Player Matchup

Fenrir
Fenrir
CrazzyCaustic
Fenrir
Level 147
God Stats
11W - 2L
1,744 SR
Queue Stats
278W - 311L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
Phroot Snax
Nu Wa
Level 192
God Stats
6W - 2L
1,738 SR
Queue Stats
248W - 244L
1,577 Elo+
Solo
Ishtar
Ishtar
SelRahc5972
Ishtar
Level 102
God Stats
6W - 3L
1,547 SR
Queue Stats
235W - 243L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
Xpartan0mega
Jormungandr
Level 156
God Stats
2W - 2L
1,434 SR
Queue Stats
199W - 175L
1,486 Elo+
Solo
Bacchus
Bacchus
bigestFOOT
Bacchus
Level 147
God Stats
4W - 1L
1,663 SR
Queue Stats
238W - 269L
1,543 Elo+
Party 1
Team Averages
Level 149
1,625 SR
1,527 Elo+

VS

Team Averages
Level 133
1,558 SR
1,501 Elo+
Anubis
Anubis
Cashirama
Anubis
Level 156
God Stats
7W - 13L
1,499 SR
Queue Stats
81W - 96L
1,417 Elo+
Solo
Cupid
Cupid
Inokuumo
Cupid
Level 95
God Stats
0W - 2L
1,432 SR
Queue Stats
43W - 48L
1,398 Elo+
Solo
Loki
Loki
Jkuta
Loki
Level 107
God Stats
21W - 14L
1,680 SR
Queue Stats
218W - 208L
1,569 Elo+
Party 2
Bakasura
Bakasura
Notabanana321
Bakasura
Level 126
God Stats
6W - 5L
1,625 SR
Queue Stats
763W - 717L
1,563 Elo+
Party 2
Nox
Nox
moralesmc
Nox
Level 180
God Stats
6W - 8L
1,555 SR
Queue Stats
138W - 138L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
7,898
658
6,941
10,836
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
3 / 0 / 5
7,583
632
8,058
2,520
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
13
0 / 1 / 4
7,320
610
4,315
6,590
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Xpartan0mega
Jormungandr
15
5 / 1 / 2
9,289
774
14,697
11,696
6,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
bigestFOOT
Bacchus
11
2 / 2 / 5
6,272
523
3,713
8,997
8,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cashirama
Anubis
12
3 / 3 / 1
6,715
560
5,308
6,974
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
Inokuumo
Cupid
12
2 / 2 / 1
6,907
576
4,562
8,491
2,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
Jkuta
Loki
9
0 / 3 / 1
5,438
453
3,067
8,469
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Notabanana321
Bakasura
12
1 / 5 / 0
6,685
557
5,462
18,840
11,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 3
6,422
535
3,340
11,816
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
7
7
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cashirama
Anubis
3
3
1
1.17
W
6
3
3
2.5
L
Cupid
Inokuumo
Cupid
2
2
1
1.25
L
Loki
Jkuta
Loki
0
3
1
0.17
L
Bakasura
Notabanana321
Bakasura
1
5
0
0.2
W
3
0
5
5.5
W
Ishtar
0
1
4
2
W
Jormungandr
Xpartan0mega
Jormungandr
5
1
2
6
W
Bacchus
bigestFOOT
Bacchus
2
2
5
2.25
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,724
Damage
21,739
40,639
Taken
54,590
21,899
Mitigated
26,330
17,975
Healing
24,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cashirama
Anubis
5,308
306
280
2,027
6,974
2,547
0
3,231
3,743
45,409
0
W
6,941
2,131
0
5,404
10,836
3,989
552
2,666
8,170
0
65,201
L
Cupid
Inokuumo
Cupid
4,562
2,889
272
4,802
8,491
2,334
0
2,332
6,159
0
43,779
L
Loki
Jkuta
Loki
3,067
963
0
3,433
8,469
1,981
0
3,013
5,456
0
30,177
L
Bakasura
Notabanana321
Bakasura
5,462
3,894
0
10,430
18,840
11,866
0
11,071
7,769
0
29,970
W
8,058
3,752
0
844
2,520
637
23
741
1,779
44,131
0
W
Ishtar
4,315
3,138
0
3,353
6,590
2,099
308
1,140
5,450
0
48,461
W
Jormungandr
Xpartan0mega
Jormungandr
14,697
4,500
0
6,336
11,696
6,764
293
1,495
9,171
82,823
3,249
W
Bacchus
bigestFOOT
Bacchus
3,713
419
105
1,933
8,997
8,410
130
2,305
6,692
20,602
990
L
3,340
901
0
3,513
11,816
7,602
0
5,751
6,065
29,433
3,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
32,167
450
Minions Killed
364
0
Camps Cleared
0
1,253,476
Distance Traveled
1,130,016
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,715
560
102
9
0
219,429
2
W
Fenrir
7,898
658
113
9
0
277,514
0
L
Cupid
6,907
576
77
6
0
225,783
0
L
Loki
5,438
453
49
4
0
212,440
0
L
Bakasura
6,685
557
95
8
0
241,941
6
W
Nu Wa
7,583
632
69
6
0
259,650
2
W
Ishtar
7,320
610
92
8
0
232,009
0
W
Jormungandr
9,289
774
150
13
0
233,110
0
W
Bacchus
6,272
523
26
2
0
251,193
0
L
Nox
6,422
535
41
3
0
230,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role