Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BloodChains17
Vamana
Level 140
God Stats
1W - 2L
1,601 SR
Queue Stats
25W - 21L
1,550 Elo+
Party 1
Artemis
Artemis
PoisonedNinja
Artemis
Level 158
God Stats
3W - 2L
1,690 SR
Queue Stats
168W - 141L
1,510 Elo+
Party 1
Susano
Susano
SamuLr
Susano
Level 158
God Stats
45W - 33L
1,622 SR
Queue Stats
329W - 314L
1,513 Elo+
Solo
Merlin
Merlin
YoLilHerb
Merlin
Level 211
God Stats
1W - 3L
1,413 SR
Queue Stats
150W - 153L
1,479 Elo+
Solo
Team Averages
Level 143
1,565 SR
1,511 Elo+

VS

Team Averages
Level 136
1,625 SR
1,550 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 159
God Stats
463W - 404L
1,631 SR
Queue Stats
463W - 405L
1,581 Elo+
Solo
Bastet
Bastet
SorenLyze
Bastet
Level 154
God Stats
3W - 0L
1,849 SR
Queue Stats
93W - 54L
1,693 Elo+
Solo
Artemis
Artemis
aLadNowDead
Artemis
Level 105
God Stats
21W - 14L
1,600 SR
Queue Stats
815W - 786L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
garashy2
Kuzenbo
Level 137
God Stats
6W - 5L
1,546 SR
Queue Stats
365W - 344L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 1 / 2
5,936
594
4,243
4,952
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 2
7,285
729
5,637
5,758
3,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
9
0 / 5 / 2
5,161
516
5,312
8,610
2,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
SamuLr
Susano
11
4 / 5 / 1
5,932
593
7,198
10,510
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
YoLilHerb
Merlin
10
1 / 1 / 0
5,598
560
6,379
5,192
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 1
6,180
618
3,769
6,445
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
4 / 0 / 1
5,821
582
5,525
9,621
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
SorenLyze
Bastet
12
5 / 2 / 3
6,266
627
5,895
8,504
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
aLadNowDead
Artemis
11
2 / 3 / 4
6,031
603
6,532
9,111
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
garashy2
Kuzenbo
10
1 / 4 / 0
5,508
551
2,105
8,891
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
10
Kills
14
14
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
2
2
W
Janus
 
Janus
2
1
1
2.5
L
4
2
2
2.5
L
Artemis
0
5
2
0.2
L
Susano
SamuLr
Susano
4
5
1
0.9
W
Sylvanus
4
0
1
4.5
W
Bastet
SorenLyze
Bastet
5
2
3
3.25
L
Merlin
YoLilHerb
Merlin
1
1
0
1
W
Artemis
aLadNowDead
Artemis
2
3
4
1.33
W
Kuzenbo
garashy2
Kuzenbo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,769
Damage
23,826
35,022
Taken
42,572
12,507
Mitigated
18,866
8,138
Healing
16,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,243
392
0
500
4,952
1,537
0
2,078
2,784
42,079
37
W
Janus
 
Janus
3,769
348
0
1,504
6,445
1,974
0
2,638
3,639
39,284
0
L
5,637
2,037
0
1,014
5,758
3,797
0
2,053
3,705
0
44,846
L
Artemis
5,312
3,073
0
2,944
8,610
2,509
0
1,835
6,775
0
31,877
L
Susano
SamuLr
Susano
7,198
2,532
0
3,200
10,510
3,444
0
1,524
8,854
0
37,417
W
Sylvanus
5,525
2,559
1,939
5,326
9,621
4,919
0
4,014
5,140
27,212
2,669
W
Bastet
SorenLyze
Bastet
5,895
2,397
0
3,720
8,504
2,393
0
621
7,829
0
39,296
L
Merlin
YoLilHerb
Merlin
6,379
248
0
480
5,192
1,220
0
3,499
1,579
32,358
1,075
W
Artemis
aLadNowDead
Artemis
6,532
2,755
0
2,061
9,111
3,114
0
1,509
7,214
0
43,004
W
Kuzenbo
garashy2
Kuzenbo
2,105
617
0
2,040
8,891
6,466
0
671
7,700
30,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,912
Gold Earned
29,806
351
Minions Killed
349
0
Camps Cleared
0
1,015,394
Distance Traveled
1,067,815
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,936
594
81
8
0
216,118
2
W
Janus
6,180
618
105
11
0
222,411
2
L
Vamana
7,285
729
83
8
0
174,218
0
L
Artemis
5,161
516
57
6
0
176,574
3
L
Susano
5,932
593
60
6
0
237,098
0
W
Sylvanus
5,821
582
54
5
0
186,090
0
W
Bastet
6,266
627
61
6
0
262,730
2
L
Merlin
5,598
560
70
7
0
211,386
0
W
Artemis
6,031
603
62
6
0
189,126
0
W
Kuzenbo
5,508
551
67
7
0
207,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role