Player Matchup

Horus
Horus
CImHavingfun
Horus
Level 84
God Stats
13W - 14L
1,516 SR
Queue Stats
135W - 134L
1,394 Elo+
Solo
Anubis
Anubis
CaballeroCharoy
Anubis
Level 65
God Stats
4W - 0L
1,714 SR
Queue Stats
39W - 41L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
Christopher360R
Zhong Kui
Level 146
God Stats
4W - 3L
1,447 SR
Queue Stats
43W - 83L
1,410 Elo+
Party 1
Chernobog
Chernobog
ItsYaBoiNerd
Chernobog
Level 159
God Stats
1W - 0L
1,339 SR
Queue Stats
77W - 70L
1,474 Elo+
Solo
Loki
Loki
RISSEI16
Loki
Level 124
God Stats
1W - 6L
1,373 SR
Queue Stats
61W - 95L
1,490 Elo+
Party 1
Team Averages
Level 116
1,478 SR
1,460 Elo+

VS

Team Averages
Level 97
1,514 SR
1,487 Elo+
Tyr
Tyr
ADSFYUKJ
Tyr
Level 43
God Stats
3W - 5L
1,319 SR
Queue Stats
53W - 76L
1,443 Elo+
Solo
Ah Puch
Ah Puch
Memiп
Ah Puch
Level 145
God Stats
17W - 11L
1,692 SR
Queue Stats
489W - 480L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
SpringRhyme03
Danzaburou
Level 108
God Stats
27W - 32L
1,558 SR
Queue Stats
667W - 581L
1,523 Elo+
Party 2
Surtr
Surtr
Tzusukii
Surtr
Level 124
God Stats
98W - 60L
1,617 SR
Queue Stats
1,133W - 1,057L
1,461 Elo+
Party 2
Loki
Loki
adcMAMBA
Loki
Level 63
God Stats
3W - 4L
1,386 SR
Queue Stats
169W - 182L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,125
613
2,397
5,372
3,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 4 / 1
5,837
584
5,429
6,979
2,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
Christopher360R
Zhong Kui
11
2 / 0 / 1
5,966
597
2,987
4,074
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ItsYaBoiNerd
Chernobog
10
0 / 1 / 1
5,800
580
2,841
5,243
1,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
10
1 / 1 / 1
5,214
521
3,454
6,639
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
4,986
499
2,269
6,498
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ah Puch
Memiп
Ah Puch
10
0 / 1 / 0
5,939
594
2,565
3,895
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SpringRhyme03
Danzaburou
11
1 / 0 / 1
5,477
548
4,404
5,419
1,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Tzusukii
Surtr
11
4 / 3 / 0
6,263
626
6,693
8,928
6,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
8
0 / 2 / 2
4,769
477
1,685
4,569
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
6
6
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
0
2
3
W
3
4
1
0.88
W
Zhong Kui
Christopher360R
Zhong Kui
2
0
1
2.5
W
Chernobog
ItsYaBoiNerd
Chernobog
0
1
1
0.5
L
Ah Puch
Memiп
Ah Puch
0
1
0
0
W
Loki
1
1
1
1.5
L
Danzaburou
SpringRhyme03
Danzaburou
1
0
1
1.5
L
Surtr
Tzusukii
Surtr
4
3
0
1.33
L
Loki
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,108
Damage
17,616
28,307
Taken
29,309
11,851
Mitigated
12,935
15,086
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,269
1,019
0
1,169
6,498
2,177
0
250
6,184
0
27,663
W
2,397
758
120
2,334
5,372
3,169
0
821
4,475
109
21,340
W
5,429
432
0
2,633
6,979
2,396
0
880
5,672
36,590
0
W
Zhong Kui
Christopher360R
Zhong Kui
2,987
364
0
3,349
4,074
2,590
0
1,941
2,133
36,760
0
W
Chernobog
ItsYaBoiNerd
Chernobog
2,841
1,533
0
2,750
5,243
1,742
0
0
5,243
0
43,703
L
Ah Puch
Memiп
Ah Puch
2,565
0
0
1,642
3,895
1,129
0
2,179
1,566
42,058
171
W
Loki
3,454
958
0
3,900
6,639
1,954
0
400
6,199
0
38,904
L
Danzaburou
SpringRhyme03
Danzaburou
4,404
1,930
0
3,443
5,419
1,813
0
109
5,310
0
35,563
L
Surtr
Tzusukii
Surtr
6,693
1,843
0
3,045
8,928
6,836
0
4,318
4,610
4,538
30,635
L
Loki
1,685
182
0
2,108
4,569
980
0
1,415
3,114
0
24,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,942
Gold Earned
27,434
357
Minions Killed
322
0
Camps Cleared
0
999,828
Distance Traveled
990,648
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,986
499
48
5
0
237,096
0
W
Horus
6,125
613
36
4
0
213,187
0
W
Anubis
5,837
584
69
7
0
140,274
0
W
Zhong Kui
5,966
597
85
9
0
192,852
0
W
Chernobog
5,800
580
90
9
0
202,621
0
L
Ah Puch
5,939
594
104
10
0
181,538
1
W
Loki
5,214
521
77
8
0
250,894
0
L
Danzaburou
5,477
548
65
7
0
175,843
0
L
Surtr
6,263
626
57
6
0
209,258
0
L
Loki
4,769
477
48
5
0
186,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role