202,766
0
W
Persephone
9,860
896
82
7
0
216,757
3
W
Bastet
9,183
835
40
4
0
236,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role