Player Matchup

Geb
Geb
Chinese5rapper
Geb
Level 84
God Stats
2W - 0L
1,301 SR
Queue Stats
20W - 12L
1,596 Elo+
Party 2
Anhur
Anhur
Podhalan
Anhur
Level 106
God Stats
38W - 24L
1,667 SR
Queue Stats
70W - 50L
1,652 Elo+
Party 2
Baron Samedi
Baron Samedi
SpeedPro
Baron Samedi
Level 123
God Stats
10W - 5L
1,646 SR
Queue Stats
172W - 144L
1,649 Elo+
Party 2
Team Averages
Level 104
1,538 SR
1,632 Elo+

VS

Team Averages
Level 100
1,590 SR
1,574 Elo+
Xing Tian
Xing Tian
COSSIOLOGY
Xing Tian
Level 129
God Stats
13W - 14L
1,523 SR
Queue Stats
202W - 202L
1,541 Elo+
Solo
Tiamat
Tiamat
LaitueFluff
Tiamat
Level 84
God Stats
47W - 58L
1,471 SR
Queue Stats
493W - 493L
1,574 Elo+
Party 1
Bellona
Bellona
iamdallas
Bellona
Level 86
God Stats
1W - 1L
1,777 SR
Queue Stats
354W - 340L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 10
9,237
770
7,562
14,759
13,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Podhalan
Anhur
17
9 / 2 / 3
11,179
932
13,202
8,825
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SpeedPro
Baron Samedi
17
3 / 1 / 9
10,546
879
10,392
6,248
3,264
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
COSSIOLOGY
Xing Tian
14
1 / 4 / 3
8,590
716
5,669
11,561
11,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tiamat
15
1 / 4 / 2
8,772
731
6,936
9,276
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
iamdallas
Bellona
15
2 / 4 / 1
9,530
794
7,659
14,163
12,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
COSSIOLOGY
Xing Tian
1
4
3
0.63
W
0
1
10
5
L
Tiamat
1
4
2
0.5
W
Anhur
Podhalan
Anhur
9
2
3
5.25
W
Baron Samedi
SpeedPro
Baron Samedi
3
1
9
7.5
L
Bellona
iamdallas
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,156
Damage
20,264
29,832
Taken
35,000
19,970
Mitigated
28,999
6,406
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
COSSIOLOGY
Xing Tian
5,669
130
0
1,119
11,561
11,105
0
3,913
7,648
14,617
338
W
7,562
356
0
1,125
14,759
13,040
293
5,079
8,574
15,560
4,269
L
Tiamat
6,936
644
0
1,922
9,276
5,304
0
5,492
3,784
33,053
920
W
Anhur
Podhalan
Anhur
13,202
9,389
0
2,278
8,825
3,666
2,328
3,465
4,616
0
46,352
W
Baron Samedi
SpeedPro
Baron Samedi
10,392
635
1,293
1,710
6,248
3,264
927
2,318
3,470
48,757
731
L
Bellona
iamdallas
Bellona
7,659
1,708
0
1,452
14,163
12,590
0
6,792
7,371
0
26,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
26,892
175
Minions Killed
130
0
Camps Cleared
0
655,389
Distance Traveled
617,776
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,590
716
16
1
0
182,108
0
W
Geb
9,237
770
19
2
0
235,644
0
L
Tiamat
8,772
731
76
6
0
202,142
1
W
Anhur
11,179
932
68
6
0
202,189
0
W
Baron Samedi
10,546
879
88
7
0
217,556
0
L
Bellona
9,530
794
38
3
0
233,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role