Player Matchup

Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CrabMeat69
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 96L
1,546 Elo+
Party 2
Ah Puch
Ah Puch
JOKO13
Ah Puch
Level 167
God Stats
12W - 6L
1,618 SR
Queue Stats
525W - 545L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
OMNI DOES IT
Gilgamesh
Level 158
God Stats
8W - 9L
1,438 SR
Queue Stats
391W - 318L
1,493 Elo+
Solo
Ravana
Ravana
Tadpoleboi
Ravana
Level 94
God Stats
6W - 1L
1,791 SR
Queue Stats
116W - 102L
1,553 Elo+
Party 2
Team Averages
Level 131
1,569 SR
1,522 Elo+

VS

Team Averages
Level 61
1,495 SR
1,487 Elo+
Cabrakan
Cabrakan
Alsparq
Cabrakan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 31L
1,354 Elo+
Party 3
Izanami
Izanami
Corruptpaladin60
Izanami
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,525 Elo+
Party 1
Eset
Eset
GrumpyGizmo
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 145L
1,503 Elo+
Party 3
Nox
Nox
Orfby
Nox
Level 89
God Stats
5W - 6L
1,476 SR
Queue Stats
116W - 121L
1,530 Elo+
Party 3
Fenrir
Fenrir
Socratees
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 0 / 14
8,998
818
8,365
6,109
2,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
CrabMeat69
Olorun
15
4 / 2 / 12
8,616
783
6,119
8,461
3,698
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Puch
JOKO13
Ah Puch
16
11 / 4 / 10
9,759
887
18,900
8,008
3,069
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
OMNI DOES IT
Gilgamesh
16
4 / 2 / 11
9,239
840
6,904
15,757
10,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Tadpoleboi
Ravana
16
3 / 0 / 18
8,930
812
8,243
9,142
7,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alsparq
Cabrakan
13
1 / 6 / 6
7,869
715
6,137
13,476
17,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
0 / 2 / 5
8,002
727
7,123
8,165
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 7 / 2
7,277
662
5,919
9,068
3,063
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
Orfby
Nox
12
1 / 7 / 5
6,949
632
7,221
8,244
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Socratees
Fenrir
15
4 / 3 / 3
8,773
798
6,149
12,762
9,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
25
Kills
8
8
Deaths
25
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
14
10
L
Cabrakan
Alsparq
Cabrakan
1
6
6
0.67
L
0
2
5
1.25
W
Olorun
CrabMeat69
Olorun
4
2
12
5
L
2
7
2
0.43
W
Ah Puch
JOKO13
Ah Puch
11
4
10
4
W
Gilgamesh
OMNI DOES IT
Gilgamesh
4
2
11
4.75
L
Nox
Orfby
Nox
1
7
5
0.5
L
Fenrir
Socratees
Fenrir
4
3
3
1.83
W
Ravana
Tadpoleboi
Ravana
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,531
Damage
32,549
47,477
Taken
51,715
27,065
Mitigated
34,015
22,804
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,365
646
879
655
6,109
2,309
995
3,553
2,556
20,667
0
L
Cabrakan
Alsparq
Cabrakan
6,137
410
481
1,471
13,476
17,638
0
8,241
4,719
7,932
0
L
7,123
3,638
591
2,850
8,165
2,054
0
6,457
1,673
0
33,699
W
Olorun
CrabMeat69
Olorun
6,119
2,026
6,646
3,545
8,461
3,698
1,169
3,239
5,222
14,278
153
L
5,919
173
530
278
9,068
3,063
0
5,289
3,459
10,755
0
W
Ah Puch
JOKO13
Ah Puch
18,900
802
1,178
1,066
8,008
3,069
108
3,489
4,519
34,947
0
W
Gilgamesh
OMNI DOES IT
Gilgamesh
6,904
1,308
971
4,270
15,757
10,489
288
4,841
10,916
0
19,365
L
Nox
Orfby
Nox
7,221
161
260
164
8,244
2,188
0
6,514
1,385
14,257
0
L
Fenrir
Socratees
Fenrir
6,149
990
0
3,170
12,762
9,072
0
8,991
3,393
617
8,809
W
Ravana
Tadpoleboi
Ravana
8,243
875
1,686
1,908
9,142
7,500
348
4,619
4,523
2,788
13,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
38,870
140
Minions Killed
103
0
Camps Cleared
0
950,952
Distance Traveled
865,239
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,998
818
30
3
0
198,195
0
L
Cabrakan
7,869
715
5
0
0
165,367
0
L
Izanami
8,002
727
65
6
0
182,827
0
W
Olorun
8,616
783
21
2
0
191,175
0
L
Eset
7,277
662
10
1
0
144,502
0
W
Ah Puch
9,759
887
33
3
0
165,803
1
W
Gilgamesh
9,239
840
34
3
0
194,044
0
L
Nox
6,949
632
20
2
0
156,545
0
L
Fenrir
8,773
798
3
0
0
215,998
0
W
Ravana
8,930
812
22
2
0
201,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role